Player Matchup

Mulan
Mulan
Eco017
Mulan
Level 141
God Stats
17W - 19L
1,624 SR
Queue Stats
962W - 873L
1,518 Elo+
Solo
Danzaburou
Danzaburou
JAMAJAMS98
Danzaburou
Level 124
God Stats
0W - 2L
1,183 SR
Queue Stats
140W - 155L
1,516 Elo+
Party 1
Hel
Hel
Stroodleburg
Hel
Level 99
God Stats
2W - 3L
1,583 SR
Queue Stats
152W - 144L
1,519 Elo+
Party 1
Yemoja
Yemoja
SwipaTheFleri
Yemoja
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 115L
1,535 Elo+
Party 1
Ne Zha
Ne Zha
TheGreatBidoofs
Ne Zha
Level 130
God Stats
7W - 11L
1,605 SR
Queue Stats
220W - 205L
1,545 Elo+
Solo
Team Averages
Level 121
1,499 SR
1,527 Elo+

VS

Team Averages
Level 136
1,467 SR
1,604 Elo+
Nike
Nike
DrFeelGood969
Nike
Level 156
God Stats
2W - 1L
1,458 SR
Queue Stats
390W - 360L
1,551 Elo+
Solo
Nemesis
Nemesis
Kamusari4383
Nemesis
Level 146
God Stats
3W - 7L
1,435 SR
Queue Stats
129W - 130L
1,595 Elo+
Party 2
Anhur
Anhur
MynameisWARHEAD
Anhur
Level 148
God Stats
1W - 2L
1,220 SR
Queue Stats
259W - 243L
1,653 Elo+
Party 2
Sylvanus
Sylvanus
Pradaon2sday
Sylvanus
Level 83
God Stats
13W - 5L
1,705 SR
Queue Stats
48W - 34L
1,641 Elo+
Party 2
Nu Wa
Nu Wa
Superiorlynx233
Nu Wa
Level 149
God Stats
11W - 6L
1,515 SR
Queue Stats
325W - 297L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Eco017
Mulan
11
2 / 2 / 0
6,835
621
6,476
11,375
5,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
JAMAJAMS98
Danzaburou
10
1 / 2 / 1
5,682
517
3,339
7,381
1,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 3 / 0
5,563
506
3,075
6,221
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 2 / 3
6,158
560
5,172
9,948
5,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 4 / 2
5,500
500
3,319
8,690
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,733
612
7,551
9,456
7,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Kamusari4383
Nemesis
11
5 / 2 / 5
6,487
590
3,561
7,784
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 1 / 3
6,262
569
6,696
7,024
1,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
Pradaon2sday
Sylvanus
9
3 / 2 / 4
5,516
501
5,872
8,676
6,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 1 / 4
6,544
595
7,721
4,102
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
13
13
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
Mulan
Eco017
Mulan
2
2
0
1
L
Danzaburou
JAMAJAMS98
Danzaburou
1
2
1
0.75
W
Nemesis
Kamusari4383
Nemesis
5
2
5
3.75
W
2
1
3
3.5
W
Sylvanus
Pradaon2sday
Sylvanus
3
2
4
2.5
L
1
3
0
0.33
W
2
1
4
4
L
2
2
3
1.75
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,381
Damage
31,401
43,615
Taken
37,042
16,943
Mitigated
19,988
17,928
Healing
11,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,551
1,058
0
2,272
9,456
7,575
0
0
8,897
8,355
35,000
L
Mulan
Eco017
Mulan
6,476
780
0
4,950
11,375
5,966
0
1,705
8,849
0
40,579
L
Danzaburou
JAMAJAMS98
Danzaburou
3,339
1,085
0
2,481
7,381
1,625
0
1,222
6,107
0
29,642
W
Nemesis
Kamusari4383
Nemesis
3,561
1,916
0
3,518
7,784
2,415
0
1,043
6,741
0
20,317
W
6,696
4,073
0
2,136
7,024
1,871
478
2,023
5,001
0
40,114
W
Sylvanus
Pradaon2sday
Sylvanus
5,872
1,610
711
2,449
8,676
6,747
66
2,650
6,026
11,659
3,107
L
3,075
0
1,015
2,368
6,221
1,766
0
4,039
1,964
32,774
0
W
7,721
1,241
0
551
4,102
1,380
289
2,531
1,571
47,288
0
L
5,172
1,123
1,304
2,714
9,948
5,163
0
3,649
6,184
21,524
0
L
3,319
1,166
0
3,096
8,690
2,423
0
3,060
5,494
0
26,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,738
Gold Earned
31,542
320
Minions Killed
317
0
Camps Cleared
0
1,039,937
Distance Traveled
1,042,865
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,733
612
93
8
0
208,448
4
L
Mulan
6,835
621
94
9
0
210,624
1
L
Danzaburou
5,682
517
67
6
0
197,969
0
W
Nemesis
6,487
590
41
4
0
223,649
3
W
Anhur
6,262
569
72
7
0
196,082
1
W
Sylvanus
5,516
501
16
1
0
211,127
2
L
Hel
5,563
506
71
6
0
205,381
2
W
Nu Wa
6,544
595
95
9
0
203,559
2
L
Yemoja
6,158
560
31
3
0
201,461
2
L
Ne Zha
5,500
500
57
5
0
224,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role