Player Matchup

Hera
Hera
IndecisiveDeath
Hera
Level 83
God Stats
6W - 6L
1,766 SR
Queue Stats
88W - 81L
1,388 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Troddendragon
Tsukuyomi
Level 102
God Stats
0W - 1L
1,501 SR
Queue Stats
40W - 44L
1,453 Elo+
Party 1
Geb
Geb
blakefisher09
Geb
Level 16
God Stats
4W - 13L
1,500 SR
Queue Stats
29W - 30L
1,261 Elo+
Party 1
Cupid
Cupid
cmckearan
Cupid
Level 102
God Stats
0W - 3L
1,148 SR
Queue Stats
36W - 32L
1,261 Elo+
Party 1
Bacchus
Bacchus
imdudemanfoo
Bacchus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,261 Elo+
Party 1
Team Averages
Level 66
1,483 SR
1,325 Elo+

VS

Team Averages
Level 69
1,465 SR
1,400 Elo+
Achilles
Achilles
AshenOne27
Achilles
Level 89
God Stats
4W - 10L
1,378 SR
Queue Stats
169W - 203L
1,435 Elo+
Party 2
Nu Wa
Nu Wa
Bpearl
Nu Wa
Level 88
God Stats
8W - 8L
1,597 SR
Queue Stats
203W - 288L
1,376 Elo+
Party 2
Bastet
Bastet
Gab07
Bastet
Level 34
God Stats
30W - 42L
1,335 SR
Queue Stats
81W - 114L
1,356 Elo+
Party 2
Zhong Kui
Zhong Kui
Pacogerte17
Zhong Kui
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 64L
1,455 Elo+
Party 2
Amaterasu
Amaterasu
jossrayn
Amaterasu
Level 106
God Stats
6W - 8L
1,514 SR
Queue Stats
262W - 336L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
9,500
432
8,279
12,907
4,027
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Troddendragon
Tsukuyomi
16
0 / 5 / 3
9,720
442
5,410
15,712
5,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 8 / 6
8,051
366
5,665
15,595
12,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
cmckearan
Cupid
17
7 / 5 / 0
11,230
510
12,836
19,339
6,721
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
imdudemanfoo
Bacchus
13
2 / 5 / 5
9,084
413
9,132
19,147
17,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AshenOne27
Achilles
17
4 / 2 / 12
11,410
519
13,568
16,424
10,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Bpearl
Nu Wa
19
8 / 0 / 11
12,629
574
14,377
8,560
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Gab07
Bastet
18
9 / 2 / 7
12,022
546
14,910
12,403
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Pacogerte17
Zhong Kui
17
7 / 2 / 10
11,381
517
13,454
15,009
9,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
jossrayn
Amaterasu
17
1 / 3 / 12
10,554
480
5,335
13,494
9,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
9
Kills
29
29
Deaths
9
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Achilles
AshenOne27
Achilles
4
2
12
5
W
Nu Wa
Bpearl
Nu Wa
8
0
11
13.5
W
Bastet
Gab07
Bastet
9
2
7
6.25
L
0
6
2
0.17
W
Zhong Kui
Pacogerte17
Zhong Kui
7
2
10
6
L
Tsukuyomi
Troddendragon
Tsukuyomi
0
5
3
0.3
L
0
8
6
0.38
L
Cupid
cmckearan
Cupid
7
5
0
1.4
L
Bacchus
imdudemanfoo
Bacchus
2
5
5
0.9
W
Amaterasu
jossrayn
Amaterasu
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,322
Damage
61,644
82,700
Taken
65,890
46,521
Mitigated
36,046
18,098
Healing
26,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AshenOne27
Achilles
13,568
5,748
736
7,122
16,424
10,466
1,273
5,802
10,276
0
58,545
W
Nu Wa
Bpearl
Nu Wa
14,377
2,519
0
3,301
8,560
2,567
6,234
2,749
5,751
77,481
0
W
Bastet
Gab07
Bastet
14,910
2,328
0
4,430
12,403
4,036
1,293
4,307
8,006
0
65,320
L
8,279
3,311
453
938
12,907
4,027
0
4,902
7,785
68,560
0
W
Zhong Kui
Pacogerte17
Zhong Kui
13,454
1,753
0
5,983
15,009
9,664
2,023
3,382
11,477
59,177
0
L
Tsukuyomi
Troddendragon
Tsukuyomi
5,410
1,441
0
4,697
15,712
5,519
966
3,884
11,694
0
74,462
L
5,665
745
0
0
15,595
12,574
0
5,550
9,828
23,433
0
L
Cupid
cmckearan
Cupid
12,836
7,137
499
6,906
19,339
6,721
225
6,366
12,819
0
82,595
L
Bacchus
imdudemanfoo
Bacchus
9,132
1,151
414
4,191
19,147
17,680
0
7,254
11,795
24,706
0
W
Amaterasu
jossrayn
Amaterasu
5,335
1,494
242
4,206
13,494
9,313
483
6,136
7,304
5,365
50,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,585
Gold Earned
57,996
514
Minions Killed
495
0
Camps Cleared
0
1,910,635
Distance Traveled
2,165,306
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,410
519
80
4
0
408,752
2
W
Nu Wa
12,629
574
132
6
0
413,490
5
W
Bastet
12,022
546
94
4
0
506,555
1
L
Hera
9,500
432
139
6
0
363,168
1
W
Zhong Kui
11,381
517
96
4
0
391,662
0
L
Tsukuyomi
9,720
442
146
7
0
425,630
5
L
Geb
8,051
366
32
1
0
361,075
3
L
Cupid
11,230
510
150
7
0
378,142
8
L
Bacchus
9,084
413
47
2
0
382,620
6
W
Amaterasu
10,554
480
93
4
0
444,847
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role