Player Matchup

Nike
Nike
 
Nike
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Jigglypuff-_-98
Mercury
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 150L
1,423 Elo+
Party 2
Hera
Hera
Macklinmore
Hera
Level 23
God Stats
1W - 1L
1,254 SR
Queue Stats
33W - 35L
1,423 Elo+
Solo
Hel
Hel
Myromistus
Hel
Level 112
God Stats
1W - 0L
1,451 SR
Queue Stats
18W - 11L
1,539 Elo+
Solo
Agni
Agni
justdonni3 2
Agni
Level 127
God Stats
2W - 0L
1,411 SR
Queue Stats
63W - 68L
1,420 Elo+
Solo
Team Averages
Level 102
1,423 SR
1,461 Elo+

VS

Team Averages
Level 119
1,368 SR
1,467 Elo+
Charybdis
Charybdis
JDHill_123
Charybdis
Level 128
God Stats
2W - 10L
1,206 SR
Queue Stats
716W - 762L
1,428 Elo+
Solo
Fenrir
Fenrir
OGorangeMango
Fenrir
Level 85
God Stats
1W - 1L
1,289 SR
Queue Stats
23W - 16L
1,522 Elo+
Party 1
Hel
Hel
Pikachuuu28
Hel
Level 157
God Stats
3W - 1L
1,678 SR
Queue Stats
244W - 267L
1,454 Elo+
Party 3
Thoth
Thoth
kingbenji3
Thoth
Level 80
God Stats
0W - 1L
1,334 SR
Queue Stats
18W - 13L
1,514 Elo+
Party 1
Ganesha
Ganesha
pasta43
Ganesha
Level 146
God Stats
3W - 4L
1,334 SR
Queue Stats
95W - 95L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
19
6 / 4 / 14
11,359
811
13,832
16,219
11,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 6 / 14
10,886
778
8,662
11,531
3,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
7 / 5 / 9
11,172
798
14,318
10,667
3,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 3 / 14
10,169
726
13,007
14,730
5,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 5 / 13
11,970
855
23,873
12,522
4,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JDHill_123
Charybdis
16
3 / 6 / 7
9,286
663
9,271
13,915
5,566
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
11 / 4 / 6
10,322
737
11,870
16,665
9,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 4 / 10
10,030
716
13,799
19,058
8,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thoth
16
2 / 6 / 13
9,677
691
9,674
15,451
6,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
pasta43
Ganesha
15
0 / 7 / 18
8,791
628
9,936
20,706
25,086
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
76
27
Kills
22
23
Deaths
27
64
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
4
14
3.25
L
Charybdis
JDHill_123
Charybdis
3
6
7
1.08
W
5
6
14
2
W
7
5
9
2.3
W
3
3
14
3.33
L
11
4
6
3.5
L
6
4
10
2.75
W
6
5
13
2.5
L
Thoth
2
6
13
1.42
L
Ganesha
pasta43
Ganesha
0
7
18
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,692
Damage
54,550
65,669
Taken
85,795
29,739
Mitigated
55,186
30,442
Healing
40,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
13,832
1,469
570
5,404
16,219
11,791
873
9,200
6,876
0
27,003
L
Charybdis
JDHill_123
Charybdis
9,271
3,059
1,942
957
13,915
5,566
212
9,672
4,243
0
22,005
W
8,662
2,644
932
1,278
11,531
3,694
981
6,070
5,332
0
15,573
W
14,318
4,046
945
861
10,667
3,765
646
6,137
4,413
27,672
0
W
13,007
1,025
9,545
8,303
14,730
5,770
1,110
7,088
7,390
18,674
0
L
11,870
719
1,423
3,063
16,665
9,331
0
9,660
7,005
0
15,001
L
13,799
870
14,201
9,438
19,058
8,861
0
10,250
8,808
31,088
0
W
23,873
524
1,469
1,135
12,522
4,719
1,225
4,914
7,452
53,024
0
L
Thoth
9,674
1,149
1,928
2,556
15,451
6,342
72
8,336
7,115
26,808
0
L
Ganesha
pasta43
Ganesha
9,936
116
1,885
2,625
20,706
25,086
0
13,280
7,426
14,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,556
Gold Earned
48,106
132
Minions Killed
105
0
Camps Cleared
0
1,332,123
Distance Traveled
1,159,029
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,359
811
22
2
0
262,693
0
L
Charybdis
9,286
663
31
2
0
182,813
1
W
Mercury
10,886
778
14
1
0
298,184
1
W
Hera
11,172
798
32
2
0
219,506
0
W
Hel
10,169
726
15
1
0
287,821
0
L
Fenrir
10,322
737
9
1
0
270,924
0
L
Hel
10,030
716
34
2
0
242,486
3
W
Agni
11,970
855
49
4
0
263,919
2
L
Thoth
9,677
691
31
2
0
234,090
0
L
Ganesha
8,791
628
0
0
0
228,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role