Player Matchup

King Arthur
King Arthur
GaleRequiem
King Arthur
Level 37
God Stats
2W - 6L
1,439 SR
Queue Stats
87W - 84L
1,552 Elo+
Party 3
Raijin
Raijin
GamerJunction
Raijin
Level 41
God Stats
2W - 0L
1,785 SR
Queue Stats
107W - 108L
1,562 Elo+
Party 3
Pele
Pele
MonopolyClutch
Pele
Level 25
God Stats
8W - 4L
1,362 SR
Queue Stats
50W - 54L
1,608 Elo+
Party 3
Ymir
Ymir
NuclearExplosion
Ymir
Level 37
God Stats
2W - 5L
1,415 SR
Queue Stats
98W - 92L
1,580 Elo+
Party 3
Ullr
Ullr
mrawesum06
Ullr
Level 30
God Stats
2W - 3L
1,463 SR
Queue Stats
58W - 66L
1,531 Elo+
Party 3
Team Averages
Level 34
1,493 SR
1,566 Elo+

VS

Team Averages
Level 52
1,334 SR
1,408 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
JESSUS2002HR
Scylla
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 110L
1,405 Elo+
Party 2
Neith
Neith
MawDog905
Neith
Level 45
God Stats
0W - 2L
1,273 SR
Queue Stats
1W - 3L
1,328 Elo+
Party 1
Nike
Nike
StoneERock
Nike
Level 20
God Stats
1W - 2L
1,346 SR
Queue Stats
3W - 5L
1,317 Elo+
Party 1
Zhong Kui
Zhong Kui
WhopperNOonion3
Zhong Kui
Level 54
God Stats
0W - 4L
1,051 SR
Queue Stats
31W - 33L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GaleRequiem
King Arthur
9
1 / 1 / 1
5,529
553
3,400
6,134
4,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
5 / 1 / 6
6,699
670
5,269
3,793
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 0 / 1
6,040
604
2,065
5,408
1,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
4 / 1 / 6
6,022
602
2,817
5,470
3,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
4 / 0 / 3
6,492
649
3,993
3,046
825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
1 / 5 / 0
5,232
523
1,812
7,237
2,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
8
1 / 2 / 0
4,861
486
1,884
4,994
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
MawDog905
Neith
8
0 / 3 / 0
4,566
457
1,840
3,498
930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 5 / 0
4,133
413
675
5,717
1,309
Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
WhopperNOonion3
Zhong Kui
9
1 / 2 / 1
5,312
531
3,707
4,977
2,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
17
Kills
3
3
Deaths
17
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
5
0
0.2
W
King Arthur
GaleRequiem
King Arthur
1
1
1
1.5
W
5
1
6
8
L
Scylla
1
2
0
0.5
L
Neith
MawDog905
Neith
0
3
0
0
W
3
0
1
3.5
W
4
1
6
7
L
0
5
0
0
L
Zhong Kui
WhopperNOonion3
Zhong Kui
1
2
1
0.75
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,544
Damage
9,918
23,851
Taken
26,423
11,689
Mitigated
8,196
7,388
Healing
5,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,812
519
0
2,533
7,237
2,060
0
2,388
4,643
0
24,749
W
King Arthur
GaleRequiem
King Arthur
3,400
303
0
1,382
6,134
4,514
158
3,400
2,690
0
21,644
W
5,269
654
0
607
3,793
936
504
705
3,011
30,622
0
L
Scylla
1,884
258
0
730
4,994
1,495
0
2,389
2,416
19,839
0
L
Neith
MawDog905
Neith
1,840
703
0
279
3,498
930
0
640
2,843
0
20,753
W
2,065
401
0
2,689
5,408
1,604
250
943
4,427
0
29,443
W
2,817
664
0
1,564
5,470
3,810
0
374
5,086
14,673
0
L
675
66
0
230
5,717
1,309
0
1,343
4,261
0
10,795
L
Zhong Kui
WhopperNOonion3
Zhong Kui
3,707
579
0
1,685
4,977
2,402
0
841
3,737
22,317
0
W
3,993
1,822
0
1,146
3,046
825
0
0
3,046
0
25,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,782
Gold Earned
24,104
263
Minions Killed
226
0
Camps Cleared
0
965,769
Distance Traveled
926,777
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,232
523
53
5
0
201,693
2
W
King Arthur
5,529
553
43
4
0
200,004
2
W
Raijin
6,699
670
70
7
0
181,684
0
L
Scylla
4,861
486
40
4
0
182,622
2
L
Neith
4,566
457
41
4
0
191,914
0
W
Pele
6,040
604
75
8
0
233,416
0
W
Ymir
6,022
602
18
2
0
173,592
3
L
Nike
4,133
413
35
4
0
183,754
0
L
Zhong Kui
5,312
531
57
6
0
166,794
2
W
Ullr
6,492
649
57
6
0
177,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role