Player Matchup

Da Ji
Da Ji
Peccorine
Da Ji
Level 26
God Stats
4W - 2L
1,757 SR
Queue Stats
71W - 49L
1,657 Elo+
Solo
Izanami
Izanami
Timtamtamberino
Izanami
Level 16
God Stats
1W - 2L
1,724 SR
Queue Stats
12W - 7L
1,665 Elo+
Party 1
Yemoja
Yemoja
aritti
Yemoja
Level 27
God Stats
2W - 4L
1,588 SR
Queue Stats
189W - 199L
1,583 Elo+
Solo
Anubis
Anubis
pericoooo
Anubis
Level 17
God Stats
7W - 6L
1,698 SR
Queue Stats
22W - 17L
1,621 Elo+
Solo
Achilles
Achilles
senorwing15
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,610 Elo+
Party 1
Team Averages
Level 20
1,653 SR
1,627 Elo+

VS

Team Averages
Level 20
1,575 SR
1,606 Elo+
Xing Tian
Xing Tian
MateusXiii
Xing Tian
Level 26
God Stats
10W - 13L
1,495 SR
Queue Stats
71W - 76L
1,525 Elo+
Solo
Bacchus
Bacchus
TrickyJesta
Bacchus
Level 26
God Stats
2W - 4L
1,498 SR
Queue Stats
44W - 43L
1,522 Elo+
Solo
Achilles
Achilles
Umdoidoaleatorio
Achilles
Level 12
God Stats
12W - 10L
1,615 SR
Queue Stats
31W - 28L
1,534 Elo+
Solo
Fenrir
Fenrir
altoona
Fenrir
Level 8
God Stats
5W - 0L
1,500 SR
Queue Stats
74W - 31L
1,897 Elo+
Solo
Rama
Rama
lapicidio
Rama
Level 26
God Stats
5W - 0L
1,766 SR
Queue Stats
35W - 39L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Peccorine
Da Ji
8
1 / 3 / 0
5,069
507
4,252
5,040
1,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 3
5,044
504
4,960
5,835
1,449
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
aritti
Yemoja
7
2 / 3 / 1
5,063
506
2,238
6,804
2,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
pericoooo
Anubis
9
1 / 4 / 1
5,419
542
2,602
6,482
2,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
senorwing15
Achilles
8
0 / 1 / 0
4,885
489
2,596
6,042
3,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MateusXiii
Xing Tian
10
3 / 0 / 4
5,822
582
4,001
4,814
2,111
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
TrickyJesta
Bacchus
9
1 / 1 / 6
5,710
571
2,298
7,285
4,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 0 / 1
5,744
574
3,012
4,923
2,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
altoona
Fenrir
11
5 / 1 / 2
6,301
630
4,891
7,452
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
9
5 / 2 / 3
5,958
596
6,522
7,371
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
14
14
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
MateusXiii
Xing Tian
3
0
4
5
L
Da Ji
Peccorine
Da Ji
1
3
0
0.33
L
0
3
3
0.5
W
Bacchus
TrickyJesta
Bacchus
1
1
6
4
W
0
0
1
0.5
W
Fenrir
altoona
Fenrir
5
1
2
6
L
Yemoja
aritti
Yemoja
2
3
1
0.83
W
Rama
5
2
3
3.25
L
Anubis
pericoooo
Anubis
1
4
1
0.38
L
Achilles
senorwing15
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,648
Damage
20,724
30,203
Taken
31,845
11,652
Mitigated
13,255
6,441
Healing
11,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
MateusXiii
Xing Tian
4,001
805
0
1,390
4,814
2,111
0
1,207
3,607
23,451
0
L
Da Ji
Peccorine
Da Ji
4,252
1,134
0
826
5,040
1,776
0
1,287
3,753
0
19,770
L
4,960
4,092
0
458
5,835
1,449
0
1,531
4,304
0
29,889
W
Bacchus
TrickyJesta
Bacchus
2,298
380
0
1,689
7,285
4,778
0
1,006
6,279
9,470
0
W
3,012
596
0
2,538
4,923
2,145
0
0
4,432
0
25,525
W
Fenrir
altoona
Fenrir
4,891
1,176
0
3,296
7,452
2,382
0
1,045
6,407
0
32,800
L
Yemoja
aritti
Yemoja
2,238
896
312
1,260
6,804
2,802
0
1,137
5,667
6,842
0
W
Rama
6,522
5,406
0
2,586
7,371
1,839
1,052
1,582
5,789
0
38,188
L
Anubis
pericoooo
Anubis
2,602
96
0
2,171
6,482
2,527
0
2,344
4,138
27,304
0
L
Achilles
senorwing15
Achilles
2,596
524
0
1,414
6,042
3,098
0
0
5,527
0
18,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,480
Gold Earned
29,535
214
Minions Killed
272
0
Camps Cleared
0
814,384
Distance Traveled
934,221
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,822
582
47
5
0
185,186
3
L
Da Ji
5,069
507
34
3
0
170,550
1
L
Izanami
5,044
504
61
6
0
160,070
0
W
Bacchus
5,710
571
18
2
0
191,995
1
W
Achilles
5,744
574
75
8
0
200,940
3
W
Fenrir
6,301
630
64
6
0
204,332
2
L
Yemoja
5,063
506
8
1
0
163,236
1
W
Rama
5,958
596
68
7
0
151,768
2
L
Anubis
5,419
542
59
6
0
163,561
3
L
Achilles
4,885
489
52
5
0
156,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role