Player Matchup

Bacchus
Bacchus
MrJusticeBananas
Bacchus
Level 59
God Stats
3W - 1L
1,603 SR
Queue Stats
52W - 41L
1,551 Elo+
Party 1
Ne Zha
Ne Zha
TheSyves
Ne Zha
Level 89
God Stats
2W - 0L
1,598 SR
Queue Stats
41W - 21L
1,623 Elo+
Party 1
Merlin
Merlin
kingpattycakes
Merlin
Level 40
God Stats
2W - 1L
1,628 SR
Queue Stats
47W - 24L
1,619 Elo+
Party 1
Team Averages
Level 63
1,610 SR
1,598 Elo+

VS

Team Averages
Level 106
1,567 SR
1,486 Elo+
Izanami
Izanami
BlackRose953
Izanami
Level 61
God Stats
12W - 8L
1,506 SR
Queue Stats
47W - 105L
1,209 Elo+
Solo
Horus
Horus
LordLepard
Horus
Level 105
God Stats
14W - 17L
1,525 SR
Queue Stats
456W - 369L
1,632 Elo+
Party 2
Thanatos
Thanatos
OhHampton
Thanatos
Level 152
God Stats
25W - 10L
1,668 SR
Queue Stats
226W - 159L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 15
14,877
744
7,861
21,442
33,502
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
TheSyves
Ne Zha
19
10 / 9 / 12
15,483
774
24,840
21,330
13,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
10 / 8 / 12
15,583
779
16,935
21,040
7,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlackRose953
Izanami
15
3 / 9 / 9
13,179
659
11,776
18,365
5,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
16
6 / 4 / 9
13,259
663
14,118
22,691
30,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
OhHampton
Thanatos
18
11 / 12 / 8
15,546
777
26,883
26,255
12,431
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
46
25
Kills
20
20
Deaths
25
39
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
BlackRose953
Izanami
3
9
9
0.83
L
Horus
6
4
9
2.63
W
5
3
15
4.17
L
Thanatos
OhHampton
Thanatos
11
12
8
1.25
W
Ne Zha
TheSyves
Ne Zha
10
9
12
1.78
W
10
8
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,636
Damage
52,777
63,812
Taken
67,311
53,871
Mitigated
48,374
11,723
Healing
28,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BlackRose953
Izanami
11,776
8,601
349
2,569
18,365
5,586
1,785
7,061
10,936
0
71,553
L
Horus
14,118
6,006
3,297
8,886
22,691
30,357
285
10,334
11,973
499
20,819
W
7,861
683
321
2,964
21,442
33,502
476
414
20,385
16,372
0
L
Thanatos
OhHampton
Thanatos
26,883
7,405
0
13,786
26,255
12,431
143
6,449
19,390
0
66,149
W
Ne Zha
TheSyves
Ne Zha
24,840
9,056
0
4,758
21,330
13,265
1,929
838
19,519
0
56,155
W
16,935
842
51
3,629
21,040
7,104
1,470
450
19,890
85,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,943
Gold Earned
41,984
197
Minions Killed
191
7
Camps Cleared
10
1,059,005
Distance Traveled
932,673
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,179
659
120
6
6
277,380
1
L
Horus
13,259
663
6
0
0
350,269
1
W
Bacchus
14,877
744
19
1
1
396,106
2
L
Thanatos
15,546
777
65
3
4
305,024
2
W
Ne Zha
15,483
774
49
2
3
358,680
4
W
Merlin
15,583
779
129
6
3
304,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role