Player Matchup

Mercury
Mercury
Death69420
Mercury
Level 10
God Stats
4W - 7L
1,300 SR
Queue Stats
13W - 18L
1,363 Elo+
Party 3
Nemesis
Nemesis
Guizer2863
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,310 Elo+
Party 3
Achilles
Achilles
JusticIsGrim
Achilles
Level 42
God Stats
7W - 14L
1,370 SR
Queue Stats
55W - 92L
1,396 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mauk1328
Morgan Le Fay
Level 19
God Stats
22W - 25L
1,512 SR
Queue Stats
36W - 45L
1,436 Elo+
Party 1
Athena
Athena
shamnas
Athena
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,353 Elo+
Solo
Team Averages
Level 17
1,436 SR
1,372 Elo+

VS

Team Averages
Level 18
1,497 SR
1,377 Elo+
Apollo
Apollo
DGHR344566
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,140 Elo+
Solo
Discordia
Discordia
GhoulCat
Discordia
Level 49
God Stats
4W - 3L
1,471 SR
Queue Stats
31W - 43L
1,377 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JstarX
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,644 Elo+
Party 2
Baron Samedi
Baron Samedi
NoponGoMeh
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,348 Elo+
Solo
Gilgamesh
Gilgamesh
artist677
Gilgamesh
Level 17
God Stats
12W - 7L
1,514 SR
Queue Stats
41W - 34L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Death69420
Mercury
20
6 / 11 / 11
14,119
1,009
18,696
26,005
12,902
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Guizer2863
Nemesis
20
0 / 15 / 15
13,158
940
11,670
29,327
14,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
JusticIsGrim
Achilles
20
10 / 11 / 13
15,877
1,134
31,333
34,532
50,971
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Mauk1328
Morgan Le Fay
20
14 / 8 / 14
18,300
1,307
28,493
27,589
14,273
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
shamnas
Athena
20
2 / 6 / 20
15,563
1,112
14,965
31,652
56,426
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DGHR344566
Apollo
19
2 / 3 / 14
12,427
888
4,695
6,169
2,332
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
GhoulCat
Discordia
20
9 / 2 / 21
15,902
1,136
24,203
15,554
6,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
JstarX
Tsukuyomi
20
16 / 8 / 25
17,170
1,226
39,361
23,975
11,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
NoponGoMeh
Baron Samedi
20
12 / 8 / 31
16,122
1,152
30,006
29,795
13,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
artist677
Gilgamesh
20
12 / 11 / 30
17,139
1,224
37,838
38,134
40,657
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
172
32
Kills
51
51
Deaths
32
73
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Apollo
DGHR344566
Apollo
2
3
14
3
L
Mercury
Death69420
Mercury
6
11
11
1.05
W
Discordia
GhoulCat
Discordia
9
2
21
9.75
L
Nemesis
Guizer2863
Nemesis
0
15
15
0.5
W
Tsukuyomi
JstarX
Tsukuyomi
16
8
25
3.56
L
Achilles
JusticIsGrim
Achilles
10
11
13
1.5
L
Morgan Le Fay
Mauk1328
Morgan Le Fay
14
8
14
2.63
W
Baron Samedi
NoponGoMeh
Baron Samedi
12
8
31
3.44
W
Gilgamesh
artist677
Gilgamesh
12
11
30
2.45
L
Athena
shamnas
Athena
2
6
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,157
Damage
136,103
149,105
Taken
113,627
149,296
Mitigated
74,066
13,656
Healing
25,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DGHR344566
Apollo
4,695
2,250
0
271
6,169
2,332
0
2,754
3,310
0
9,089
L
Mercury
Death69420
Mercury
18,696
7,595
0
0
26,005
12,902
0
10,538
15,467
0
30,475
W
Discordia
GhoulCat
Discordia
24,203
1,914
264
2,065
15,554
6,059
0
7,178
8,276
66,225
0
L
Nemesis
Guizer2863
Nemesis
11,670
3,219
0
2,225
29,327
14,724
0
10,983
17,054
0
33,145
W
Tsukuyomi
JstarX
Tsukuyomi
39,361
15,124
0
4,164
23,975
11,460
0
9,442
14,115
0
57,781
L
Achilles
JusticIsGrim
Achilles
31,333
14,386
0
1,723
34,532
50,971
0
16,092
18,440
0
45,157
L
Morgan Le Fay
Mauk1328
Morgan Le Fay
28,493
3,033
1,780
6,559
27,589
14,273
0
11,730
15,859
63,324
0
W
Baron Samedi
NoponGoMeh
Baron Samedi
30,006
3,380
5,977
9,076
29,795
13,558
0
9,990
19,417
49,398
0
W
Gilgamesh
artist677
Gilgamesh
37,838
10,721
1,666
1,767
38,134
40,657
0
14,094
23,147
18,639
37,318
L
Athena
shamnas
Athena
14,965
2,230
0
1,369
31,652
56,426
0
15,060
16,592
42,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,017
Gold Earned
78,760
222
Minions Killed
220
4
Camps Cleared
6
1,320,316
Distance Traveled
1,118,592
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,427
888
7
1
1
108,682
1
L
Mercury
14,119
1,009
20
1
0
267,116
0
W
Discordia
15,902
1,136
89
6
0
275,005
0
L
Nemesis
13,158
940
18
1
1
278,163
0
W
Tsukuyomi
17,170
1,226
34
2
1
260,160
0
L
Achilles
15,877
1,134
33
2
1
243,882
0
L
Morgan Le Fay
18,300
1,307
86
6
1
237,731
2
W
Baron Samedi
16,122
1,152
61
4
2
235,538
0
W
Gilgamesh
17,139
1,224
29
2
2
239,207
1
L
Athena
15,563
1,112
65
5
1
293,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role