Player Matchup

Loki
Loki
Metouu
Loki
Level 48
God Stats
1W - 6L
1,372 SR
Queue Stats
25W - 32L
1,488 Elo+
Party 2
Scylla
Scylla
Tenkolin
Scylla
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,249 Elo+
Solo
Tsukuyomi
Tsukuyomi
Triceratopx
Tsukuyomi
Level 16
God Stats
24W - 19L
1,561 SR
Queue Stats
31W - 24L
1,469 Elo+
Party 3
Anubis
Anubis
burgergg
Anubis
Level 17
God Stats
0W - 4L
1,082 SR
Queue Stats
33W - 39L
1,383 Elo+
Party 3
Achilles
Achilles
kev8771
Achilles
Level 9
God Stats
7W - 15L
1,648 SR
Queue Stats
8W - 26L
1,405 Elo+
Party 2
Team Averages
Level 20
1,433 SR
1,399 Elo+

VS

Team Averages
Level 43
1,631 SR
1,649 Elo+
Camazotz
Camazotz
Bimboide
Camazotz
Level 157
God Stats
1W - 0L
1,743 SR
Queue Stats
17W - 15L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
Brunosantose
Baron Samedi
Level 5
God Stats
5W - 1L
1,930 SR
Queue Stats
5W - 1L
1,877 Elo+
Party 1
Bellona
Bellona
DripPanGranule
Bellona
Level 12
God Stats
1W - 0L
1,281 SR
Queue Stats
15W - 27L
1,354 Elo+
Solo
King Arthur
King Arthur
RaBoS9
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,905 Elo+
Party 1
Geb
Geb
jotadio
Geb
Level 22
God Stats
1W - 0L
1,703 SR
Queue Stats
9W - 4L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Metouu
Loki
19
8 / 6 / 11
13,233
1,203
16,757
15,686
5,010
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Tenkolin
Scylla
19
1 / 10 / 19
11,508
1,046
8,660
15,435
4,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Triceratopx
Tsukuyomi
19
11 / 13 / 12
14,341
1,304
26,822
22,573
8,280
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
burgergg
Anubis
19
2 / 13 / 21
12,116
1,101
18,883
20,138
8,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
kev8771
Achilles
19
5 / 11 / 15
12,439
1,131
13,235
25,798
29,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bimboide
Camazotz
20
15 / 6 / 28
14,697
1,336
19,694
20,253
8,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Brunosantose
Baron Samedi
20
16 / 2 / 23
15,084
1,371
21,158
12,987
6,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 8 / 21
12,880
1,171
6,802
21,566
15,906
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
RaBoS9
King Arthur
20
9 / 8 / 28
13,328
1,212
25,547
22,222
11,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Geb
20
10 / 3 / 25
13,500
1,227
19,325
18,387
8,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
178
27
Kills
53
53
Deaths
27
78
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Bimboide
Camazotz
15
6
28
4.83
W
Baron Samedi
Brunosantose
Baron Samedi
16
2
23
13.75
W
3
8
21
1.69
L
Loki
Metouu
Loki
8
6
11
2.25
W
King Arthur
RaBoS9
King Arthur
9
8
28
2.88
L
Scylla
Tenkolin
Scylla
1
10
19
1.05
L
Tsukuyomi
Triceratopx
Tsukuyomi
11
13
12
1.31
L
Anubis
burgergg
Anubis
2
13
21
0.96
W
Geb
10
3
25
7.5
L
Achilles
kev8771
Achilles
5
11
15
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,357
Damage
92,526
99,630
Taken
95,415
55,570
Mitigated
50,262
5,416
Healing
23,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Bimboide
Camazotz
19,694
6,534
0
6,144
20,253
8,175
0
7,572
12,453
0
31,704
W
Baron Samedi
Brunosantose
Baron Samedi
21,158
2,814
4,210
3,849
12,987
6,276
0
1,729
11,042
38,932
0
W
6,802
1,581
1,440
2,766
21,566
15,906
0
5,360
15,646
0
17,626
L
Loki
Metouu
Loki
16,757
3,967
0
50
15,686
5,010
0
5,656
9,832
0
38,904
W
King Arthur
RaBoS9
King Arthur
25,547
5,748
0
3,031
22,222
11,369
0
7,468
14,512
0
46,025
L
Scylla
Tenkolin
Scylla
8,660
3,412
0
0
15,435
4,027
0
4,622
10,657
35,313
0
L
Tsukuyomi
Triceratopx
Tsukuyomi
26,822
13,476
0
1,273
22,573
8,280
0
10,102
12,236
347
40,158
L
Anubis
burgergg
Anubis
18,883
3,122
0
2,991
20,138
8,371
0
7,102
12,678
42,647
0
W
Geb
19,325
3,241
121
2,196
18,387
8,536
0
5,406
12,802
46,142
0
L
Achilles
kev8771
Achilles
13,235
4,246
0
1,102
25,798
29,882
0
11,829
13,744
0
22,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,637
Gold Earned
69,489
204
Minions Killed
203
4
Camps Cleared
6
881,097
Distance Traveled
1,052,009
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
14,697
1,336
25
2
2
204,321
0
W
Baron Samedi
15,084
1,371
36
3
1
218,814
0
W
Bellona
12,880
1,171
23
2
2
193,526
5
L
Loki
13,233
1,203
25
2
1
197,402
0
W
King Arthur
13,328
1,212
50
5
1
224,262
1
L
Scylla
11,508
1,046
74
7
0
159,521
0
L
Tsukuyomi
14,341
1,304
19
2
1
170,207
0
L
Anubis
12,116
1,101
53
5
2
141,489
1
W
Geb
13,500
1,227
69
6
0
211,086
0
L
Achilles
12,439
1,131
33
3
0
212,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role