Player Matchup

Tsukuyomi
Tsukuyomi
AllMighτ
Tsukuyomi
Level 160
God Stats
13W - 2L
1,850 SR
Queue Stats
361W - 231L
1,767 Elo+
Party 2
Achilles
Achilles
Fοxy
Achilles
Level 146
God Stats
7W - 2L
1,667 SR
Queue Stats
209W - 110L
1,728 Elo+
Party 2
Ne Zha
Ne Zha
GGNORExd
Ne Zha
Level 8
God Stats
8W - 2L
1,783 SR
Queue Stats
87W - 19L
1,785 Elo+
Party 2
Zhong Kui
Zhong Kui
JCrοs
Zhong Kui
Level 160
God Stats
6W - 2L
1,893 SR
Queue Stats
243W - 123L
1,745 Elo+
Party 2
Ra
Ra
Maharaj
Ra
Level 153
God Stats
31W - 12L
1,754 SR
Queue Stats
205W - 107L
1,794 Elo+
Party 2
Team Averages
Level 125
1,789 SR
1,764 Elo+

VS

Team Averages
Level 94
1,766 SR
1,671 Elo+
Charybdis
Charybdis
Jrob08
Charybdis
Level 26
God Stats
1W - 1L
1,709 SR
Queue Stats
57W - 55L
1,505 Elo+
Party 3
Eset
Eset
Juantonwrapper
Eset
Level 107
God Stats
1W - 2L
1,641 SR
Queue Stats
45W - 46L
1,487 Elo+
Party 3
Pele
Pele
Scorch
Pele
Level 157
God Stats
7W - 5L
1,865 SR
Queue Stats
426W - 327L
1,747 Elo+
Party 1
Fenrir
Fenrir
TSMTheBoosh
Fenrir
Level 49
God Stats
1W - 1L
1,769 SR
Queue Stats
126W - 40L
1,862 Elo+
Party 1
Ares
Ares
avida95
Ares
Level 130
God Stats
4W - 3L
1,845 SR
Queue Stats
229W - 188L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AllMighτ
Tsukuyomi
19
11 / 2 / 8
11,911
662
20,123
12,078
5,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Fοxy
Achilles
15
1 / 5 / 10
9,481
527
7,736
16,090
17,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ne Zha
GGNORExd
Ne Zha
18
16 / 3 / 10
11,716
651
18,531
14,411
6,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
JCrοs
Zhong Kui
16
6 / 0 / 14
10,467
582
12,474
9,798
12,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 3 / 13
10,340
574
8,758
12,223
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jrob08
Charybdis
10
0 / 12 / 1
6,837
380
2,739
14,332
2,324
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 10 / 3
8,070
448
3,932
13,155
4,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Scorch
Pele
16
4 / 4 / 1
10,047
558
11,790
17,747
14,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
16
6 / 8 / 2
10,922
607
8,949
17,948
8,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
avida95
Ares
13
2 / 6 / 3
9,241
513
6,101
21,236
17,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
22
40
Kills
12
13
Deaths
40
55
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AllMighτ
Tsukuyomi
11
2
8
7.5
W
Achilles
Fοxy
Achilles
1
5
10
1.2
W
Ne Zha
GGNORExd
Ne Zha
16
3
10
7
W
Zhong Kui
JCrοs
Zhong Kui
6
0
14
13
L
Charybdis
Jrob08
Charybdis
0
12
1
0.04
L
0
10
3
0.15
W
6
3
13
4.17
L
Pele
Scorch
Pele
4
4
1
1.13
L
Fenrir
6
8
2
0.88
L
Ares
avida95
Ares
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,622
Damage
33,511
64,600
Taken
84,418
48,167
Mitigated
47,231
23,728
Healing
15,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AllMighτ
Tsukuyomi
20,123
5,055
0
3,334
12,078
5,536
1,966
1,604
10,474
0
97,045
W
Achilles
Fοxy
Achilles
7,736
1,493
0
4,257
16,090
17,860
276
1,485
13,898
0
46,433
W
Ne Zha
GGNORExd
Ne Zha
18,531
6,578
0
3,858
14,411
6,850
1,440
3,292
11,082
0
82,066
W
Zhong Kui
JCrοs
Zhong Kui
12,474
2,941
0
2,377
9,798
12,631
1,389
2,820
6,882
43,929
5,505
L
Charybdis
Jrob08
Charybdis
2,739
857
0
1,132
14,332
2,324
0
1,689
12,595
0
30,810
L
3,932
155
446
1,621
13,155
4,309
76
2,397
10,758
41,386
0
W
8,758
997
4,110
5,792
12,223
5,290
1,052
1,994
10,229
67,041
0
L
Pele
Scorch
Pele
11,790
2,030
532
4,264
17,747
14,508
0
3,577
13,458
6,014
67,919
L
Fenrir
8,949
2,031
0
2,948
17,948
8,257
0
5,443
12,373
0
53,143
L
Ares
avida95
Ares
6,101
92
2,137
2,220
21,236
17,833
0
6,913
14,241
24,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,915
Gold Earned
45,117
548
Minions Killed
429
0
Camps Cleared
0
1,808,802
Distance Traveled
1,618,026
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,911
662
152
8
0
372,365
5
W
Achilles
9,481
527
89
5
0
367,950
7
W
Ne Zha
11,716
651
113
6
0
375,986
1
W
Zhong Kui
10,467
582
83
5
0
338,995
4
L
Charybdis
6,837
380
59
3
0
310,987
2
L
Eset
8,070
448
92
5
0
295,517
1
W
Ra
10,340
574
111
6
0
353,506
4
L
Pele
10,047
558
146
8
0
331,843
5
L
Fenrir
10,922
607
101
6
0
339,919
1
L
Ares
9,241
513
31
2
0
339,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role