Player Matchup

Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
CaptainCuri
Zhong Kui
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,460 Elo+
Party 2
Fenrir
Fenrir
Draos07
Fenrir
Level 28
God Stats
0W - 1L
1,487 SR
Queue Stats
3W - 11L
1,379 Elo+
Party 2
Nox
Nox
Emiliano280801
Nox
Level 27
God Stats
0W - 2L
1,327 SR
Queue Stats
69W - 66L
1,488 Elo+
Party 3
Ao Kuang
Ao Kuang
GABOSER0
Ao Kuang
Level 143
God Stats
2W - 6L
1,174 SR
Queue Stats
443W - 414L
1,596 Elo+
Party 3
Team Averages
Level 69
1,398 SR
1,485 Elo+

VS

Team Averages
Level 85
1,440 SR
1,476 Elo+
Bastet
Bastet
CrazyOz
Bastet
Level 134
God Stats
2W - 1L
1,437 SR
Queue Stats
112W - 102L
1,481 Elo+
Solo
Bacchus
Bacchus
EgotisticaI
Bacchus
Level 76
God Stats
1W - 2L
1,193 SR
Queue Stats
99W - 100L
1,436 Elo+
Party 1
Hun Batz
Hun Batz
Sargent B16
Hun Batz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 55L
1,495 Elo+
Party 1
Geb
Geb
Sir Thiccness
Geb
Level 89
God Stats
2W - 2L
1,640 SR
Queue Stats
88W - 78L
1,495 Elo+
Party 1
Ah Puch
Ah Puch
sew3rm0nster
Ah Puch
Level 17
God Stats
1W - 0L
1,430 SR
Queue Stats
6W - 8L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
4 / 8 / 9
10,376
798
5,981
18,946
24,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
CaptainCuri
Zhong Kui
16
4 / 8 / 5
9,547
734
12,391
17,900
10,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Draos07
Fenrir
18
6 / 9 / 9
11,563
889
11,675
20,065
11,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 8 / 10
8,607
662
7,225
13,604
4,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
GABOSER0
Ao Kuang
16
9 / 8 / 8
10,874
836
13,329
19,367
6,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CrazyOz
Bastet
19
14 / 5 / 22
12,706
977
24,401
15,286
7,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
EgotisticaI
Bacchus
18
10 / 3 / 25
12,372
952
13,966
15,416
24,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Sargent B16
Hun Batz
16
7 / 8 / 14
10,564
813
10,276
11,997
7,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
6 / 2 / 34
12,266
944
15,207
16,269
17,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
sew3rm0nster
Ah Puch
18
4 / 5 / 26
11,075
852
15,530
10,686
4,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
162
23
Kills
41
41
Deaths
23
41
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
8
9
1.06
L
Zhong Kui
CaptainCuri
Zhong Kui
4
8
5
0.81
W
Bastet
CrazyOz
Bastet
14
5
22
5
L
Fenrir
Draos07
Fenrir
6
9
9
1.17
W
Bacchus
EgotisticaI
Bacchus
10
3
25
7.5
L
0
8
10
0.63
L
Ao Kuang
GABOSER0
Ao Kuang
9
8
8
1.63
W
Hun Batz
Sargent B16
Hun Batz
7
8
14
1.75
W
6
2
34
11.5
W
Ah Puch
sew3rm0nster
Ah Puch
4
5
26
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,601
Damage
79,380
89,882
Taken
69,654
58,513
Mitigated
61,332
24,304
Healing
22,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,981
1,349
646
2,352
18,946
24,195
89
8,864
10,082
0
11,337
L
Zhong Kui
CaptainCuri
Zhong Kui
12,391
1,884
844
5,078
17,900
10,461
570
8,812
9,088
35,954
0
W
Bastet
CrazyOz
Bastet
24,401
7,900
1,422
4,375
15,286
7,319
1,278
7,620
7,666
0
41,818
L
Fenrir
Draos07
Fenrir
11,675
3,826
1,518
3,021
20,065
11,899
701
9,601
10,464
0
16,895
W
Bacchus
EgotisticaI
Bacchus
13,966
1,195
2,202
4,126
15,416
24,080
766
6,142
9,274
23,169
0
L
7,225
288
1,262
1,872
13,604
4,993
422
8,654
4,950
17,514
0
L
Ao Kuang
GABOSER0
Ao Kuang
13,329
3,985
809
6,902
19,367
6,965
0
8,772
10,595
21,593
0
W
Hun Batz
Sargent B16
Hun Batz
10,276
2,044
0
302
11,997
7,437
396
4,727
7,270
0
19,767
W
15,207
1,802
4,589
4,857
16,269
17,849
800
7,711
8,558
29,196
0
W
Ah Puch
sew3rm0nster
Ah Puch
15,530
1,489
0
814
10,686
4,647
1,345
6,745
3,941
30,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,967
Gold Earned
58,983
123
Minions Killed
123
0
Camps Cleared
0
1,032,578
Distance Traveled
1,213,792
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,376
798
13
1
0
220,312
0
L
Zhong Kui
9,547
734
56
4
0
184,734
0
W
Bastet
12,706
977
49
4
0
246,242
3
L
Fenrir
11,563
889
16
1
0
216,187
1
W
Bacchus
12,372
952
10
1
0
265,944
0
L
Nox
8,607
662
28
2
0
215,744
0
L
Ao Kuang
10,874
836
10
1
0
195,601
1
W
Hun Batz
10,564
813
15
1
0
218,834
0
W
Geb
12,266
944
11
1
0
263,832
0
W
Ah Puch
11,075
852
38
3
0
218,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role