Player Matchup

Ah Puch
Ah Puch
BabyBanks83
Ah Puch
Level 64
God Stats
83W - 62L
1,362 SR
Queue Stats
122W - 112L
1,343 Elo+
Party 2
Achilles
Achilles
Handzum
Achilles
Level 25
God Stats
6W - 6L
1,458 SR
Queue Stats
207W - 205L
1,393 Elo+
Party 2
Cerberus
Cerberus
Luigi da Reaper
Cerberus
Level 71
God Stats
2W - 1L
1,590 SR
Queue Stats
6W - 20L
1,241 Elo+
Party 3
Bastet
Bastet
Risky1975
Bastet
Level 18
God Stats
11W - 8L
1,500 SR
Queue Stats
40W - 37L
1,396 Elo+
Party 2
Jing Wei
Jing Wei
ireapzz106
Jing Wei
Level 47
God Stats
7W - 10L
1,430 SR
Queue Stats
53W - 50L
1,410 Elo+
Party 3
Team Averages
Level 45
1,468 SR
1,356 Elo+

VS

Team Averages
Level 52
1,326 SR
1,324 Elo+
Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CanisLuna
Fenrir
Level 13
God Stats
0W - 3L
1,151 SR
Queue Stats
6W - 14L
1,237 Elo+
Party 1
Merlin
Merlin
HoneyBlossom1621
Merlin
Level 29
God Stats
6W - 7L
1,415 SR
Queue Stats
54W - 87L
1,291 Elo+
Party 1
Artemis
Artemis
Mordoquake8
Artemis
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 66L
1,256 Elo+
Party 1
Sylvanus
Sylvanus
gr4e2e0n
Sylvanus
Level 35
God Stats
0W - 1L
1,064 SR
Queue Stats
67W - 81L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BabyBanks83
Ah Puch
18
4 / 0 / 13
11,752
1,068
14,435
2,947
1,046
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Handzum
Achilles
18
3 / 0 / 17
10,524
957
12,490
12,032
14,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
18
1 / 0 / 20
11,223
1,020
9,904
14,487
16,644
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
Risky1975
Bastet
18
7 / 2 / 11
11,071
1,006
13,981
12,823
5,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
ireapzz106
Jing Wei
18
11 / 1 / 12
12,276
1,116
23,902
12,449
5,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

304

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
0 / 1 / 2
10,490
954
10,525
17,675
17,849
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
CanisLuna
Fenrir
15
0 / 11 / 2
9,266
842
8,970
21,577
9,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
0 / 2 / 2
9,570
870
9,970
9,966
3,702
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
Mordoquake8
Artemis
16
2 / 6 / 1
10,609
964
9,098
15,695
7,360
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
gr4e2e0n
Sylvanus
15
1 / 6 / 0
10,272
934
10,262
19,749
25,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
10
26
Kills
3
3
Deaths
26
73
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
2
1
W
Ah Puch
BabyBanks83
Ah Puch
4
0
13
10.5
L
Fenrir
CanisLuna
Fenrir
0
11
2
0.09
W
Achilles
Handzum
Achilles
3
0
17
11.5
L
0
2
2
0.5
W
Cerberus
1
0
20
11
L
Artemis
Mordoquake8
Artemis
2
6
1
0.42
W
Bastet
Risky1975
Bastet
7
2
11
6.25
L
Sylvanus
gr4e2e0n
Sylvanus
1
6
0
0.17
W
Jing Wei
ireapzz106
Jing Wei
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,712
Damage
48,825
54,738
Taken
84,662
43,988
Mitigated
64,128
12,560
Healing
9,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
10,525
565
708
1,949
17,675
17,849
0
3,458
13,762
0
28,515
W
Ah Puch
BabyBanks83
Ah Puch
14,435
103
0
498
2,947
1,046
0
1,235
1,712
43,471
0
L
Fenrir
CanisLuna
Fenrir
8,970
313
0
806
21,577
9,855
0
5,801
15,426
120
13,188
W
Achilles
Handzum
Achilles
12,490
3,802
0
1,844
12,032
14,635
0
4,774
7,258
0
21,134
L
9,970
678
0
145
9,966
3,702
0
3,540
6,426
28,603
0
W
Cerberus
9,904
692
2,071
4,124
14,487
16,644
0
6,223
8,264
24,523
0
L
Artemis
Mordoquake8
Artemis
9,098
2,766
0
1,377
15,695
7,360
0
5,679
9,902
0
28,427
W
Bastet
Risky1975
Bastet
13,981
3,918
0
2,700
12,823
5,841
0
5,156
7,667
0
24,686
L
Sylvanus
gr4e2e0n
Sylvanus
10,262
3,184
1,359
2,675
19,749
25,362
0
5,861
13,378
24,984
0
W
Jing Wei
ireapzz106
Jing Wei
23,902
16,420
0
1,323
12,449
5,822
0
2,964
9,485
0
48,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,846
Gold Earned
50,207
222
Minions Killed
168
10
Camps Cleared
6
1,118,029
Distance Traveled
971,982
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,490
954
40
4
3
262,141
0
W
Ah Puch
11,752
1,068
73
7
4
222,460
1
L
Fenrir
9,266
842
9
1
0
221,602
0
W
Achilles
10,524
957
19
2
1
241,580
0
L
Merlin
9,570
870
37
3
1
176,584
1
W
Cerberus
11,223
1,020
46
4
1
218,329
1
L
Artemis
10,609
964
56
5
1
163,698
0
W
Bastet
11,071
1,006
29
3
1
227,550
1
L
Sylvanus
10,272
934
26
2
1
147,957
0
W
Jing Wei
12,276
1,116
55
5
3
208,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role