Player Matchup

Xing Tian
Xing Tian
DJwizzle13
Xing Tian
Level 102
God Stats
2W - 3L
1,169 SR
Queue Stats
165W - 182L
1,375 Elo+
Solo
Cliodhna
Cliodhna
JoJo96Vlogs
Cliodhna
Level 86
God Stats
10W - 13L
1,293 SR
Queue Stats
417W - 413L
1,494 Elo+
Party 2
Hera
Hera
Raccoon mf
Hera
Level 69
God Stats
4W - 8L
1,348 SR
Queue Stats
302W - 284L
1,536 Elo+
Party 2
Skadi
Skadi
Reds1020
Skadi
Level 87
God Stats
1W - 1L
1,287 SR
Queue Stats
41W - 40L
1,354 Elo+
Solo
Tiamat
Tiamat
Viratist
Tiamat
Level 105
God Stats
18W - 14L
1,553 SR
Queue Stats
292W - 287L
1,529 Elo+
Party 2
Team Averages
Level 90
1,330 SR
1,458 Elo+

VS

Team Averages
Level 77
1,398 SR
1,377 Elo+
Ymir
Ymir
Fahkqueue
Ymir
Level 68
God Stats
10W - 8L
1,558 SR
Queue Stats
21W - 29L
1,341 Elo+
Party 1
Cupid
Cupid
Wwestley
Cupid
Level 69
God Stats
27W - 50L
1,366 SR
Queue Stats
53W - 75L
1,364 Elo+
Party 1
Cliodhna
Cliodhna
juerg
Cliodhna
Level 88
God Stats
3W - 8L
1,278 SR
Queue Stats
32W - 44L
1,403 Elo+
Solo
Sol
Sol
kidklutch808
Sol
Level 109
God Stats
16W - 24L
1,395 SR
Queue Stats
371W - 382L
1,459 Elo+
Solo
Achilles
Achilles
searlesjr23
Achilles
Level 53
God Stats
18W - 29L
1,394 SR
Queue Stats
20W - 31L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DJwizzle13
Xing Tian
16
0 / 2 / 15
11,245
469
8,596
24,609
30,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
JoJo96Vlogs
Cliodhna
20
19 / 5 / 10
14,813
617
32,525
22,953
12,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 1 / 8
14,858
619
13,973
9,363
4,369
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
Reds1020
Skadi
17
5 / 2 / 11
11,928
497
22,282
13,020
5,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Viratist
Tiamat
19
3 / 2 / 15
12,833
535
11,493
17,450
22,241
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
3 / 6 / 1
11,758
490
9,630
30,173
35,758
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
Wwestley
Cupid
15
2 / 9 / 2
10,008
417
8,301
17,027
6,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
juerg
Cliodhna
19
6 / 5 / 1
12,426
518
11,642
22,222
9,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 10 / 4
10,434
435
9,836
23,595
9,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
searlesjr23
Achilles
15
0 / 8 / 2
9,476
395
5,152
21,279
10,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
22
38
Kills
12
12
Deaths
38
59
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DJwizzle13
Xing Tian
0
2
15
3.75
L
Ymir
3
6
1
0.58
W
Cliodhna
JoJo96Vlogs
Cliodhna
19
5
10
4.8
W
11
1
8
15
W
Skadi
Reds1020
Skadi
5
2
11
5.25
W
Tiamat
Viratist
Tiamat
3
2
15
5.25
L
Cupid
Wwestley
Cupid
2
9
2
0.33
L
Cliodhna
juerg
Cliodhna
6
5
1
1.3
L
1
10
4
0.3
L
Achilles
searlesjr23
Achilles
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,869
Damage
44,561
87,395
Taken
114,296
75,745
Mitigated
70,484
30,657
Healing
22,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DJwizzle13
Xing Tian
8,596
808
918
3,942
24,609
30,739
878
5,688
18,832
48,159
0
L
Ymir
9,630
1,721
0
2,211
30,173
35,758
284
10,266
19,815
56,275
0
W
Cliodhna
JoJo96Vlogs
Cliodhna
32,525
1,873
0
11,650
22,953
12,812
1,256
3,200
19,625
0
111,719
W
13,973
4,061
0
2,074
9,363
4,369
3,090
1,424
7,850
124,730
0
W
Skadi
Reds1020
Skadi
22,282
10,214
0
2,841
13,020
5,584
6,344
4,287
8,733
0
87,795
W
Tiamat
Viratist
Tiamat
11,493
1,227
1,362
7,870
17,450
22,241
1,431
4,852
12,439
61,174
0
L
Cupid
Wwestley
Cupid
8,301
3,941
986
1,196
17,027
6,467
996
5,168
11,781
0
53,761
L
Cliodhna
juerg
Cliodhna
11,642
599
0
7,256
22,222
9,107
1,181
3,117
19,071
0
83,107
L
9,836
1,809
254
8,261
23,595
9,011
2,342
7,860
15,655
57,508
5,804
L
Achilles
searlesjr23
Achilles
5,152
950
172
2,276
21,279
10,141
515
7,380
13,735
0
48,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,677
Gold Earned
54,102
574
Minions Killed
525
0
Camps Cleared
0
2,362,704
Distance Traveled
2,049,763
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,245
469
38
2
0
430,189
0
L
Ymir
11,758
490
79
3
0
393,732
2
W
Cliodhna
14,813
617
140
6
0
550,016
2
W
Hera
14,858
619
194
8
0
471,096
8
W
Skadi
11,928
497
97
4
0
415,291
4
W
Tiamat
12,833
535
105
4
0
496,112
2
L
Cupid
10,008
417
95
4
0
399,059
1
L
Cliodhna
12,426
518
143
6
0
467,369
6
L
Sol
10,434
435
116
5
0
361,862
2
L
Achilles
9,476
395
92
4
0
427,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role