Player Matchup

Scylla
Scylla
BTT_Virulas
Scylla
Level 19
God Stats
12W - 13L
1,460 SR
Queue Stats
79W - 143L
1,318 Elo+
Party 1
Pele
Pele
PRX_Shashu
Pele
Level 23
God Stats
3W - 7L
1,105 SR
Queue Stats
124W - 177L
1,282 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PRX_fugg
Cu Chulainn
Level 39
God Stats
20W - 18L
1,628 SR
Queue Stats
177W - 231L
1,318 Elo+
Party 1
Ymir
Ymir
R1gbY_Verd0nes
Ymir
Level 25
God Stats
3W - 5L
1,436 SR
Queue Stats
39W - 53L
1,262 Elo+
Party 1
Rama
Rama
angeldanii
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 22
1,426 SR
1,336 Elo+

VS

Team Averages
Level 20
1,573 SR
1,631 Elo+
Zeus
Zeus
Erediin
Zeus
Level 20
God Stats
1W - 0L
1,760 SR
Queue Stats
12W - 4L
1,645 Elo+
Party 2
Achilles
Achilles
MrPlaThAnoS
Achilles
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,598 Elo+
Party 2
Geb
Geb
Robermaty
Geb
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 4L
1,661 Elo+
Party 2
Set
Set
Shkay
Set
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,624 Elo+
Party 2
Apollo
Apollo
TheAgusIIV
Apollo
Level 23
God Stats
4W - 2L
1,606 SR
Queue Stats
15W - 5L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 3 / 0
6,699
479
388
5,738
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 1
6,782
484
2,888
8,868
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
PRX_fugg
Cu Chulainn
13
3 / 4 / 0
8,049
575
9,248
9,436
6,410
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 5 / 2
5,921
423
2,157
11,371
7,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
2 / 7 / 0
6,179
441
3,081
8,531
2,063
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Erediin
Zeus
15
7 / 0 / 2
9,098
650
7,530
2,127
635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
MrPlaThAnoS
Achilles
11
0 / 2 / 2
6,538
467
3,325
11,152
6,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
1 / 1 / 12
7,462
533
3,565
7,924
6,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
Shkay
Set
14
7 / 1 / 3
8,330
595
5,464
7,751
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Apollo
TheAgusIIV
Apollo
12
6 / 2 / 5
7,360
526
9,446
7,322
2,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
6
Kills
21
22
Deaths
6
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
3
0
0
W
Zeus
Erediin
Zeus
7
0
2
8
W
Achilles
MrPlaThAnoS
Achilles
0
2
2
0.5
L
1
3
1
0.5
L
Cu Chulainn
PRX_fugg
Cu Chulainn
3
4
0
0.75
L
0
5
2
0.2
W
1
1
12
7
W
Set
Shkay
Set
7
1
3
8.5
W
Apollo
TheAgusIIV
Apollo
6
2
5
4.25
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,762
Damage
29,330
43,944
Taken
36,276
19,924
Mitigated
19,216
7,513
Healing
11,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
388
0
0
0
5,738
1,784
106
2,519
2,989
31,881
0
W
Zeus
Erediin
Zeus
7,530
683
0
562
2,127
635
589
405
1,674
54,864
0
W
Achilles
MrPlaThAnoS
Achilles
3,325
1,051
0
3,545
11,152
6,792
96
950
10,157
0
20,790
L
2,888
732
0
3,006
8,868
2,453
0
1,043
7,817
0
33,890
L
Cu Chulainn
PRX_fugg
Cu Chulainn
9,248
1,602
0
1,829
9,436
6,410
226
823
8,569
7,404
41,608
L
2,157
151
0
1,149
11,371
7,214
0
4,593
6,646
9,205
0
W
3,565
689
0
722
7,924
6,508
0
1,373
6,551
13,511
0
W
Set
Shkay
Set
5,464
2,226
0
3,808
7,751
2,907
0
485
7,266
0
54,911
W
Apollo
TheAgusIIV
Apollo
9,446
5,003
0
2,596
7,322
2,374
0
466
6,856
0
46,494
L
3,081
2,471
0
1,529
8,531
2,063
0
1,661
6,828
0
25,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,630
Gold Earned
38,788
318
Minions Killed
322
0
Camps Cleared
0
1,279,218
Distance Traveled
1,415,470
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,699
479
79
6
0
249,862
0
W
Zeus
9,098
650
121
9
0
294,639
0
W
Achilles
6,538
467
41
3
0
263,058
0
L
Pele
6,782
484
73
5
0
311,594
0
L
Cu Chulainn
8,049
575
98
7
0
233,991
0
L
Ymir
5,921
423
8
1
0
263,243
2
W
Geb
7,462
533
16
1
0
289,119
2
W
Set
8,330
595
85
6
0
312,136
6
W
Apollo
7,360
526
59
4
0
256,518
0
L
Rama
6,179
441
60
4
0
220,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role