Player Matchup

Cerberus
Cerberus
Baaaaaagel
Cerberus
Level 23
God Stats
9W - 7L
1,378 SR
Queue Stats
40W - 45L
1,425 Elo+
Party 1
Kali
Kali
CrimpChomp
Kali
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,479 Elo+
Party 1
Rama
Rama
Julio112
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,691 Elo+
Solo
Merlin
Merlin
ObtainAGrasp
Merlin
Level 28
God Stats
0W - 3L
1,327 SR
Queue Stats
70W - 69L
1,554 Elo+
Solo
Ares
Ares
Theebaka
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,402 Elo+
Solo
Team Averages
Level 14
1,441 SR
1,510 Elo+

VS

Team Averages
Level 9
1,530 SR
1,563 Elo+
Hades
Hades
FastVoice413485
Hades
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nox
Nox
Valpolicella
Nox
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,736 Elo+
Solo
Pele
Pele
VideogamesMcgee
Pele
Level 21
God Stats
23W - 13L
1,650 SR
Queue Stats
51W - 35L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
Vonzalina
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,540 Elo+
Solo
Ra
Ra
samusara1234
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Baaaaaagel
Cerberus
13
1 / 0 / 1
7,955
497
2,472
8,277
5,096
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 6 / 2
8,903
556
9,611
16,773
6,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
12
1 / 6 / 1
7,556
472
5,249
10,345
2,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
16
4 / 2 / 2
9,508
594
7,727
9,237
3,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
11
3 / 1 / 1
7,363
460
1,856
11,100
8,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,621
414
2,469
9,440
3,833
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 4
8,538
534
4,162
6,094
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
11 / 2 / 2
9,585
599
15,729
14,254
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Vonzalina
Sun Wukong
13
2 / 2 / 0
7,570
473
3,123
8,531
4,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 3
7,243
453
6,155
6,398
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
15
Kills
15
15
Deaths
16
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Baaaaaagel
Cerberus
1
0
1
1.5
L
6
6
2
1.17
W
0
7
0
0
L
Rama
1
6
1
0.25
L
Merlin
4
2
2
2.5
L
Ares
3
1
1
3.5
W
2
1
4
4
W
11
2
2
6
W
Sun Wukong
Vonzalina
Sun Wukong
2
2
0
1
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,915
Damage
31,638
55,732
Taken
44,717
26,171
Mitigated
17,013
17,698
Healing
11,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Baaaaaagel
Cerberus
2,472
27
33
3,405
8,277
5,096
16
2,802
5,433
40,600
0
L
9,611
4,822
0
6,524
16,773
6,654
20
2,709
14,018
0
47,599
W
2,469
708
123
1,428
9,440
3,833
916
2,835
6,605
31,013
0
L
Rama
5,249
4,682
0
2,282
10,345
2,697
1,711
3,023
7,116
0
39,469
L
Merlin
7,727
721
0
2,222
9,237
3,124
278
1,866
7,331
75,537
0
L
Ares
1,856
65
0
3,232
11,100
8,600
1,009
1,854
9,048
17,492
0
W
4,162
290
0
2,020
6,094
2,092
0
2,172
3,922
45,727
0
W
15,729
4,811
0
4,554
14,254
4,744
0
3,705
10,549
0
54,979
W
Sun Wukong
Vonzalina
Sun Wukong
3,123
694
0
1,119
8,531
4,091
588
1,906
6,625
0
38,515
W
6,155
794
224
1,652
6,398
2,253
137
1,437
4,961
32,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,285
Gold Earned
39,557
440
Minions Killed
363
0
Camps Cleared
0
1,409,130
Distance Traveled
1,437,029
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,955
497
88
6
0
296,271
3
L
Kali
8,903
556
89
6
0
308,035
4
W
Hades
6,621
414
55
3
0
235,765
0
L
Rama
7,556
472
92
6
0
261,874
1
L
Merlin
9,508
594
146
9
0
296,603
5
L
Ares
7,363
460
25
2
0
246,347
1
W
Nox
8,538
534
96
6
0
265,477
0
W
Pele
9,585
599
77
5
0
387,254
2
W
Sun Wukong
7,570
473
75
5
0
281,302
0
W
Ra
7,243
453
60
4
0
267,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role