Player Matchup

Yemoja
Yemoja
Efly21
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Ullr
Ullr
LibelousHen581
Ullr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 98L
1,374 Elo+
Solo
Sun Wukong
Sun Wukong
Lilcashmoney709
Sun Wukong
Level 27
God Stats
15W - 9L
1,583 SR
Queue Stats
17W - 10L
1,573 Elo+
Solo
Hera
Hera
MeloBun
Hera
Level 4
God Stats
0W - 1L
1,347 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Bellona
Bellona
saints115
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,215 Elo+
Solo
Team Averages
Level 16
1,486 SR
1,432 Elo+

VS

Team Averages
Level 23
1,556 SR
1,520 Elo+
Fenrir
Fenrir
AxeF456
Fenrir
Level 25
God Stats
2W - 0L
1,804 SR
Queue Stats
6W - 7L
1,277 Elo+
Solo
Serqet
Serqet
Dustania
Serqet
Level 27
God Stats
4W - 4L
1,373 SR
Queue Stats
39W - 26L
1,594 Elo+
Solo
Ullr
Ullr
Ezzzzzzzzzzzzz
Ullr
Level 26
God Stats
18W - 4L
1,620 SR
Queue Stats
220W - 31L
1,949 Elo+
Solo
Artio
Artio
KillerPod20
Artio
Level 17
God Stats
6W - 7L
1,484 SR
Queue Stats
7W - 8L
1,488 Elo+
Solo
Vamana
Vamana
Panzer_Dolphin
Vamana
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 57L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Efly21
Yemoja
7
2 / 5 / 0
5,091
424
2,461
5,555
2,884
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 8 / 0
4,888
407
2,921
7,741
1,186
Sun Wukong
Lilcashmoney709
Sun Wukong
9
0 / 2 / 0
5,653
471
535
8,353
2,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hera
MeloBun
Hera
7
0 / 8 / 0
4,812
401
3,027
6,568
1,740
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
saints115
Bellona
7
0 / 4 / 1
4,821
402
3,352
7,474
4,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AxeF456
Fenrir
8
1 / 2 / 1
5,591
466
1,203
5,521
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serqet
Dustania
Serqet
13
8 / 0 / 1
8,075
673
4,505
6,744
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
14 / 0 / 1
9,144
762
13,995
9,477
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 1 / 2
6,087
507
573
7,833
5,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 1 / 0
7,780
648
2,632
6,697
6,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
26
27
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AxeF456
Fenrir
1
2
1
0.75
W
Serqet
Dustania
Serqet
8
0
1
8.5
L
Yemoja
Efly21
Yemoja
2
5
0
0.4
W
14
0
1
14.5
W
0
1
2
1
L
1
8
0
0.13
L
Sun Wukong
Lilcashmoney709
Sun Wukong
0
2
0
0
L
Hera
MeloBun
Hera
0
8
0
0
W
3
1
0
3
L
Bellona
saints115
Bellona
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,296
Damage
22,908
35,691
Taken
36,272
12,868
Mitigated
19,724
2,471
Healing
15,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AxeF456
Fenrir
1,203
185
0
1,385
5,521
1,484
108
938
4,583
0
5,073
W
Serqet
Dustania
Serqet
4,505
962
0
4,144
6,744
2,481
891
1,202
5,542
0
45,126
L
Yemoja
Efly21
Yemoja
2,461
731
167
35
5,555
2,884
21
14
5,430
8,792
0
W
13,995
7,276
0
5,361
9,477
3,264
2,440
1,707
7,770
0
68,600
W
573
71
192
1,468
7,833
5,585
493
711
7,122
9,704
0
L
2,921
821
97
236
7,741
1,186
0
0
7,689
0
11,795
L
Sun Wukong
Lilcashmoney709
Sun Wukong
535
220
27
1,509
8,353
2,449
0
0
8,174
0
35,479
L
Hera
MeloBun
Hera
3,027
1,113
0
280
6,568
1,740
0
0
6,500
14,262
0
W
2,632
1,199
0
2,539
6,697
6,910
4,526
1,880
4,817
0
42,501
L
Bellona
saints115
Bellona
3,352
1,035
0
120
7,474
4,609
0
559
6,915
2,708
9,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,265
Gold Earned
36,677
134
Minions Killed
348
0
Camps Cleared
0
1,005,115
Distance Traveled
1,128,471
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,591
466
7
1
0
169,987
0
W
Serqet
8,075
673
99
8
0
275,002
3
L
Yemoja
5,091
424
8
1
0
197,793
1
W
Ullr
9,144
762
116
10
0
215,244
1
W
Artio
6,087
507
22
2
0
234,012
0
L
Ullr
4,888
407
18
2
0
188,629
0
L
Sun Wukong
5,653
471
66
6
0
226,366
2
L
Hera
4,812
401
22
2
0
175,582
0
W
Vamana
7,780
648
104
9
0
234,226
0
L
Bellona
4,821
402
20
2
0
216,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role