Player Matchup

Izanami
Izanami
Bodom1010
Izanami
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
22W - 13L
1,583 Elo+
Party 3
Hercules
Hercules
HerbertCat
Hercules
Level 18
God Stats
3W - 0L
1,869 SR
Queue Stats
11W - 4L
1,645 Elo+
Solo
Guan Yu
Guan Yu
KickingMoas
Guan Yu
Level 13
God Stats
10W - 3L
1,944 SR
Queue Stats
33W - 21L
1,665 Elo+
Party 3
Nu Wa
Nu Wa
Ninja-puma95
Nu Wa
Level 8
God Stats
15W - 21L
1,682 SR
Queue Stats
22W - 34L
1,405 Elo+
Party 1
Olorun
Olorun
illgoinwet
Olorun
Level 8
God Stats
8W - 5L
1,468 SR
Queue Stats
24W - 39L
1,288 Elo+
Party 1
Team Averages
Level 12
1,693 SR
1,517 Elo+

VS

Team Averages
Level 28
1,691 SR
1,544 Elo+
Bastet
Bastet
KrispeyG
Bastet
Level 39
God Stats
94W - 61L
1,778 SR
Queue Stats
183W - 158L
1,636 Elo+
Party 2
Danzaburou
Danzaburou
No_soul_hero
Danzaburou
Level 56
God Stats
7W - 4L
1,756 SR
Queue Stats
56W - 62L
1,549 Elo+
Party 2
Tiamat
Tiamat
Rippedstarfish6
Tiamat
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 38L
1,313 Elo+
Solo
Bacchus
Bacchus
The_ADHD_Ninja
Bacchus
Level 22
God Stats
26W - 30L
1,554 SR
Queue Stats
27W - 34L
1,531 Elo+
Party 2
Chang'e
Chang'e
Viannak
Chang'e
Level 9
God Stats
51W - 47L
1,868 SR
Queue Stats
54W - 54L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bodom1010
Izanami
19
21 / 0 / 11
12,728
1,273
28,690
9,835
3,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
HerbertCat
Hercules
19
9 / 0 / 23
11,803
1,180
25,359
21,750
13,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
KickingMoas
Guan Yu
19
9 / 0 / 28
13,025
1,303
15,177
16,931
18,862
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 1 / 15
9,349
935
4,607
3,640
1,197
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
illgoinwet
Olorun
18
3 / 3 / 25
10,727
1,073
13,451
12,993
4,622
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

301

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
KrispeyG
Bastet
15
3 / 4 / 1
9,520
952
22,501
14,806
5,719
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
No_soul_hero
Danzaburou
15
1 / 7 / 2
9,767
977
13,471
18,146
6,480
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 14 / 4
8,964
896
9,489
23,113
11,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 10 / 3
9,469
947
6,856
21,269
23,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Viannak
Chang'e
15
0 / 8 / 2
8,845
885
7,066
18,102
5,416
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
16
43
Kills
4
4
Deaths
43
102
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bodom1010
Izanami
21
0
11
26.5
W
Hercules
HerbertCat
Hercules
9
0
23
20.5
W
Guan Yu
KickingMoas
Guan Yu
9
0
28
23
L
Bastet
KrispeyG
Bastet
3
4
1
0.88
W
1
1
15
8.5
L
Danzaburou
No_soul_hero
Danzaburou
1
7
2
0.29
L
0
14
4
0.14
L
0
10
3
0.15
L
Chang'e
Viannak
Chang'e
0
8
2
0.13
W
Olorun
illgoinwet
Olorun
3
3
25
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,284
Damage
59,383
65,149
Taken
95,436
41,667
Mitigated
52,447
38,359
Healing
8,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bodom1010
Izanami
28,690
23,842
0
500
9,835
3,463
0
2,972
6,863
0
64,727
W
Hercules
HerbertCat
Hercules
25,359
7,470
0
9,116
21,750
13,523
0
8,170
13,580
0
39,038
W
Guan Yu
KickingMoas
Guan Yu
15,177
1,813
13,503
10,092
16,931
18,862
0
6,758
10,173
0
25,238
L
Bastet
KrispeyG
Bastet
22,501
4,217
0
3,113
14,806
5,719
0
3,397
11,274
0
30,928
W
4,607
1,421
0
370
3,640
1,197
0
1,999
1,641
14,446
0
L
Danzaburou
No_soul_hero
Danzaburou
13,471
5,080
0
766
18,146
6,480
0
2,530
15,100
0
43,037
L
9,489
1,169
0
1,284
23,113
11,379
0
4,684
18,118
21,895
0
L
6,856
381
0
744
21,269
23,453
0
3,607
16,976
18,603
0
L
Chang'e
Viannak
Chang'e
7,066
725
993
1,609
18,102
5,416
0
3,840
13,956
36,465
0
W
Olorun
illgoinwet
Olorun
13,451
7,268
1,591
3,187
12,993
4,622
0
3,512
9,481
27,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,632
Gold Earned
46,565
231
Minions Killed
182
5
Camps Cleared
3
1,024,500
Distance Traveled
968,208
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,728
1,273
134
13
0
198,419
0
W
Hercules
11,803
1,180
34
3
0
236,002
3
W
Guan Yu
13,025
1,303
15
2
1
283,940
5
L
Bastet
9,520
952
19
2
1
235,920
1
W
Nu Wa
9,349
935
20
2
0
120,359
2
L
Danzaburou
9,767
977
68
7
0
180,547
0
L
Tiamat
8,964
896
19
2
1
168,668
0
L
Bacchus
9,469
947
11
1
0
192,007
0
L
Chang'e
8,845
885
65
7
1
191,066
0
W
Olorun
10,727
1,073
28
3
4
185,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role