Player Matchup

He Bo
He Bo
 
He Bo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
ChiefGigolo420
Nike
Level 63
God Stats
0W - 1L
1,777 SR
Queue Stats
33W - 31L
1,572 Elo+
Solo
Bastet
Bastet
Laghima AF
Bastet
Level 53
God Stats
1W - 1L
1,819 SR
Queue Stats
155W - 127L
1,553 Elo+
Solo
Sobek
Sobek
Natsu_98_PR
Sobek
Level 138
God Stats
0W - 1L
1,256 SR
Queue Stats
755W - 720L
1,561 Elo+
Party 2
Hachiman
Hachiman
Umveon_15
Hachiman
Level 160
God Stats
0W - 1L
1,308 SR
Queue Stats
463W - 429L
1,564 Elo+
Party 2
Team Averages
Level 111
1,532 SR
1,550 Elo+

VS

Team Averages
Level 126
1,606 SR
1,569 Elo+
Loki
Loki
BigManSnacks
Loki
Level 91
God Stats
8W - 7L
1,528 SR
Queue Stats
368W - 384L
1,598 Elo+
Party 1
Hades
Hades
Hoovasaurus Rex
Hades
Level 147
God Stats
6W - 3L
1,662 SR
Queue Stats
389W - 343L
1,553 Elo+
Party 3
Sylvanus
Sylvanus
Imhotep2008
Sylvanus
Level 160
God Stats
5W - 2L
1,524 SR
Queue Stats
225W - 219L
1,551 Elo+
Solo
Nike
Nike
InfernoKipperz
Nike
Level 129
God Stats
17W - 4L
1,807 SR
Queue Stats
320W - 280L
1,553 Elo+
Party 3
Jing Wei
Jing Wei
zekromzy
Jing Wei
Level 102
God Stats
5W - 3L
1,507 SR
Queue Stats
296W - 287L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
2 / 2 / 1
9,720
572
7,415
5,796
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
3 / 3 / 2
8,899
523
12,280
18,392
11,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
Laghima AF
Bastet
14
3 / 3 / 5
8,600
506
9,781
11,811
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 5 / 4
7,265
427
3,737
14,071
12,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Umveon_15
Hachiman
16
3 / 1 / 3
9,054
533
10,069
11,462
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
9,850
579
7,664
13,182
4,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
3 / 0 / 3
9,456
556
11,063
11,942
6,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Imhotep2008
Sylvanus
13
1 / 2 / 6
8,322
490
4,620
12,907
10,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 3 / 2
8,742
514
9,436
14,142
8,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
zekromzy
Jing Wei
14
5 / 3 / 3
8,948
526
8,815
11,250
4,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
12
Kills
14
14
Deaths
13
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
2
1
1.25
W
3
5
4
1
L
3
3
2
1.33
W
3
0
3
4.5
W
Sylvanus
Imhotep2008
Sylvanus
1
2
6
2
W
2
3
2
1
L
Bastet
Laghima AF
Bastet
3
3
5
1.83
L
1
5
4
0.6
L
Hachiman
Umveon_15
Hachiman
3
1
3
4.5
W
Jing Wei
zekromzy
Jing Wei
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,282
Damage
41,598
61,532
Taken
63,423
34,421
Mitigated
34,295
17,768
Healing
24,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,415
152
0
1,070
5,796
3,387
720
1,957
3,793
79,850
0
W
7,664
1,590
0
3,605
13,182
4,572
272
3,259
9,818
0
66,961
L
12,280
1,223
0
3,272
18,392
11,770
604
6,108
11,512
6,231
50,554
W
11,063
1,122
1,176
8,143
11,942
6,162
0
3,834
7,849
69,404
0
W
Sylvanus
Imhotep2008
Sylvanus
4,620
1,191
2,318
4,728
12,907
10,878
0
3,132
9,647
28,557
0
W
9,436
706
0
2,376
14,142
8,602
0
2,128
11,268
3,329
42,806
L
Bastet
Laghima AF
Bastet
9,781
3,348
0
5,578
11,811
3,460
0
2,321
9,291
0
56,355
L
3,737
194
0
3,056
14,071
12,880
0
4,538
9,447
14,428
0
L
Hachiman
Umveon_15
Hachiman
10,069
4,871
0
4,792
11,462
2,924
0
1,685
9,777
0
72,957
W
Jing Wei
zekromzy
Jing Wei
8,815
6,327
0
1,699
11,250
4,081
0
1,070
10,180
0
51,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,538
Gold Earned
45,318
517
Minions Killed
491
0
Camps Cleared
0
1,682,352
Distance Traveled
1,643,737
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,720
572
153
9
0
319,252
3
W
Loki
9,850
579
123
7
0
316,940
2
L
Nike
8,899
523
119
7
0
310,462
4
W
Hades
9,456
556
130
8
0
345,318
5
W
Sylvanus
8,322
490
39
2
0
300,655
6
W
Nike
8,742
514
103
6
0
355,451
3
L
Bastet
8,600
506
94
6
0
376,696
6
L
Sobek
7,265
427
26
2
0
357,526
0
L
Hachiman
9,054
533
125
7
0
318,416
3
W
Jing Wei
8,948
526
96
6
0
325,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role