Player Matchup

Serqet
Serqet
Cria_Do_SacoDele
Serqet
Level 17
God Stats
0W - 2L
1,315 SR
Queue Stats
32W - 33L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
Dradsre
Sylvanus
Level 28
God Stats
19W - 16L
1,573 SR
Queue Stats
99W - 111L
1,466 Elo+
Solo
Chaac
Chaac
Tionnor4152
Chaac
Level 11
God Stats
9W - 5L
1,500 SR
Queue Stats
20W - 23L
1,454 Elo+
Solo
Tiamat
Tiamat
cria_do_meu_saco
Tiamat
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 34L
1,498 Elo+
Party 1
Hou Yi
Hou Yi
martrix120
Hou Yi
Level 29
God Stats
6W - 6L
1,428 SR
Queue Stats
7W - 10L
1,611 Elo+
Solo
Team Averages
Level 21
1,463 SR
1,501 Elo+

VS

Team Averages
Level 27
1,546 SR
1,530 Elo+
Fafnir
Fafnir
BenchyBoy
Fafnir
Level 27
God Stats
3W - 2L
1,689 SR
Queue Stats
44W - 20L
1,680 Elo+
Solo
Nox
Nox
HisterDJ
Nox
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,442 Elo+
Solo
Bastet
Bastet
Mindsetmadness
Bastet
Level 29
God Stats
6W - 4L
1,575 SR
Queue Stats
108W - 104L
1,518 Elo+
Solo
Chiron
Chiron
RAIJINJP
Chiron
Level 29
God Stats
3W - 1L
1,407 SR
Queue Stats
76W - 77L
1,546 Elo+
Solo
Bellona
Bellona
sabr113
Bellona
Level 27
God Stats
6W - 4L
1,557 SR
Queue Stats
45W - 36L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 5 / 2
6,441
537
3,940
8,936
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Dradsre
Sylvanus
11
1 / 3 / 0
6,291
524
4,024
7,643
3,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 2 / 1
7,587
632
6,387
11,426
6,989
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 3 / 2
5,520
460
2,636
7,157
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
martrix120
Hou Yi
9
0 / 5 / 3
5,301
442
1,674
5,174
1,293
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BenchyBoy
Fafnir
12
4 / 0 / 7
7,621
635
5,719
7,149
6,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 4 / 4
6,742
562
5,626
6,092
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 2 / 4
7,400
617
8,705
8,118
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
RAIJINJP
Chiron
12
3 / 1 / 0
7,092
591
3,166
5,907
1,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
sabr113
Bellona
11
1 / 4 / 0
6,003
500
5,444
7,251
5,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
11
Kills
18
18
Deaths
11
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fafnir
BenchyBoy
Fafnir
4
0
7
7.5
L
4
5
2
1
L
Sylvanus
Dradsre
Sylvanus
1
3
0
0.33
W
3
4
4
1.25
W
7
2
4
4.5
W
Chiron
RAIJINJP
Chiron
3
1
0
3
L
5
2
1
2.75
L
1
3
2
0.67
L
Hou Yi
martrix120
Hou Yi
0
5
3
0.3
W
Bellona
sabr113
Bellona
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,661
Damage
28,660
40,336
Taken
34,517
17,901
Mitigated
17,031
12,938
Healing
11,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
BenchyBoy
Fafnir
5,719
1,292
608
2,996
7,149
6,014
0
1,487
5,298
37,215
0
L
3,940
588
0
1,202
8,936
2,694
0
3,158
5,674
0
14,881
L
Sylvanus
Dradsre
Sylvanus
4,024
1,334
0
2,993
7,643
3,923
484
1,230
6,413
30,745
7,343
W
5,626
333
0
957
6,092
1,868
560
808
4,918
34,984
0
W
8,705
2,334
0
3,114
8,118
2,184
0
826
6,681
0
32,055
W
Chiron
RAIJINJP
Chiron
3,166
1,080
161
2,768
5,907
1,655
1,124
2,604
3,303
0
45,985
L
6,387
1,405
0
6,308
11,426
6,989
89
1,354
10,072
0
45,572
L
2,636
184
0
2,128
7,157
3,002
0
3,206
3,768
17,945
0
L
Hou Yi
martrix120
Hou Yi
1,674
810
0
307
5,174
1,293
0
1,960
3,064
0
19,662
W
Bellona
sabr113
Bellona
5,444
1,998
0
1,366
7,251
5,310
0
0
7,155
0
29,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,140
Gold Earned
34,858
293
Minions Killed
355
0
Camps Cleared
0
1,092,445
Distance Traveled
1,183,172
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,621
635
67
6
0
244,758
7
L
Serqet
6,441
537
31
3
0
246,537
0
L
Sylvanus
6,291
524
75
6
0
207,201
4
W
Nox
6,742
562
78
7
0
228,363
2
W
Bastet
7,400
617
53
4
0
258,199
0
W
Chiron
7,092
591
99
8
0
222,373
3
L
Chaac
7,587
632
102
9
0
237,776
1
L
Tiamat
5,520
460
35
3
0
208,964
0
L
Hou Yi
5,301
442
50
4
0
191,967
2
W
Bellona
6,003
500
58
5
0
229,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role