Player Matchup

Tyr
Tyr
BigOrangeJRIV
Tyr
Level 62
God Stats
11W - 5L
1,834 SR
Queue Stats
149W - 56L
1,882 Elo+
Party 2
Merlin
Merlin
Bloatedmidgets
Merlin
Level 65
God Stats
21W - 2L
2,006 SR
Queue Stats
151W - 58L
1,888 Elo+
Party 2
Danzaburou
Danzaburou
Xfinite8
Danzaburou
Level 27
God Stats
6W - 0L
1,957 SR
Queue Stats
17W - 2L
1,982 Elo+
Party 2
Team Averages
Level 51
1,933 SR
1,917 Elo+

VS

Team Averages
Level 37
1,608 SR
1,499 Elo+
Ah Puch
Ah Puch
CaroleBaskin42
Ah Puch
Level 37
God Stats
27W - 18L
1,683 SR
Queue Stats
53W - 73L
1,453 Elo+
Solo
Danzaburou
Danzaburou
Marklongdeek
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,469 Elo+
Party 1
Chaac
Chaac
Wadda GGG
Chaac
Level 67
God Stats
6W - 6L
1,642 SR
Queue Stats
80W - 94L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 6
9,284
844
8,931
8,923
8,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
7 / 1 / 5
8,832
803
12,878
7,298
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Xfinite8
Danzaburou
12
0 / 1 / 11
7,999
727
7,271
6,733
2,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,476
589
5,828
9,954
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Marklongdeek
Danzaburou
9
2 / 4 / 0
7,093
645
4,573
8,683
4,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Wadda GGG
Chaac
11
0 / 3 / 2
6,920
629
4,853
14,126
9,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
2
2
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
7
1
5
9.5
L
0
5
2
0.2
L
Danzaburou
Marklongdeek
Danzaburou
2
4
0
0.5
L
Chaac
Wadda GGG
Chaac
0
3
2
0.33
W
Danzaburou
Xfinite8
Danzaburou
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,080
Damage
15,254
22,954
Taken
32,763
13,901
Mitigated
16,936
10,088
Healing
7,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,931
2,631
0
3,594
8,923
8,888
289
2,357
6,566
157
16,526
W
12,878
491
63
3,105
7,298
2,490
420
2,312
4,986
34,949
0
L
5,828
577
0
608
9,954
3,610
0
3,924
5,690
20,258
0
L
Danzaburou
Marklongdeek
Danzaburou
4,573
2,197
0
1,224
8,683
4,061
0
3,378
4,926
0
12,409
L
Chaac
Wadda GGG
Chaac
4,853
826
307
4,911
14,126
9,265
0
5,018
8,682
0
23,743
W
Danzaburou
Xfinite8
Danzaburou
7,271
4,119
0
3,326
6,733
2,523
2,105
1,336
5,397
0
26,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,115
Gold Earned
20,489
136
Minions Killed
94
4
Camps Cleared
5
637,087
Distance Traveled
533,637
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,284
844
11
1
0
222,461
4
W
Merlin
8,832
803
58
5
4
215,966
3
L
Ah Puch
6,476
589
44
4
2
183,230
0
L
Danzaburou
7,093
645
11
1
1
142,521
0
L
Chaac
6,920
629
39
4
2
207,886
1
W
Danzaburou
7,999
727
67
6
0
198,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role