Player Matchup

Ravana
Ravana
 
Ravana
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
DisturbedOver
Anubis
Level 148
God Stats
10W - 17L
1,411 SR
Queue Stats
389W - 366L
1,558 Elo+
Solo
Nike
Nike
OwenDuxy
Nike
Level 124
God Stats
5W - 2L
1,644 SR
Queue Stats
423W - 370L
1,533 Elo+
Party 3
Sylvanus
Sylvanus
acidburn37
Sylvanus
Level 160
God Stats
39W - 37L
1,584 SR
Queue Stats
860W - 826L
1,502 Elo+
Party 1
Izanami
Izanami
brightgamer
Izanami
Level 160
God Stats
95W - 74L
1,623 SR
Queue Stats
740W - 710L
1,487 Elo+
Party 1
Team Averages
Level 148
1,552 SR
1,516 Elo+

VS

Team Averages
Level 89
1,431 SR
1,415 Elo+
Geb
Geb
BlastedLattic021
Geb
Level 67
God Stats
2W - 3L
1,342 SR
Queue Stats
145W - 177L
1,339 Elo+
Party 2
Kukulkan
Kukulkan
Drowzyy7
Kukulkan
Level 97
God Stats
58W - 31L
1,651 SR
Queue Stats
753W - 669L
1,507 Elo+
Solo
Jing Wei
Jing Wei
MajorHacker561
Jing Wei
Level 108
God Stats
2W - 4L
1,169 SR
Queue Stats
311W - 323L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
pao21122002
Sun Wukong
Level 85
God Stats
4W - 4L
1,546 SR
Queue Stats
246W - 323L
1,313 Elo+
Party 2
Da Ji
Da Ji
r197019732003
Da Ji
Level 87
God Stats
7W - 7L
1,447 SR
Queue Stats
244W - 298L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
5 / 0 / 0
6,277
628
2,687
5,150
1,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
2 / 1 / 1
6,759
676
2,693
5,294
1,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nike
11
1 / 0 / 2
6,369
637
3,532
4,764
2,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
acidburn37
Sylvanus
9
4 / 0 / 3
6,450
645
5,325
9,103
6,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
brightgamer
Izanami
8
1 / 0 / 3
5,125
513
5,366
6,705
1,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,180
418
3,576
8,023
4,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Drowzyy7
Kukulkan
11
0 / 0 / 1
5,702
570
3,161
2,485
646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
8
0 / 5 / 0
4,705
471
5,753
7,890
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
pao21122002
Sun Wukong
9
0 / 2 / 0
4,823
482
1,090
5,102
1,703
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 6 / 0
4,864
486
4,279
7,213
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
13
Kills
1
1
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
0
0
5
L
0
0
0
0
W
2
1
1
2.5
L
Kukulkan
Drowzyy7
Kukulkan
0
0
1
0.5
L
Jing Wei
0
5
0
0
W
Nike
1
0
2
2
W
Sylvanus
acidburn37
Sylvanus
4
0
3
5.5
W
Izanami
brightgamer
Izanami
1
0
3
2.5
L
Sun Wukong
pao21122002
Sun Wukong
0
2
0
0
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,603
Damage
17,859
31,016
Taken
30,713
13,663
Mitigated
11,227
16,815
Healing
8,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
2,687
708
0
3,176
5,150
1,491
0
529
4,482
0
32,494
L
3,576
287
361
3,863
8,023
4,581
0
2,337
5,686
13,828
0
W
2,693
258
0
3,937
5,294
1,936
132
1,619
3,503
44,143
0
L
Kukulkan
Drowzyy7
Kukulkan
3,161
256
0
928
2,485
646
0
1,087
1,398
35,294
0
L
Jing Wei
5,753
4,577
0
1,305
7,890
1,891
0
3,551
4,339
0
30,334
W
Nike
3,532
722
0
1,114
4,764
2,203
0
0
4,764
2,205
35,404
W
Sylvanus
acidburn37
Sylvanus
5,325
2,383
2,049
4,741
9,103
6,147
31
2,150
6,691
16,177
0
W
Izanami
brightgamer
Izanami
5,366
4,169
368
1,430
6,705
1,886
913
1,666
4,839
0
25,154
L
Sun Wukong
pao21122002
Sun Wukong
1,090
302
0
796
5,102
1,703
0
0
4,733
0
24,329
L
4,279
1,060
0
886
7,213
2,406
0
1,043
6,104
0
26,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,980
Gold Earned
24,274
320
Minions Killed
263
0
Camps Cleared
0
953,256
Distance Traveled
1,011,742
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,277
628
57
6
0
220,872
2
L
Geb
4,180
418
13
1
0
217,312
0
W
Anubis
6,759
676
112
11
0
190,664
5
L
Kukulkan
5,702
570
76
8
0
202,739
4
L
Jing Wei
4,705
471
63
6
0
186,446
1
W
Nike
6,369
637
82
8
0
190,203
4
W
Sylvanus
6,450
645
21
2
0
173,095
5
W
Izanami
5,125
513
48
5
0
178,422
0
L
Sun Wukong
4,823
482
61
6
0
199,231
0
L
Da Ji
4,864
486
50
5
0
206,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role