Player Matchup

Fenrir
Fenrir
BigFemZie
Fenrir
Level 8
God Stats
0W - 2L
1,283 SR
Queue Stats
7W - 7L
1,435 Elo+
Solo
Cthulhu
Cthulhu
Flamewolf3158
Cthulhu
Level 20
God Stats
2W - 2L
1,541 SR
Queue Stats
25W - 30L
1,513 Elo+
Party 1
Cupid
Cupid
GruzdevAnton
Cupid
Level 18
God Stats
0W - 3L
1,467 SR
Queue Stats
0W - 3L
1,007 Elo+
Solo
Hades
Hades
ROGreaper041
Hades
Level 29
God Stats
2W - 1L
1,633 SR
Queue Stats
18W - 21L
1,393 Elo+
Party 1
Neith
Neith
jorgeMG_7
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,708 Elo+
Solo
Team Averages
Level 16
1,485 SR
1,411 Elo+

VS

Team Averages
Level 23
1,458 SR
1,343 Elo+
Danzaburou
Danzaburou
DTMBunny
Danzaburou
Level 20
God Stats
1W - 2L
1,169 SR
Queue Stats
42W - 46L
1,365 Elo+
Party 2
Zhong Kui
Zhong Kui
blackdragon1307
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,154 Elo+
Solo
Mercury
Mercury
myTeamTrash7
Mercury
Level 26
God Stats
11W - 5L
1,672 SR
Queue Stats
115W - 91L
1,537 Elo+
Solo
Cthulhu
Cthulhu
owain71
Cthulhu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 78L
1,437 Elo+
Party 2
Bastet
Bastet
rakeden_
Bastet
Level 13
God Stats
7W - 12L
1,448 SR
Queue Stats
16W - 31L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigFemZie
Fenrir
14
4 / 9 / 2
9,994
435
5,591
19,126
6,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
16
7 / 2 / 7
11,840
515
17,836
26,900
26,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 10 / 3
8,113
353
7,230
14,213
4,002
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 11 / 9
9,940
432
16,783
21,356
9,973
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
jorgeMG_7
Neith
14
4 / 9 / 3
9,354
407
5,572
12,475
4,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DTMBunny
Danzaburou
14
2 / 4 / 5
10,394
452
4,258
13,008
4,138
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
blackdragon1307
Zhong Kui
17
2 / 4 / 9
11,907
518
12,386
14,815
10,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
myTeamTrash7
Mercury
20
30 / 3 / 3
16,485
717
40,900
25,275
12,951
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
owain71
Cthulhu
16
5 / 4 / 9
11,519
501
11,394
20,599
14,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
rakeden_
Bastet
15
2 / 6 / 3
10,643
463
4,858
20,703
6,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
70
20
Kills
41
41
Deaths
21
24
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BigFemZie
Fenrir
4
9
2
0.56
W
Danzaburou
DTMBunny
Danzaburou
2
4
5
1.13
L
Cthulhu
7
2
7
5.25
L
1
10
3
0.25
L
4
11
9
0.77
W
Zhong Kui
blackdragon1307
Zhong Kui
2
4
9
1.63
L
Neith
jorgeMG_7
Neith
4
9
3
0.61
W
Mercury
myTeamTrash7
Mercury
30
3
3
10.5
W
Cthulhu
owain71
Cthulhu
5
4
9
2.38
W
Bastet
rakeden_
Bastet
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,012
Damage
73,796
94,070
Taken
94,400
51,284
Mitigated
48,425
16,179
Healing
35,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BigFemZie
Fenrir
5,591
703
0
3,730
19,126
6,600
0
2,128
16,725
0
44,102
W
Danzaburou
DTMBunny
Danzaburou
4,258
3,003
0
2,108
13,008
4,138
853
4,771
8,237
0
47,880
L
Cthulhu
17,836
1,509
318
7,488
26,900
26,411
66
9,066
17,005
53,039
0
L
7,230
4,667
13
524
14,213
4,002
0
2,135
11,814
0
32,151
L
16,783
1,620
494
3,056
21,356
9,973
930
4,950
16,004
48,892
0
W
Zhong Kui
blackdragon1307
Zhong Kui
12,386
1,026
182
4,314
14,815
10,343
2,232
6,539
8,276
65,644
0
L
Neith
jorgeMG_7
Neith
5,572
3,271
0
556
12,475
4,298
183
3,454
8,742
0
26,462
W
Mercury
myTeamTrash7
Mercury
40,900
26,155
0
11,015
25,275
12,951
8,446
12,611
12,664
0
161,811
W
Cthulhu
owain71
Cthulhu
11,394
854
951
6,715
20,599
14,343
295
4,450
16,149
41,425
0
W
Bastet
rakeden_
Bastet
4,858
873
0
9,823
20,703
6,650
174
7,031
13,672
0
75,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,241
Gold Earned
60,948
304
Minions Killed
561
0
Camps Cleared
0
1,857,688
Distance Traveled
2,185,929
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,994
435
66
3
0
389,403
2
W
Danzaburou
10,394
452
65
3
0
403,013
0
L
Cthulhu
11,840
515
67
3
0
428,542
2
L
Cupid
8,113
353
58
3
0
354,127
3
L
Hades
9,940
432
70
3
0
361,416
1
W
Zhong Kui
11,907
518
142
6
0
403,744
0
L
Neith
9,354
407
43
2
0
324,200
0
W
Mercury
16,485
717
206
9
0
527,871
1
W
Cthulhu
11,519
501
52
2
0
421,199
1
W
Bastet
10,643
463
96
4
0
430,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role