Player Matchup

Gilgamesh
Gilgamesh
ATRaXIoNz529
Gilgamesh
Level 67
God Stats
22W - 10L
1,580 SR
Queue Stats
180W - 191L
1,478 Elo+
Party 2
Hades
Hades
Tarierbuble9
Hades
Level 89
God Stats
4W - 3L
1,598 SR
Queue Stats
90W - 104L
1,328 Elo+
Party 2
Sylvanus
Sylvanus
VicWax99
Sylvanus
Level 126
God Stats
10W - 13L
1,354 SR
Queue Stats
210W - 207L
1,414 Elo+
Party 2
Team Averages
Level 94
1,510 SR
1,407 Elo+

VS

Team Averages
Level 46
1,430 SR
1,474 Elo+
Hel
Hel
Meatfactoryman
Hel
Level 42
God Stats
2W - 4L
1,523 SR
Queue Stats
256W - 196L
1,537 Elo+
Party 1
Mercury
Mercury
Silv3rW0lf01
Mercury
Level 29
God Stats
4W - 11L
1,239 SR
Queue Stats
62W - 86L
1,345 Elo+
Solo
Vamana
Vamana
koonuda
Vamana
Level 68
God Stats
18W - 20L
1,528 SR
Queue Stats
187W - 138L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ATRaXIoNz529
Gilgamesh
13
4 / 1 / 7
8,438
703
5,981
7,752
6,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
4 / 2 / 8
8,692
724
8,547
10,778
5,310
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
VicWax99
Sylvanus
12
4 / 1 / 7
8,749
729
7,120
8,950
5,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,831
569
8,812
7,799
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Silv3rW0lf01
Mercury
12
1 / 5 / 3
7,569
631
4,804
9,765
2,949
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
koonuda
Vamana
12
3 / 1 / 1
8,098
675
7,874
8,814
6,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
4
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ATRaXIoNz529
Gilgamesh
4
1
7
7.5
L
0
6
2
0.17
L
Mercury
Silv3rW0lf01
Mercury
1
5
3
0.5
W
4
2
8
4
W
Sylvanus
VicWax99
Sylvanus
4
1
7
7.5
L
Vamana
koonuda
Vamana
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,648
Damage
21,490
27,480
Taken
26,378
16,441
Mitigated
11,650
8,271
Healing
8,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ATRaXIoNz529
Gilgamesh
5,981
1,163
0
288
7,752
6,056
0
2,232
5,230
0
17,728
L
8,812
1,109
1,374
1,859
7,799
2,272
0
4,481
3,318
22,618
0
L
Mercury
Silv3rW0lf01
Mercury
4,804
960
0
604
9,765
2,949
0
5,505
4,260
0
18,033
W
8,547
1,824
474
2,978
10,778
5,310
1,420
3,234
7,224
26,376
0
W
Sylvanus
VicWax99
Sylvanus
7,120
2,295
1,255
3,276
8,950
5,075
37
3,739
4,909
28,312
5,400
L
Vamana
koonuda
Vamana
7,874
3,175
167
4,417
8,814
6,429
0
5,106
3,708
0
19,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,879
Gold Earned
22,498
132
Minions Killed
101
7
Camps Cleared
4
648,539
Distance Traveled
707,067
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,438
703
20
2
1
257,719
1
L
Hel
6,831
569
29
2
2
206,594
0
L
Mercury
7,569
631
32
3
0
243,430
0
W
Hades
8,692
724
56
5
2
210,380
0
W
Sylvanus
8,749
729
56
5
4
180,440
2
L
Vamana
8,098
675
40
3
2
257,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role