Player Matchup

Scylla
Scylla
Bronze III
LonelyBear98
Scylla
Bronze III
Level 128
God Stats
0W - 5L
1,742 SR
Queue Stats
30W - 15L
1,500 MMR
Solo
Artemis
Artemis
Gold I
Opfrin
Artemis
Gold I
Level 74
God Stats
3W - 3L
1,608 SR
Queue Stats
31W - 30L
1,672 MMR
Party 1
Tyr
Tyr
Gold III
atun_con_mayo
Tyr
Gold III
Level 120
God Stats
3W - 8L
1,434 SR
Queue Stats
406W - 444L
1,478 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,595 SR
1,550 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,500 SR
1,564 MMR
Chaac
Chaac
Silver I
GTPgamer101
Chaac
Silver I
Level 102
God Stats
2W - 0L
1,586 SR
Queue Stats
18W - 18L
1,534 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold II
Lonebody
Ah Muzen Cab
Gold II
Level 127
God Stats
1W - 1L
1,285 SR
Queue Stats
62W - 78L
1,710 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
PRODIGY_AVERY
Kukulkan
Gold IV
Level 147
God Stats
10W - 5L
1,628 SR
Queue Stats
195W - 210L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
14 / 6 / 4
13,921
773
24,092
14,041
6,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Opfrin
Artemis
15
5 / 6 / 7
12,123
674
16,985
18,654
7,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 6 / 9
10,983
610
11,185
20,642
21,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SolGebGilgameshFenrirOdin

VS

Bans
Chang'eAphroditeHerculesTiamatCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 11
14,061
781
10,377
33,565
36,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Lonebody
Ah Muzen Cab
18
8 / 7 / 8
14,125
785
16,259
15,709
5,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
PRODIGY_AVERY
Kukulkan
15
4 / 9 / 8
12,153
675
13,933
12,636
4,760
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
44
20
Kills
17
18
Deaths
20
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
4
11
2.63
W
Ah Muzen Cab
Lonebody
Ah Muzen Cab
8
7
8
1.71
L
Scylla
14
6
4
2.67
L
Artemis
Opfrin
Artemis
5
6
7
1.42
W
Kukulkan
PRODIGY_AVERY
Kukulkan
4
9
8
0.89
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,262
Damage
40,569
53,337
Taken
61,910
35,387
Mitigated
46,639
7,714
Healing
19,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,377
1,062
350
15,752
33,565
36,256
224
13,299
18,933
0
24,534
W
Ah Muzen Cab
Lonebody
Ah Muzen Cab
16,259
7,475
0
3,462
15,709
5,623
1,356
6,826
8,261
0
70,599
L
Scylla
24,092
2,342
0
1,223
14,041
6,566
1,438
3,058
10,843
55,424
0
L
Artemis
Opfrin
Artemis
16,985
8,201
0
2,351
18,654
7,066
715
5,907
12,451
0
49,390
W
Kukulkan
PRODIGY_AVERY
Kukulkan
13,933
193
0
408
12,636
4,760
1,465
3,860
8,435
49,733
0
L
11,185
1,218
0
4,140
20,642
21,755
510
5,033
15,415
658
34,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,027
Gold Earned
40,339
199
Minions Killed
206
6
Camps Cleared
9
938,480
Distance Traveled
947,263
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,061
781
28
2
0
342,632
3
W
Ah Muzen Cab
14,125
785
107
6
7
308,712
2
L
Scylla
13,921
773
74
4
0
271,644
4
L
Artemis
12,123
674
78
4
3
307,465
6
W
Kukulkan
12,153
675
71
4
2
295,919
2
L
Tyr
10,983
610
47
3
3
359,371
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role