Player Matchup

Horus
Horus
 
Horus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
HNIC2019
Chronos
Level 16
God Stats
7W - 3L
1,768 SR
Queue Stats
10W - 4L
1,733 Elo+
Party 1
Baron Samedi
Baron Samedi
Inferno ZS
Baron Samedi
Level 39
God Stats
7W - 7L
1,446 SR
Queue Stats
137W - 123L
1,480 Elo+
Solo
Hel
Hel
Pamillo
Hel
Level 37
God Stats
2W - 2L
1,146 SR
Queue Stats
33W - 32L
1,488 Elo+
Solo
Skadi
Skadi
holyr
Skadi
Level 110
God Stats
8W - 7L
1,373 SR
Queue Stats
370W - 333L
1,579 Elo+
Party 1
Team Averages
Level 58
1,447 SR
1,556 Elo+

VS

Team Averages
Level 59
1,623 SR
1,542 Elo+
Zeus
Zeus
I Got Cypher
Zeus
Level 64
God Stats
0W - 2L
1,723 SR
Queue Stats
145W - 141L
1,441 Elo+
Party 3
Cthulhu
Cthulhu
PrimeTime6262
Cthulhu
Level 15
God Stats
0W - 1L
1,702 SR
Queue Stats
19W - 11L
1,618 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Telxics
Tsukuyomi
Level 147
God Stats
1W - 4L
1,593 SR
Queue Stats
50W - 52L
1,557 Elo+
Party 2
Artemis
Artemis
TurboGlitz
Artemis
Level 48
God Stats
5W - 5L
1,407 SR
Queue Stats
290W - 297L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
xShad0wSh3pherd
Gilgamesh
Level 23
God Stats
12W - 8L
1,689 SR
Queue Stats
51W - 47L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
4 / 0 / 30
12,327
1,121
9,553
12,557
13,017
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
HNIC2019
Chronos
20
9 / 2 / 31
13,019
1,184
22,882
17,658
6,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Inferno ZS
Baron Samedi
20
4 / 2 / 41
11,882
1,080
13,126
17,136
18,074
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hel
20
5 / 1 / 34
12,434
1,130
17,124
15,036
5,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
holyr
Skadi
20
29 / 2 / 17
14,840
1,349
42,296
14,814
5,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

294

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 12 / 3
11,391
1,036
21,985
24,073
7,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
15
0 / 9 / 2
9,221
838
7,783
26,964
24,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Telxics
Tsukuyomi
16
2 / 13 / 3
10,786
981
22,259
23,895
7,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
TurboGlitz
Artemis
15
0 / 7 / 1
9,029
821
8,010
10,428
3,446
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
xShad0wSh3pherd
Gilgamesh
17
2 / 10 / 3
10,557
960
10,353
23,424
21,992
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

204
Kill Participation
19
51
Kills
7
7
Deaths
51
153
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
30
19
W
Chronos
HNIC2019
Chronos
9
2
31
12.25
L
3
12
3
0.38
W
Baron Samedi
Inferno ZS
Baron Samedi
4
2
41
12.25
W
Hel
5
1
34
22
L
Cthulhu
0
9
2
0.11
L
Tsukuyomi
Telxics
Tsukuyomi
2
13
3
0.27
L
Artemis
TurboGlitz
Artemis
0
7
1
0.07
W
Skadi
holyr
Skadi
29
2
17
18.75
L
Gilgamesh
xShad0wSh3pherd
Gilgamesh
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,981
Damage
70,390
77,201
Taken
108,784
48,176
Mitigated
64,711
43,515
Healing
9,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,553
5,801
4,128
3,776
12,557
13,017
0
3,830
8,272
0
17,037
W
Chronos
HNIC2019
Chronos
22,882
3,789
513
3,235
17,658
6,376
0
6,480
10,933
37,779
0
L
21,985
3,351
0
4,047
24,073
7,545
0
13,251
10,822
46,051
0
W
Baron Samedi
Inferno ZS
Baron Samedi
13,126
920
6,216
7,085
17,136
18,074
0
8,332
8,172
21,538
0
W
Hel
17,124
4,644
6,758
8,637
15,036
5,441
0
4,101
10,719
39,170
0
L
Cthulhu
7,783
85
79
2,349
26,964
24,065
0
11,626
15,338
13,005
0
L
Tsukuyomi
Telxics
Tsukuyomi
22,259
7,024
0
574
23,895
7,663
0
11,785
12,110
0
32,422
L
Artemis
TurboGlitz
Artemis
8,010
4,022
0
749
10,428
3,446
0
5,616
4,812
0
15,099
W
Skadi
holyr
Skadi
42,296
23,864
0
3,167
14,814
5,268
0
5,174
9,337
0
52,903
L
Gilgamesh
xShad0wSh3pherd
Gilgamesh
10,353
895
20
1,775
23,424
21,992
0
10,854
12,570
0
20,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,502
Gold Earned
50,984
156
Minions Killed
143
7
Camps Cleared
4
1,082,044
Distance Traveled
931,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,327
1,121
17
2
0
202,397
0
W
Chronos
13,019
1,184
31
3
4
251,126
0
L
Zeus
11,391
1,036
50
5
0
171,979
0
W
Baron Samedi
11,882
1,080
13
1
0
201,337
0
W
Hel
12,434
1,130
68
6
2
194,696
0
L
Cthulhu
9,221
838
13
1
0
215,582
0
L
Tsukuyomi
10,786
981
33
3
1
214,536
0
L
Artemis
9,029
821
18
2
2
115,140
0
W
Skadi
14,840
1,349
27
2
1
232,488
0
L
Gilgamesh
10,557
960
29
3
1
214,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role