Player Matchup

Hercules
Hercules
DeeGod
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
985 Elo+
Party 2
Tiamat
Tiamat
Gilfe
Tiamat
Level 16
God Stats
0W - 1L
1,265 SR
Queue Stats
1W - 10L
1,021 Elo+
Party 2
Rama
Rama
LeafyMars695
Rama
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,298 Elo+
Party 2
Artemis
Artemis
xNerezax
Artemis
Level 75
God Stats
2W - 2L
1,401 SR
Queue Stats
41W - 56L
1,341 Elo+
Party 1
Chiron
Chiron
xShadowNickx
Chiron
Level 136
God Stats
1W - 1L
1,432 SR
Queue Stats
52W - 51L
1,488 Elo+
Party 1
Team Averages
Level 65
1,420 SR
1,227 Elo+

VS

Team Averages
Level 68
1,549 SR
1,293 Elo+
Kumbhakarna
Kumbhakarna
Game9Runner
Kumbhakarna
Level 60
God Stats
1W - 1L
1,350 SR
Queue Stats
15W - 17L
1,190 Elo+
Party 3
Zeus
Zeus
VerdantShard
Zeus
Level 58
God Stats
1W - 1L
1,379 SR
Queue Stats
57W - 59L
1,394 Elo+
Party 3
He Bo
He Bo
chocolate_40
He Bo
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 38L
1,227 Elo+
Party 3
Geb
Geb
ncapoccia14
Geb
Level 65
God Stats
2W - 0L
1,600 SR
Queue Stats
22W - 44L
1,295 Elo+
Solo
Hercules
Hercules
ripplesest
Hercules
Level 86
God Stats
4W - 0L
1,915 SR
Queue Stats
104W - 121L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeeGod
Hercules
15
2 / 7 / 3
8,875
740
4,536
18,015
13,321
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Gilfe
Tiamat
15
3 / 7 / 1
8,563
714
13,195
12,428
5,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 5 / 7
8,133
678
9,657
14,069
4,613
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
xNerezax
Artemis
14
0 / 10 / 6
8,085
674
13,316
15,218
5,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
17
6 / 5 / 3
9,822
819
14,557
12,672
4,388
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Game9Runner
Kumbhakarna
16
3 / 2 / 26
9,252
771
5,583
16,023
21,750
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
15 / 2 / 11
11,301
942
30,794
10,147
4,966
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 1 / 24
10,885
907
10,500
10,741
5,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 3 / 24
10,090
841
6,575
16,374
14,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hercules
ripplesest
Hercules
16
8 / 4 / 23
10,005
834
11,709
30,303
29,439
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
142
12
Kills
34
34
Deaths
12
20
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Hercules
DeeGod
Hercules
2
7
3
0.5
W
Kumbhakarna
Game9Runner
Kumbhakarna
3
2
26
8
L
Tiamat
Gilfe
Tiamat
3
7
1
0.5
L
1
5
7
0.9
W
15
2
11
10.25
W
5
1
24
17
W
3
3
24
5
W
Hercules
ripplesest
Hercules
8
4
23
4.88
L
Artemis
xNerezax
Artemis
0
10
6
0.3
L
Chiron
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,261
Damage
65,161
72,402
Taken
83,588
33,437
Mitigated
75,899
18,034
Healing
38,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DeeGod
Hercules
4,536
825
30
822
18,015
13,321
0
12,112
5,903
0
10,703
W
Kumbhakarna
Game9Runner
Kumbhakarna
5,583
361
1,452
1,482
16,023
21,750
1,009
3,031
12,992
10,541
0
L
Tiamat
Gilfe
Tiamat
13,195
934
554
1,793
12,428
5,993
0
8,466
3,962
20,599
0
L
9,657
7,049
940
4,097
14,069
4,613
0
11,315
2,754
0
18,286
W
30,794
4,403
1,973
3,305
10,147
4,966
1,358
1,619
8,528
53,110
0
W
10,500
506
4,056
3,854
10,741
5,473
1,826
2,245
8,496
23,471
0
W
6,575
707
1,851
4,356
16,374
14,271
1,022
2,079
14,295
14,591
0
W
Hercules
ripplesest
Hercules
11,709
3,309
2,202
13,776
30,303
29,439
458
4,221
26,082
98
19,579
L
Artemis
xNerezax
Artemis
13,316
3,331
802
2,529
15,218
5,122
0
11,221
3,997
0
25,748
L
Chiron
14,557
3,694
3,201
3,266
12,672
4,388
0
10,436
2,235
0
29,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,478
Gold Earned
51,533
99
Minions Killed
112
0
Camps Cleared
0
889,019
Distance Traveled
1,143,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,875
740
8
1
0
169,578
0
W
Kumbhakarna
9,252
771
4
0
0
231,849
0
L
Tiamat
8,563
714
13
1
0
191,768
0
L
Rama
8,133
678
23
2
0
178,703
0
W
Zeus
11,301
942
51
4
0
208,924
0
W
He Bo
10,885
907
29
2
0
224,440
0
W
Geb
10,090
841
13
1
0
255,650
0
W
Hercules
10,005
834
15
1
0
222,369
0
L
Artemis
8,085
674
32
3
0
173,104
0
L
Chiron
9,822
819
23
2
0
175,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role