Player Matchup

Zeus
Zeus
BigJMank
Zeus
Level 60
God Stats
23W - 16L
1,543 SR
Queue Stats
205W - 220L
1,426 Elo+
Party 1
Bellona
Bellona
GetSizzled19
Bellona
Level 65
God Stats
3W - 2L
1,569 SR
Queue Stats
198W - 215L
1,455 Elo+
Party 1
Ares
Ares
MrSmoothMoves
Ares
Level 20
God Stats
4W - 1L
1,615 SR
Queue Stats
16W - 17L
1,373 Elo+
Party 1
Team Averages
Level 48
1,576 SR
1,418 Elo+

VS

Team Averages
Level 42
1,457 SR
1,457 Elo+
Jormungandr
Jormungandr
Bonsai_DiscoGuy
Jormungandr
Level 97
God Stats
3W - 6L
1,605 SR
Queue Stats
169W - 178L
1,491 Elo+
Party 2
Tiamat
Tiamat
Vorder_Wrath
Tiamat
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
XxMiikaaxX
Cliodhna
Level 26
God Stats
0W - 1L
1,266 SR
Queue Stats
46W - 43L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
17 / 1 / 5
11,376
875
23,586
9,877
3,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
GetSizzled19
Bellona
12
1 / 1 / 12
8,409
647
7,620
9,158
8,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
6 / 1 / 10
10,162
782
7,040
10,912
13,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bonsai_DiscoGuy
Jormungandr
13
2 / 5 / 1
8,695
669
9,622
19,909
21,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
9
0 / 13 / 0
6,976
537
2,804
13,616
7,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
XxMiikaaxX
Cliodhna
11
1 / 6 / 0
7,763
597
7,512
11,907
6,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
24
Kills
3
3
Deaths
24
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
17
1
5
19.5
L
Jormungandr
Bonsai_DiscoGuy
Jormungandr
2
5
1
0.5
W
Bellona
GetSizzled19
Bellona
1
1
12
7
W
6
1
10
11
L
Tiamat
0
13
0
0
L
Cliodhna
XxMiikaaxX
Cliodhna
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,246
Damage
19,938
29,947
Taken
45,432
24,968
Mitigated
35,514
9,492
Healing
4,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
23,586
5,383
216
5,134
9,877
3,655
929
4,743
5,098
56,147
0
L
Jormungandr
Bonsai_DiscoGuy
Jormungandr
9,622
2,660
84
2,598
19,909
21,602
75
12,836
7,073
37,611
0
W
Bellona
GetSizzled19
Bellona
7,620
1,690
0
1,889
9,158
8,260
411
3,718
5,258
0
19,978
W
7,040
537
239
2,014
10,912
13,053
140
4,566
6,146
18,177
0
L
Tiamat
2,804
658
654
1,000
13,616
7,447
0
10,094
3,522
8,430
0
L
Cliodhna
XxMiikaaxX
Cliodhna
7,512
226
0
352
11,907
6,465
0
8,311
3,596
0
23,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,947
Gold Earned
23,434
135
Minions Killed
114
4
Camps Cleared
7
715,613
Distance Traveled
609,864
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,376
875
102
8
4
232,869
3
L
Jormungandr
8,695
669
60
5
1
210,009
5
W
Bellona
8,409
647
13
1
0
249,308
2
W
Ares
10,162
782
20
2
0
233,436
3
L
Tiamat
6,976
537
16
1
2
177,862
2
L
Cliodhna
7,763
597
38
3
4
221,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role