Player Matchup

Arachne
Arachne
FussiestAxis390
Arachne
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,318 Elo+
Solo
Sol
Sol
GGs CHAoTiK
Sol
Level 24
God Stats
25W - 17L
1,565 SR
Queue Stats
89W - 95L
1,356 Elo+
Solo
Cupid
Cupid
Mac101049
Cupid
Level 28
God Stats
30W - 18L
1,629 SR
Queue Stats
77W - 72L
1,394 Elo+
Solo
Erlang Shen
Erlang Shen
Neatisaiah123
Erlang Shen
Level 16
God Stats
4W - 1L
1,850 SR
Queue Stats
41W - 41L
1,433 Elo+
Solo
Cthulhu
Cthulhu
reymoises12
Cthulhu
Level 22
God Stats
3W - 4L
1,296 SR
Queue Stats
40W - 42L
1,343 Elo+
Solo
Team Averages
Level 21
1,568 SR
1,369 Elo+

VS

Team Averages
Level 19
1,573 SR
1,440 Elo+
Morgan Le Fay
Morgan Le Fay
Connendarf
Morgan Le Fay
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
1,450 Elo+
Party 1
Artemis
Artemis
D3FY Karma
Artemis
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DoT69
Jormungandr
Level 19
God Stats
2W - 2L
1,546 SR
Queue Stats
8W - 14L
1,334 Elo+
Solo
Pele
Pele
Majist7311
Pele
Level 28
God Stats
11W - 7L
1,569 SR
Queue Stats
68W - 87L
1,386 Elo+
Solo
Sun Wukong
Sun Wukong
Snarkyton
Sun Wukong
Level 7
God Stats
1W - 1L
1,749 SR
Queue Stats
9W - 5L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 2
7,063
706
5,540
8,066
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 6
5,533
553
1,562
5,226
2,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
Mac101049
Cupid
10
5 / 1 / 5
6,370
637
3,761
4,484
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Neatisaiah123
Erlang Shen
11
7 / 1 / 1
6,767
677
6,239
6,225
5,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
reymoises12
Cthulhu
10
4 / 0 / 4
5,902
590
4,961
5,328
3,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Connendarf
Morgan Le Fay
9
1 / 4 / 0
5,382
538
3,935
5,038
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
D3FY Karma
Artemis
5
0 / 7 / 0
3,900
390
1,020
5,339
1,152
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
DoT69
Jormungandr
7
0 / 3 / 1
4,361
436
2,183
7,445
2,920
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 5 / 0
5,735
574
5,060
7,848
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Snarkyton
Sun Wukong
7
0 / 5 / 0
4,538
454
1,903
7,373
2,975
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
24
Kills
4
5
Deaths
24
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Connendarf
Morgan Le Fay
1
4
0
0.25
L
Artemis
D3FY Karma
Artemis
0
7
0
0
L
Jormungandr
DoT69
Jormungandr
0
3
1
0.17
W
8
0
2
9
W
0
3
6
1
W
Cupid
Mac101049
Cupid
5
1
5
7.5
L
3
5
0
0.6
W
Erlang Shen
Neatisaiah123
Erlang Shen
7
1
1
7.5
L
Sun Wukong
Snarkyton
Sun Wukong
0
5
0
0
W
Cthulhu
reymoises12
Cthulhu
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,063
Damage
14,101
29,329
Taken
33,043
14,268
Mitigated
10,636
10,614
Healing
6,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Connendarf
Morgan Le Fay
3,935
318
0
916
5,038
1,601
691
941
4,097
28,586
0
L
Artemis
D3FY Karma
Artemis
1,020
864
0
240
5,339
1,152
542
754
4,464
0
4,890
L
Jormungandr
DoT69
Jormungandr
2,183
729
15
1,280
7,445
2,920
0
3,096
3,989
13,743
0
W
5,540
4,404
0
5,295
8,066
2,694
25
831
7,153
0
36,455
W
1,562
669
0
1,525
5,226
2,079
713
2,813
2,117
24,703
0
W
Cupid
Mac101049
Cupid
3,761
2,044
65
1,401
4,484
1,275
1,659
506
3,978
0
34,135
L
5,060
1,802
68
2,360
7,848
1,988
0
858
6,889
0
22,082
W
Erlang Shen
Neatisaiah123
Erlang Shen
6,239
3,018
0
1,266
6,225
5,090
0
0
6,225
0
29,470
L
Sun Wukong
Snarkyton
Sun Wukong
1,903
381
0
1,406
7,373
2,975
225
292
7,081
0
13,907
W
Cthulhu
reymoises12
Cthulhu
4,961
748
0
1,062
5,328
3,130
573
1,590
3,738
15,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,635
Gold Earned
23,916
284
Minions Killed
162
0
Camps Cleared
0
997,106
Distance Traveled
923,407
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,382
538
55
6
0
184,993
3
L
Artemis
3,900
390
9
1
0
167,415
2
L
Jormungandr
4,361
436
18
2
0
180,755
0
W
Arachne
7,063
706
91
9
0
243,447
1
W
Sol
5,533
553
47
5
0
177,217
1
W
Cupid
6,370
637
68
7
0
177,016
2
L
Pele
5,735
574
42
4
0
201,601
0
W
Erlang Shen
6,767
677
56
6
0
202,093
0
L
Sun Wukong
4,538
454
38
4
0
188,643
2
W
Cthulhu
5,902
590
22
2
0
197,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role