Player Matchup

Ares
Ares
Takito58
Ares
Level 22
God Stats
0W - 2L
1,139 SR
Queue Stats
29W - 33L
1,290 Elo+
Party 2
Olorun
Olorun
WilliamX2
Olorun
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 37L
1,355 Elo+
Party 2
Mulan
Mulan
chacon1
Mulan
Level 68
God Stats
1W - 3L
1,533 SR
Queue Stats
107W - 117L
1,493 Elo+
Solo
Team Averages
Level 36
1,391 SR
1,379 Elo+

VS

Team Averages
Level 101
1,375 SR
1,664 Elo+
Tiamat
Tiamat
OArrow
Tiamat
Level 157
God Stats
1W - 1L
1,318 SR
Queue Stats
28W - 18L
1,542 Elo+
Party 1
Vamana
Vamana
Scriptzzz
Vamana
Level 23
God Stats
1W - 0L
1,306 SR
Queue Stats
8W - 0L
1,842 Elo+
Party 1
Neith
Neith
Vignolo_99
Neith
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 9 / 6
6,787
754
4,391
14,335
10,922
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
WilliamX2
Olorun
10
3 / 11 / 5
7,050
783
5,274
12,865
3,821
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
chacon1
Mulan
10
5 / 7 / 3
7,207
801
6,000
12,739
7,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
OArrow
Tiamat
14
14 / 2 / 10
9,827
1,092
11,232
7,470
4,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
Scriptzzz
Vamana
12
8 / 5 / 12
8,905
989
13,364
12,162
6,010
Heavy Mace

Heavy Mace

+30
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
13
5 / 2 / 17
8,666
963
10,814
7,606
2,508
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
9
Kills
27
27
Deaths
9
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tiamat
OArrow
Tiamat
14
2
10
9.5
W
Vamana
Scriptzzz
Vamana
8
5
12
2.8
L
Ares
1
9
6
0.44
W
Neith
5
2
17
6.75
L
Olorun
WilliamX2
Olorun
3
11
5
0.5
L
Mulan
chacon1
Mulan
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,665
Damage
35,410
39,939
Taken
27,238
21,760
Mitigated
13,098
4,746
Healing
7,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
OArrow
Tiamat
11,232
1,132
75
2,865
7,470
4,580
356
1,615
5,855
26,374
0
W
Vamana
Scriptzzz
Vamana
13,364
7,369
0
2,643
12,162
6,010
69
5,488
6,549
0
21,578
L
Ares
4,391
494
0
947
14,335
10,922
0
3,896
10,217
9,657
0
W
Neith
10,814
4,017
0
2,237
7,606
2,508
1,635
3,026
4,580
0
35,960
L
Olorun
WilliamX2
Olorun
5,274
2,296
1,140
1,223
12,865
3,821
0
2,764
9,827
10,478
0
L
Mulan
chacon1
Mulan
6,000
1,559
0
1,436
12,739
7,017
0
3,832
8,663
0
18,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,044
Gold Earned
27,398
44
Minions Killed
118
2
Camps Cleared
5
406,038
Distance Traveled
518,633
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,827
1,092
46
5
2
179,704
0
W
Vamana
8,905
989
14
2
1
183,871
0
L
Ares
6,787
754
6
1
0
140,652
2
W
Neith
8,666
963
58
6
2
155,058
3
L
Olorun
7,050
783
7
1
0
136,537
1
L
Mulan
7,207
801
31
3
2
128,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role