Player Matchup

Ravana
Ravana
DicCheez
Ravana
Level 20
God Stats
9W - 6L
1,567 SR
Queue Stats
44W - 55L
1,345 Elo+
Solo
Cthulhu
Cthulhu
GESB
Cthulhu
Level 18
God Stats
3W - 5L
1,132 SR
Queue Stats
47W - 58L
1,355 Elo+
Solo
Cernunnos
Cernunnos
LoboIsHere
Cernunnos
Level 27
God Stats
1W - 2L
1,175 SR
Queue Stats
49W - 54L
1,374 Elo+
Party 2
Da Ji
Da Ji
MakenKruz
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 54L
1,327 Elo+
Solo
Athena
Athena
Superpanys
Athena
Level 26
God Stats
3W - 2L
1,799 SR
Queue Stats
39W - 49L
1,355 Elo+
Party 2
Team Averages
Level 24
1,435 SR
1,351 Elo+

VS

Team Averages
Level 16
1,518 SR
1,452 Elo+
Ullr
Ullr
Brockotherocko
Ullr
Level 6
God Stats
2W - 3L
1,288 SR
Queue Stats
19W - 20L
1,374 Elo+
Party 1
Nemesis
Nemesis
JherzGaymer
Nemesis
Level 13
God Stats
1W - 2L
1,608 SR
Queue Stats
11W - 14L
1,431 Elo+
Solo
Bellona
Bellona
NitroPistonz
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Werty90100
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Zackiepoo
Ymir
Level 52
God Stats
2W - 4L
1,695 SR
Queue Stats
34W - 33L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DicCheez
Ravana
14
9 / 0 / 2
8,938
596
7,296
6,925
9,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
GESB
Cthulhu
13
5 / 2 / 4
8,495
566
6,695
9,102
7,062
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
LoboIsHere
Cernunnos
13
7 / 1 / 3
8,093
540
8,037
6,793
2,627
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
MakenKruz
Da Ji
10
7 / 4 / 5
7,380
492
7,577
8,368
4,633
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Superpanys
Athena
12
0 / 2 / 9
7,837
522
1,591
7,630
6,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 3
6,615
441
6,431
6,808
2,012
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
JherzGaymer
Nemesis
9
0 / 3 / 0
5,996
400
1,514
7,766
2,348
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
NitroPistonz
Bellona
6
0 / 10 / 2
5,335
356
3,636
12,332
8,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
2 / 10 / 1
6,230
415
4,441
10,578
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
10
3 / 2 / 3
7,319
488
3,851
10,658
8,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
28
Kills
9
9
Deaths
29
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
W
Ravana
DicCheez
Ravana
9
0
2
10
W
Cthulhu
GESB
Cthulhu
5
2
4
3.5
L
Nemesis
JherzGaymer
Nemesis
0
3
0
0
W
Cernunnos
LoboIsHere
Cernunnos
7
1
3
8.5
W
Da Ji
MakenKruz
Da Ji
7
4
5
2.38
L
Bellona
NitroPistonz
Bellona
0
10
2
0.1
W
Athena
Superpanys
Athena
0
2
9
2.25
L
2
10
1
0.25
L
Ymir
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,196
Damage
19,873
38,818
Taken
48,142
30,791
Mitigated
25,200
8,355
Healing
5,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,431
4,129
0
37
6,808
2,012
568
802
6,006
0
35,934
W
Ravana
DicCheez
Ravana
7,296
2,023
0
2,126
6,925
9,991
23
720
6,199
0
32,187
W
Cthulhu
GESB
Cthulhu
6,695
1,003
0
385
9,102
7,062
2,007
2,025
6,952
50,346
0
L
Nemesis
JherzGaymer
Nemesis
1,514
578
0
151
7,766
2,348
0
939
6,827
0
26,341
W
Cernunnos
LoboIsHere
Cernunnos
8,037
4,001
0
3,919
6,793
2,627
189
1,331
5,422
0
54,362
W
Da Ji
MakenKruz
Da Ji
7,577
1,839
0
750
8,368
4,633
53
3,104
5,141
0
21,413
L
Bellona
NitroPistonz
Bellona
3,636
941
0
1,150
12,332
8,765
366
2,737
9,595
2,929
13,410
W
Athena
Superpanys
Athena
1,591
750
0
1,175
7,630
6,478
33
2,151
5,475
13,753
0
L
4,441
1,423
338
1,279
10,578
3,311
198
2,781
7,797
23,901
0
L
Ymir
3,851
1,147
188
2,055
10,658
8,764
145
1,287
9,371
16,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,743
Gold Earned
31,495
302
Minions Killed
211
0
Camps Cleared
0
1,385,725
Distance Traveled
1,216,639
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,615
441
46
3
0
248,097
0
W
Ravana
8,938
596
69
5
0
280,334
3
W
Cthulhu
8,495
566
90
6
0
292,706
0
L
Nemesis
5,996
400
56
4
0
255,373
1
W
Cernunnos
8,093
540
94
6
0
256,569
1
W
Da Ji
7,380
492
31
2
0
251,727
0
L
Bellona
5,335
356
32
2
0
255,030
0
W
Athena
7,837
522
18
1
0
304,389
0
L
Ra
6,230
415
40
3
0
194,248
1
L
Ymir
7,319
488
37
2
0
263,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role