Player Matchup

Nike
Nike
 
Nike
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Fascii
Scylla
Level 146
God Stats
2W - 2L
1,425 SR
Queue Stats
188W - 213L
1,461 Elo+
Solo
Ullr
Ullr
ITASTI
Ullr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 97L
1,514 Elo+
Solo
Sylvanus
Sylvanus
Ignvcio17k
Sylvanus
Level 27
God Stats
0W - 2L
1,279 SR
Queue Stats
39W - 54L
1,412 Elo+
Solo
Rama
Rama
xXdongatooXx
Rama
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
1,377 Elo+
Solo
Team Averages
Level 104
1,441 SR
1,453 Elo+

VS

Team Averages
Level 151
1,628 SR
1,520 Elo+
Neith
Neith
Rav3LLy
Neith
Level 156
God Stats
1W - 0L
1,508 SR
Queue Stats
7W - 7L
1,394 Elo+
Party 1
Ganesha
Ganesha
ViniciusTRC
Ganesha
Level 156
God Stats
1W - 0L
1,587 SR
Queue Stats
12W - 7L
1,593 Elo+
Party 1
Terra
Terra
aguiafatal
Terra
Level 129
God Stats
3W - 1L
1,825 SR
Queue Stats
56W - 79L
1,387 Elo+
Solo
Ares
Ares
Õndinha
Ares
Level 156
God Stats
2W - 1L
1,566 SR
Queue Stats
78W - 70L
1,555 Elo+
Party 1
Freya
Freya
мıηαтø
Freya
Level 160
God Stats
2W - 0L
1,652 SR
Queue Stats
77W - 45L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
1 / 10 / 7
7,610
761
7,107
20,043
9,051
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
Fascii
Scylla
15
4 / 6 / 5
8,451
845
13,657
9,480
3,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
ITASTI
Ullr
14
3 / 7 / 4
8,319
832
7,102
9,845
2,951
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Ignvcio17k
Sylvanus
10
1 / 7 / 3
6,720
672
5,703
10,965
9,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 5 / 7
7,923
792
7,560
9,643
2,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Rav3LLy
Neith
16
10 / 2 / 17
9,656
966
11,470
8,302
3,657
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
ViniciusTRC
Ganesha
15
0 / 3 / 27
9,153
915
9,512
14,579
17,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Terra
13
2 / 3 / 20
8,409
841
4,398
14,438
10,088
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ares
16
8 / 3 / 19
9,512
951
11,935
12,925
9,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
15 / 1 / 15
10,288
1,029
16,016
10,916
5,514
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
133
11
Kills
35
35
Deaths
12
26
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
10
7
0.45
L
Scylla
Fascii
Scylla
4
6
5
1.08
L
Ullr
ITASTI
Ullr
3
7
4
0.71
L
Sylvanus
Ignvcio17k
Sylvanus
1
7
3
0.36
W
Neith
Rav3LLy
Neith
10
2
17
9.25
W
Ganesha
ViniciusTRC
Ganesha
0
3
27
4.5
W
Terra
2
3
20
4
L
2
5
7
1.1
W
Ares
8
3
19
5.83
W
15
1
15
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,129
Damage
53,331
59,976
Taken
61,160
27,280
Mitigated
46,945
10,322
Healing
33,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,107
1,709
210
3,521
20,043
9,051
0
14,016
6,027
0
10,761
L
Scylla
Fascii
Scylla
13,657
1,882
0
1,358
9,480
3,239
0
6,371
3,109
23,189
0
L
Ullr
ITASTI
Ullr
7,102
3,683
147
410
9,845
2,951
0
7,182
2,663
0
17,287
L
Sylvanus
Ignvcio17k
Sylvanus
5,703
1,282
1,043
1,129
10,965
9,051
0
5,785
5,180
8,006
0
W
Neith
Rav3LLy
Neith
11,470
5,239
0
3,525
8,302
3,657
2,033
3,879
4,350
0
25,164
W
Ganesha
ViniciusTRC
Ganesha
9,512
520
1,096
3,749
14,579
17,800
337
4,480
9,950
22,290
0
W
Terra
4,398
1,018
7,815
7,368
14,438
10,088
765
4,392
9,926
11,049
0
L
7,560
5,659
493
2,011
9,643
2,988
0
8,507
1,136
0
20,634
W
Ares
11,935
1,641
188
2,794
12,925
9,886
86
3,461
9,388
13,461
0
W
16,016
7,263
1,183
6,234
10,916
5,514
1,824
3,148
7,446
26,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,023
Gold Earned
47,018
78
Minions Killed
94
0
Camps Cleared
0
690,853
Distance Traveled
945,563
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,610
761
7
1
0
133,166
0
L
Scylla
8,451
845
22
2
0
159,025
2
L
Ullr
8,319
832
22
2
0
159,665
0
L
Sylvanus
6,720
672
2
0
0
97,054
0
W
Neith
9,656
966
32
3
0
174,666
0
W
Ganesha
9,153
915
0
0
0
186,549
2
W
Terra
8,409
841
21
2
0
189,461
0
L
Rama
7,923
792
25
3
0
141,943
1
W
Ares
9,512
951
10
1
0
203,282
1
W
Freya
10,288
1,029
31
3
0
191,605
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role