Player Matchup

Ravana
Ravana
AmongstTheGreat
Ravana
Level 127
God Stats
2W - 5L
1,458 SR
Queue Stats
282W - 258L
1,569 Elo+
Party 2
Jormungandr
Jormungandr
BeefyyyBoyyy
Jormungandr
Level 17
God Stats
0W - 1L
1,273 SR
Queue Stats
2W - 1L
1,804 Elo+
Party 2
Danzaburou
Danzaburou
IONKNOWJAY
Danzaburou
Level 42
God Stats
1W - 1L
1,733 SR
Queue Stats
134W - 148L
1,400 Elo+
Solo
Chaac
Chaac
SpeX Shadow
Chaac
Level 112
God Stats
1W - 4L
1,450 SR
Queue Stats
250W - 227L
1,504 Elo+
Party 2
Baron Samedi
Baron Samedi
TubberW
Baron Samedi
Level 56
God Stats
7W - 3L
1,884 SR
Queue Stats
136W - 143L
1,533 Elo+
Party 2
Team Averages
Level 71
1,559 SR
1,562 Elo+

VS

Team Averages
Level 96
1,519 SR
1,476 Elo+
Ganesha
Ganesha
BILL-_-DONG
Ganesha
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,465 Elo+
Party 1
Chernobog
Chernobog
MaverickDutt
Chernobog
Level 107
God Stats
6W - 6L
1,567 SR
Queue Stats
263W - 241L
1,495 Elo+
Party 1
Scylla
Scylla
Pvt_parts_XD
Scylla
Level 127
God Stats
3W - 4L
1,431 SR
Queue Stats
53W - 66L
1,457 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Refraghr
Tsukuyomi
Level 66
God Stats
12W - 11L
1,574 SR
Queue Stats
41W - 30L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
jayswami
Gilgamesh
Level 150
God Stats
9W - 15L
1,521 SR
Queue Stats
352W - 321L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 2
11,159
558
12,598
14,926
6,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
BeefyyyBoyyy
Jormungandr
12
1 / 4 / 3
7,460
373
5,708
16,142
13,225
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
IONKNOWJAY
Danzaburou
15
1 / 6 / 1
8,946
447
4,458
11,579
3,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 6 / 1
8,777
439
8,202
20,469
17,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
TubberW
Baron Samedi
16
3 / 9 / 3
10,109
505
8,831
18,508
7,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BILL-_-DONG
Ganesha
14
0 / 2 / 9
9,318
466
2,880
9,057
8,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
MaverickDutt
Chernobog
18
6 / 2 / 10
11,098
555
15,047
11,676
4,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
18
8 / 6 / 6
11,638
582
13,726
10,302
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Refraghr
Tsukuyomi
20
12 / 4 / 3
12,049
602
17,365
16,037
6,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
jayswami
Gilgamesh
19
4 / 0 / 6
11,837
592
15,411
15,455
14,105
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
14
Kills
30
30
Deaths
14
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
9
5
2
2
W
Ganesha
BILL-_-DONG
Ganesha
0
2
9
2.25
L
Jormungandr
BeefyyyBoyyy
Jormungandr
1
4
3
0.63
L
Danzaburou
IONKNOWJAY
Danzaburou
1
6
1
0.25
W
Chernobog
MaverickDutt
Chernobog
6
2
10
5.5
W
Scylla
8
6
6
1.83
W
Tsukuyomi
Refraghr
Tsukuyomi
12
4
3
3.38
L
0
6
1
0.08
L
Baron Samedi
TubberW
Baron Samedi
3
9
3
0.5
W
Gilgamesh
jayswami
Gilgamesh
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,797
Damage
64,429
81,624
Taken
62,527
47,729
Mitigated
37,078
18,096
Healing
16,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,598
2,382
0
4,232
14,926
6,282
0
6,548
8,378
0
72,891
W
Ganesha
BILL-_-DONG
Ganesha
2,880
115
0
1,017
9,057
8,786
113
2,528
6,487
26,376
0
L
Jormungandr
BeefyyyBoyyy
Jormungandr
5,708
1,880
425
555
16,142
13,225
0
2,556
13,586
29,954
0
L
Danzaburou
IONKNOWJAY
Danzaburou
4,458
1,601
0
1,383
11,579
3,470
0
668
10,911
0
68,202
W
Chernobog
MaverickDutt
Chernobog
15,047
9,893
0
3,878
11,676
4,770
2,432
4,221
7,379
0
78,148
W
Scylla
13,726
1,513
0
1,588
10,302
3,170
1,125
2,560
7,700
57,906
0
W
Tsukuyomi
Refraghr
Tsukuyomi
17,365
3,489
0
4,482
16,037
6,247
0
2,722
13,225
0
99,123
L
8,202
1,676
0
7,930
20,469
17,220
309
3,918
16,551
0
64,668
L
Baron Samedi
TubberW
Baron Samedi
8,831
596
200
3,371
18,508
7,532
108
5,727
12,781
62,850
0
W
Gilgamesh
jayswami
Gilgamesh
15,411
3,670
0
5,151
15,455
14,105
1,711
2,508
12,398
14,403
70,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,451
Gold Earned
55,940
560
Minions Killed
553
0
Camps Cleared
0
1,753,084
Distance Traveled
1,907,756
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,159
558
131
7
0
405,222
5
W
Ganesha
9,318
466
5
0
0
373,033
3
L
Jormungandr
7,460
373
46
2
0
386,509
5
L
Danzaburou
8,946
447
137
7
0
352,126
3
W
Chernobog
11,098
555
160
8
0
348,274
3
W
Scylla
11,638
582
103
5
0
357,225
4
W
Tsukuyomi
12,049
602
132
7
0
417,749
0
L
Chaac
8,777
439
133
7
0
322,190
3
L
Baron Samedi
10,109
505
113
6
0
287,037
2
W
Gilgamesh
11,837
592
153
8
0
411,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role