Player Matchup

Achilles
Achilles
GViking24
Achilles
Level 12
God Stats
0W - 2L
1,304 SR
Queue Stats
6W - 4L
1,568 Elo+
Solo
Izanami
Izanami
IKlover_QueenI
Izanami
Level 4
God Stats
3W - 1L
1,776 SR
Queue Stats
3W - 5L
1,493 Elo+
Solo
Tiamat
Tiamat
NotQualityGamer
Tiamat
Level 14
God Stats
2W - 1L
1,840 SR
Queue Stats
14W - 15L
1,541 Elo+
Solo
Artio
Artio
PlayboiFabio
Artio
Level 27
God Stats
0W - 1L
1,674 SR
Queue Stats
53W - 52L
1,493 Elo+
Solo
Chang'e
Chang'e
whoisdumbo
Chang'e
Level 29
God Stats
4W - 5L
1,451 SR
Queue Stats
125W - 104L
1,627 Elo+
Solo
Team Averages
Level 17
1,609 SR
1,544 Elo+

VS

Team Averages
Level 19
1,535 SR
1,595 Elo+
Hachiman
Hachiman
Cupid5478
Hachiman
Level 15
God Stats
8W - 10L
1,431 SR
Queue Stats
32W - 30L
1,518 Elo+
Solo
Poseidon
Poseidon
ISWIPEBOT
Poseidon
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
56W - 26L
1,715 Elo+
Solo
Bakasura
Bakasura
Londyn565254
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,604 Elo+
Solo
Agni
Agni
Nooraa28
Agni
Level 26
God Stats
16W - 20L
1,530 SR
Queue Stats
79W - 86L
1,560 Elo+
Solo
Xing Tian
Xing Tian
ayeminthepm
Xing Tian
Level 27
God Stats
3W - 1L
1,716 SR
Queue Stats
52W - 47L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GViking24
Achilles
10
2 / 6 / 2
6,794
485
5,705
11,614
9,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 1 / 1
7,418
530
4,366
7,035
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 6 / 0
7,252
518
5,139
12,133
5,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 5 / 3
6,010
429
3,934
13,947
10,758
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
whoisdumbo
Chang'e
12
2 / 6 / 3
7,061
504
6,313
11,445
3,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cupid5478
Hachiman
13
0 / 1 / 0
7,492
535
2,771
6,046
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
ISWIPEBOT
Poseidon
17
16 / 0 / 3
10,283
735
15,372
10,947
3,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Londyn565254
Bakasura
12
3 / 4 / 5
7,611
544
6,134
9,382
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Agni
12
3 / 3 / 7
7,597
543
9,597
6,898
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
ayeminthepm
Xing Tian
11
2 / 1 / 6
6,947
496
5,105
10,219
7,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
9
Kills
24
24
Deaths
9
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Cupid5478
Hachiman
0
1
0
0
L
Achilles
GViking24
Achilles
2
6
2
0.5
L
1
1
1
1.5
W
Poseidon
ISWIPEBOT
Poseidon
16
0
3
17.5
W
Bakasura
Londyn565254
Bakasura
3
4
5
1.38
W
Agni
3
3
7
2.17
L
3
6
0
0.5
L
1
5
3
0.5
W
Xing Tian
ayeminthepm
Xing Tian
2
1
6
5
L
Chang'e
whoisdumbo
Chang'e
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,457
Damage
38,979
56,174
Taken
43,492
31,264
Mitigated
18,536
14,748
Healing
13,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Cupid5478
Hachiman
2,771
1,346
0
2,903
6,046
1,452
0
884
5,162
0
58,880
L
Achilles
GViking24
Achilles
5,705
2,478
0
1,018
11,614
9,167
0
3,215
7,348
0
28,684
L
4,366
2,498
0
2,653
7,035
2,094
214
2,369
4,526
0
61,643
W
Poseidon
ISWIPEBOT
Poseidon
15,372
3,716
91
4,470
10,947
3,427
0
5,251
5,507
75,087
0
W
Bakasura
Londyn565254
Bakasura
6,134
3,823
0
3,337
9,382
4,160
459
812
8,050
0
28,147
W
Agni
9,597
415
0
750
6,898
2,385
64
4,680
2,062
42,857
0
L
5,139
534
0
2,930
12,133
5,657
0
8,543
3,276
36,023
0
L
3,934
217
845
5,060
13,947
10,758
0
8,030
5,727
16,418
0
W
Xing Tian
ayeminthepm
Xing Tian
5,105
625
0
1,518
10,219
7,112
0
3,393
6,701
16,201
0
L
Chang'e
whoisdumbo
Chang'e
6,313
768
96
2,146
11,445
3,588
0
7,596
3,647
41,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,535
Gold Earned
39,930
365
Minions Killed
422
0
Camps Cleared
0
1,229,272
Distance Traveled
1,468,154
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,492
535
116
8
0
258,177
4
L
Achilles
6,794
485
69
5
0
260,723
4
L
Izanami
7,418
530
127
9
0
233,922
3
W
Poseidon
10,283
735
136
10
0
313,703
4
W
Bakasura
7,611
544
73
5
0
308,189
0
W
Agni
7,597
543
85
6
0
283,614
2
L
Tiamat
7,252
518
85
6
0
235,604
4
L
Artio
6,010
429
12
1
0
265,595
3
W
Xing Tian
6,947
496
12
1
0
304,471
4
L
Chang'e
7,061
504
72
5
0
233,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role