Player Matchup

Da Ji
Da Ji
Bostonrican704
Da Ji
Level 29
God Stats
3W - 3L
1,393 SR
Queue Stats
72W - 103L
1,225 Elo+
Party 1
Kukulkan
Kukulkan
JareBear5381
Kukulkan
Level 29
God Stats
7W - 6L
1,470 SR
Queue Stats
7W - 11L
1,269 Elo+
Party 3
Charybdis
Charybdis
NItro4205137
Charybdis
Level 24
God Stats
1W - 5L
1,047 SR
Queue Stats
45W - 70L
1,193 Elo+
Solo
Danzaburou
Danzaburou
RickySpanish220
Danzaburou
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 10L
1,054 Elo+
Party 3
Cthulhu
Cthulhu
skinnyboy413
Cthulhu
Level 29
God Stats
8W - 6L
1,576 SR
Queue Stats
79W - 111L
1,230 Elo+
Party 1
Team Averages
Level 28
1,397 SR
1,194 Elo+

VS

Team Averages
Level 18
1,441 SR
1,387 Elo+
Cerberus
Cerberus
 
Cerberus
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DemitriusM
Sun Wukong
Level 8
God Stats
1W - 8L
1,226 SR
Queue Stats
18W - 42L
1,181 Elo+
Party 2
Persephone
Persephone
Grimmjena
Persephone
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
iDxniella
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
toxicbubbIes
Tsukuyomi
Level 69
God Stats
34W - 41L
1,480 SR
Queue Stats
232W - 296L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 8 / 4
16,090
503
19,757
23,891
12,909
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
JareBear5381
Kukulkan
20
19 / 4 / 8
17,559
549
34,543
16,990
8,612
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charybdis
NItro4205137
Charybdis
11
4 / 7 / 11
11,281
353
6,488
10,489
3,264
Danzaburou
RickySpanish220
Danzaburou
20
6 / 3 / 6
16,685
521
14,478
12,219
6,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
skinnyboy413
Cthulhu
19
6 / 6 / 10
13,882
434
15,575
20,045
13,989
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
1 / 12 / 7
9,688
303
2,929
24,789
9,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
DemitriusM
Sun Wukong
20
14 / 8 / 2
15,855
495
24,427
37,783
27,098
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Grimmjena
Persephone
16
1 / 19 / 4
11,384
356
9,681
23,277
8,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
iDxniella
Yemoja
11
1 / 4 / 5
10,762
336
2,831
10,691
9,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
toxicbubbIes
Tsukuyomi
20
11 / 4 / 6
15,011
469
21,966
23,929
11,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
52
48
Kills
28
28
Deaths
47
39
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
12
7
0.38
W
13
8
4
1.88
L
Sun Wukong
DemitriusM
Sun Wukong
14
8
2
1.88
L
Persephone
Grimmjena
Persephone
1
19
4
0.16
W
Kukulkan
JareBear5381
Kukulkan
19
4
8
5.75
W
Charybdis
NItro4205137
Charybdis
4
7
11
1.36
W
Danzaburou
RickySpanish220
Danzaburou
6
3
6
3
L
Yemoja
iDxniella
Yemoja
1
4
5
0.88
W
Cthulhu
skinnyboy413
Cthulhu
6
6
10
1.83
L
Tsukuyomi
toxicbubbIes
Tsukuyomi
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,841
Damage
61,834
83,634
Taken
120,469
45,090
Mitigated
65,489
15,978
Healing
19,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,929
794
0
1,909
24,789
9,181
0
12,244
12,545
12,151
0
W
19,757
4,789
0
43
23,891
12,909
2,030
2,129
21,586
0
70,033
L
Sun Wukong
DemitriusM
Sun Wukong
24,427
12,186
144
11,364
37,783
27,098
1,600
18,568
19,215
0
102,841
L
Persephone
Grimmjena
Persephone
9,681
1,088
0
1,555
23,277
8,291
378
9,285
13,973
49,371
0
W
Kukulkan
JareBear5381
Kukulkan
34,543
3,577
0
4,692
16,990
8,612
4,538
3,034
13,326
128,844
0
W
Charybdis
NItro4205137
Charybdis
6,488
2,803
0
2,224
10,489
3,264
0
3,367
6,919
0
16,067
W
Danzaburou
RickySpanish220
Danzaburou
14,478
7,629
0
3,064
12,219
6,316
12,908
2,162
9,741
0
108,554
L
Yemoja
iDxniella
Yemoja
2,831
1,429
588
1,103
10,691
9,627
287
4,553
6,138
24,118
0
W
Cthulhu
skinnyboy413
Cthulhu
15,575
1,789
1,001
4,954
20,045
13,989
436
4,160
15,284
49,132
0
L
Tsukuyomi
toxicbubbIes
Tsukuyomi
21,966
9,856
364
2,261
23,929
11,292
1,048
5,457
18,472
0
86,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,497
Gold Earned
62,700
571
Minions Killed
413
0
Camps Cleared
0
2,410,093
Distance Traveled
2,394,039
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,688
303
15
0
0
561,840
3
W
Da Ji
16,090
503
100
3
0
621,183
0
L
Sun Wukong
15,855
495
157
5
0
556,335
0
L
Persephone
11,384
356
74
2
0
449,217
0
W
Kukulkan
17,559
549
233
7
0
585,325
1
W
Charybdis
11,281
353
8
0
0
250,016
0
W
Danzaburou
16,685
521
183
6
0
559,246
3
L
Yemoja
10,762
336
47
1
0
261,784
4
W
Cthulhu
13,882
434
47
1
0
394,323
0
L
Tsukuyomi
15,011
469
120
4
0
564,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role