Player Matchup

Neith
Neith
DowCord
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,554 Elo+
Party 1
Sun Wukong
Sun Wukong
EveryArt5662953
Sun Wukong
Level 20
God Stats
15W - 15L
1,461 SR
Queue Stats
54W - 65L
1,414 Elo+
Party 1
Cerberus
Cerberus
LOB Zetsu
Cerberus
Level 15
God Stats
6W - 13L
1,369 SR
Queue Stats
8W - 21L
1,326 Elo+
Solo
Hades
Hades
RemovedRain
Hades
Level 69
God Stats
21W - 19L
1,622 SR
Queue Stats
295W - 321L
1,361 Elo+
Party 1
Fenrir
Fenrir
UpturnedGamer32
Fenrir
Level 28
God Stats
10W - 8L
1,530 SR
Queue Stats
114W - 127L
1,406 Elo+
Party 1
Team Averages
Level 28
1,496 SR
1,412 Elo+

VS

Team Averages
Level 30
1,542 SR
1,401 Elo+
Gilgamesh
Gilgamesh
Fox_Alistair
Gilgamesh
Level 57
God Stats
4W - 6L
1,722 SR
Queue Stats
37W - 56L
1,338 Elo+
Party 2
Nu Wa
Nu Wa
Insanity4TheLost
Nu Wa
Level 21
God Stats
3W - 1L
1,508 SR
Queue Stats
11W - 9L
1,415 Elo+
Party 2
Chang'e
Chang'e
Jinx_Claire
Chang'e
Level 28
God Stats
11W - 10L
1,454 SR
Queue Stats
12W - 15L
1,382 Elo+
Party 2
Da Ji
Da Ji
KreamyKat
Da Ji
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
demonslayer2564
Danzaburou
Level 28
God Stats
14W - 15L
1,525 SR
Queue Stats
23W - 26L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DowCord
Neith
14
5 / 8 / 1
8,910
469
9,909
12,616
5,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
EveryArt5662953
Sun Wukong
15
5 / 5 / 1
9,601
505
12,569
15,704
14,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
LOB Zetsu
Cerberus
5
1 / 1 / 1
6,202
326
975
5,411
1,844
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
10 / 5 / 0
11,462
603
19,886
19,868
10,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 6 / 2
8,729
459
6,445
17,626
6,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fox_Alistair
Gilgamesh
15
4 / 7 / 3
10,183
536
7,944
16,287
9,168
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 5 / 5
9,191
484
7,302
11,053
3,862
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Jinx_Claire
Chang'e
16
4 / 5 / 10
10,328
544
9,399
12,526
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
KreamyKat
Da Ji
18
9 / 3 / 6
11,593
610
18,117
20,368
8,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
demonslayer2564
Danzaburou
16
8 / 3 / 7
10,782
567
11,503
11,683
3,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
23
Kills
25
25
Deaths
23
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
DowCord
Neith
5
8
1
0.69
L
Sun Wukong
EveryArt5662953
Sun Wukong
5
5
1
1.1
W
Gilgamesh
Fox_Alistair
Gilgamesh
4
7
3
0.79
W
0
5
5
0.5
W
Chang'e
Jinx_Claire
Chang'e
4
5
10
1.8
W
Da Ji
KreamyKat
Da Ji
9
3
6
4
L
Cerberus
LOB Zetsu
Cerberus
1
1
1
1.5
L
10
5
0
2
L
2
6
2
0.5
W
Danzaburou
demonslayer2564
Danzaburou
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,784
Damage
54,265
71,225
Taken
71,917
38,320
Mitigated
28,682
22,689
Healing
19,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DowCord
Neith
9,909
3,886
0
1,868
12,616
5,158
294
4,718
7,478
0
50,340
L
Sun Wukong
EveryArt5662953
Sun Wukong
12,569
3,493
0
5,255
15,704
14,492
840
2,538
13,020
0
62,836
W
Gilgamesh
Fox_Alistair
Gilgamesh
7,944
1,700
0
2,886
16,287
9,168
964
1,581
13,964
430
41,710
W
7,302
1,172
0
1,051
11,053
3,862
2,255
7,318
3,645
46,959
0
W
Chang'e
Jinx_Claire
Chang'e
9,399
465
2,925
6,246
12,526
3,750
1,599
2,820
9,706
44,544
0
W
Da Ji
KreamyKat
Da Ji
18,117
5,585
0
4,847
20,368
8,405
0
7,479
12,699
0
88,867
L
Cerberus
LOB Zetsu
Cerberus
975
68
0
1,643
5,411
1,844
0
1,581
3,644
6,019
0
L
19,886
1,766
0
9,860
19,868
10,451
1,581
4,788
14,790
73,459
0
L
6,445
1,766
0
4,063
17,626
6,375
0
2,136
15,352
0
46,827
W
Danzaburou
demonslayer2564
Danzaburou
11,503
6,257
0
1,828
11,683
3,497
4,770
1,663
9,975
0
53,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,904
Gold Earned
52,077
433
Minions Killed
445
0
Camps Cleared
0
1,439,333
Distance Traveled
1,713,737
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,910
469
98
5
0
281,760
0
L
Sun Wukong
9,601
505
95
5
0
355,449
2
W
Gilgamesh
10,183
536
83
4
0
353,849
0
W
Nu Wa
9,191
484
69
4
0
313,022
0
W
Chang'e
10,328
544
82
4
0
319,347
5
W
Da Ji
11,593
610
125
7
0
355,617
0
L
Cerberus
6,202
326
14
1
0
100,098
0
L
Hades
11,462
603
133
7
0
320,124
0
L
Fenrir
8,729
459
93
5
0
381,902
1
W
Danzaburou
10,782
567
86
5
0
371,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role