Player Matchup

Neith
Neith
Johnny93X7
Neith
Level 18
God Stats
12W - 7L
1,657 SR
Queue Stats
24W - 23L
1,461 Elo+
Solo
Mercury
Mercury
MikaL0v3
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 80L
1,511 Elo+
Solo
Chang'e
Chang'e
iiLuckyVato
Chang'e
Level 27
God Stats
1W - 3L
1,301 SR
Queue Stats
62W - 52L
1,509 Elo+
Solo
Sylvanus
Sylvanus
playcuatroyhs
Sylvanus
Level 18
God Stats
1W - 2L
1,306 SR
Queue Stats
13W - 15L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
žïąē
Sun Wukong
Level 10
God Stats
0W - 2L
1,258 SR
Queue Stats
3W - 5L
1,416 Elo+
Solo
Team Averages
Level 20
1,404 SR
1,467 Elo+

VS

Team Averages
Level 37
1,491 SR
1,490 Elo+
Chronos
Chronos
 
Chronos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
EaterOfAses
Susano
Level 15
God Stats
3W - 1L
1,350 SR
Queue Stats
27W - 30L
1,430 Elo+
Solo
Athena
Athena
Ghostofminot
Athena
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,526 Elo+
Party 1
Jormungandr
Jormungandr
GokuRoseSupreme
Jormungandr
Level 6
God Stats
1W - 1L
1,610 SR
Queue Stats
2W - 1L
1,468 Elo+
Solo
Anhur
Anhur
StellularElm51
Anhur
Level 129
God Stats
7W - 9L
1,494 SR
Queue Stats
127W - 130L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
3 / 5 / 3
13,648
455
13,678
25,427
14,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
MikaL0v3
Mercury
20
7 / 3 / 3
14,304
477
9,961
20,084
8,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
iiLuckyVato
Chang'e
19
6 / 6 / 3
14,002
467
16,952
20,799
6,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
playcuatroyhs
Sylvanus
17
0 / 5 / 6
11,359
379
7,619
27,296
34,027
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
žïąē
Sun Wukong
20
0 / 4 / 3
13,115
437
2,316
23,980
17,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
5
0 / 0 / 0
8,365
279
1,061
958
306
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Susano
20
12 / 6 / 6
17,176
573
33,367
24,733
10,752
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
20
7 / 3 / 9
15,285
510
25,836
26,516
19,984
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jormungandr
GokuRoseSupreme
Jormungandr
4
0 / 1 / 0
8,111
270
295
743
227
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
4 / 9 / 4
15,138
505
14,133
27,200
10,456
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
16
Kills
23
23
Deaths
19
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
0
0
0
W
Susano
12
6
6
2.5
W
Athena
7
3
9
3.83
W
Jormungandr
GokuRoseSupreme
Jormungandr
0
1
0
0
L
Neith
3
5
3
0.9
L
Mercury
MikaL0v3
Mercury
7
3
3
2.83
W
4
9
4
0.67
L
Chang'e
iiLuckyVato
Chang'e
6
6
3
1.25
L
Sylvanus
playcuatroyhs
Sylvanus
0
5
6
0.6
L
Sun Wukong
žïąē
Sun Wukong
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,526
Damage
74,692
117,586
Taken
80,150
80,524
Mitigated
41,725
42,758
Healing
17,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
1,061
369
74
593
958
306
0
163
795
8,056
0
W
Susano
33,367
9,302
0
4,385
24,733
10,752
3,353
9,722
15,011
0
127,235
W
Athena
25,836
5,108
0
4,497
26,516
19,984
870
7,826
18,690
99,917
0
W
Jormungandr
GokuRoseSupreme
Jormungandr
295
198
0
6
743
227
0
433
310
895
0
L
Neith
13,678
5,770
1,020
7,233
25,427
14,476
1,385
6,113
18,882
0
96,241
L
Mercury
MikaL0v3
Mercury
9,961
3,658
0
6,824
20,084
8,270
0
3,689
16,203
0
106,088
W
14,133
8,219
0
8,108
27,200
10,456
4,936
7,795
19,405
0
140,126
L
Chang'e
iiLuckyVato
Chang'e
16,952
1,316
1,002
6,860
20,799
6,161
1,206
3,813
16,808
82,792
0
L
Sylvanus
playcuatroyhs
Sylvanus
7,619
603
3,371
8,101
27,296
34,027
64
9,114
17,370
33,120
0
L
Sun Wukong
žïąē
Sun Wukong
2,316
203
0
8,347
23,980
17,590
1,670
3,321
20,411
19,313
70,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,428
Gold Earned
64,075
627
Minions Killed
578
0
Camps Cleared
0
2,332,862
Distance Traveled
1,760,653
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,365
279
11
0
0
49,732
0
W
Susano
17,176
573
198
7
0
573,610
1
W
Athena
15,285
510
163
5
0
621,769
0
W
Jormungandr
8,111
270
1
0
0
46,408
0
L
Neith
13,648
455
147
5
0
461,802
0
L
Mercury
14,304
477
170
6
0
516,398
0
W
Anhur
15,138
505
205
7
0
469,134
9
L
Chang'e
14,002
467
133
4
0
407,210
2
L
Sylvanus
11,359
379
28
1
0
474,379
13
L
Sun Wukong
13,115
437
149
5
0
473,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role