Player Matchup

Danzaburou
Danzaburou
SilenceXV
Danzaburou
Level 61
God Stats
8W - 6L
1,628 SR
Queue Stats
156W - 188L
1,438 Elo+
Party 2
Sun Wukong
Sun Wukong
Sumoloo
Sun Wukong
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
43W - 50L
1,450 Elo+
Party 2
Eset
Eset
Tuskuba
Eset
Level 18
God Stats
2W - 4L
1,317 SR
Queue Stats
76W - 99L
1,469 Elo+
Party 2
Thanatos
Thanatos
camdenrex
Thanatos
Level 29
God Stats
16W - 7L
1,546 SR
Queue Stats
71W - 73L
1,395 Elo+
Party 2
Ymir
Ymir
deadMasonalive
Ymir
Level 24
God Stats
8W - 10L
1,405 SR
Queue Stats
9W - 12L
1,564 Elo+
Party 2
Team Averages
Level 32
1,479 SR
1,463 Elo+

VS

Team Averages
Level 37
1,464 SR
1,387 Elo+
Hera
Hera
BakuBro07
Hera
Level 8
God Stats
1W - 2L
1,513 SR
Queue Stats
9W - 6L
1,324 Elo+
Party 1
Geb
Geb
Kill Fuzzy1310
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 134L
1,453 Elo+
Party 3
Achilles
Achilles
StandbyIowa664
Achilles
Level 23
God Stats
5W - 7L
1,433 SR
Queue Stats
58W - 97L
1,324 Elo+
Party 3
Nemesis
Nemesis
scar065
Nemesis
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
211W - 187L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
vyzionmxr
Danzaburou
Level 17
God Stats
7W - 9L
1,372 SR
Queue Stats
8W - 13L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SilenceXV
Danzaburou
16
13 / 2 / 14
11,235
591
20,585
17,459
6,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
Sumoloo
Sun Wukong
13
5 / 3 / 7
8,897
468
8,561
14,650
11,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Eset
Tuskuba
Eset
16
8 / 2 / 14
10,752
566
10,694
12,720
7,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
camdenrex
Thanatos
16
7 / 2 / 7
10,159
535
6,306
11,637
5,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 1 / 17
9,301
490
6,627
17,217
15,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
2 / 9 / 1
8,177
430
16,904
13,841
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 11 / 0
5,837
307
3,681
19,301
8,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
10
1 / 12 / 2
6,774
357
10,560
17,209
7,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
scar065
Nemesis
14
5 / 2 / 3
8,954
471
8,424
12,733
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
vyzionmxr
Danzaburou
4
0 / 4 / 0
5,424
285
1,753
3,994
519
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
14
37
Kills
8
10
Deaths
38
59
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
2
9
1
0.28
L
0
11
0
0
W
Danzaburou
SilenceXV
Danzaburou
13
2
14
10
L
Achilles
1
12
2
0.17
W
Sun Wukong
Sumoloo
Sun Wukong
5
3
7
2.83
W
Eset
Tuskuba
Eset
8
2
14
7.5
W
Thanatos
camdenrex
Thanatos
7
2
7
5.25
W
4
1
17
12.5
L
Nemesis
scar065
Nemesis
5
2
3
3.25
L
Danzaburou
vyzionmxr
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,773
Damage
41,322
73,683
Taken
67,078
46,258
Mitigated
22,189
29,164
Healing
5,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
16,904
3,173
75
963
13,841
2,816
0
3,559
9,761
49,038
0
L
3,681
505
0
1,012
19,301
8,432
0
5,690
13,180
14,024
0
W
Danzaburou
SilenceXV
Danzaburou
20,585
10,915
0
10,088
17,459
6,569
9,959
4,151
12,963
0
80,685
L
Achilles
10,560
2,347
0
181
17,209
7,307
0
4,843
11,716
0
29,347
W
Sun Wukong
Sumoloo
Sun Wukong
8,561
1,391
0
1,778
14,650
11,095
509
3,954
10,355
5,102
28,896
W
Eset
Tuskuba
Eset
10,694
675
659
4,752
12,720
7,602
700
5,277
6,960
63,689
0
W
Thanatos
camdenrex
Thanatos
6,306
1,589
0
9,887
11,637
5,241
2,045
1,115
10,437
0
69,904
W
6,627
767
0
2,000
17,217
15,751
923
4,416
12,383
28,939
0
L
Nemesis
scar065
Nemesis
8,424
2,184
0
2,954
12,733
3,115
0
3,376
8,988
0
34,853
L
Danzaburou
vyzionmxr
Danzaburou
1,753
657
0
356
3,994
519
0
241
3,753
0
7,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,344
Gold Earned
35,166
427
Minions Killed
228
0
Camps Cleared
0
1,773,828
Distance Traveled
1,247,311
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,177
430
82
4
0
308,572
1
L
Geb
5,837
307
20
1
0
242,373
0
W
Danzaburou
11,235
591
134
7
0
312,285
2
L
Achilles
6,774
357
47
2
0
309,653
0
W
Sun Wukong
8,897
468
55
3
0
375,346
2
W
Eset
10,752
566
95
5
0
357,857
2
W
Thanatos
10,159
535
115
6
0
403,567
0
W
Ymir
9,301
490
28
1
0
324,773
0
L
Nemesis
8,954
471
66
3
0
307,588
2
L
Danzaburou
5,424
285
13
1
0
79,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role