Player Matchup

Jormungandr
Jormungandr
Lllanes
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,363 Elo+
Solo
Achilles
Achilles
Real-Gamer198
Achilles
Level 13
God Stats
3W - 5L
1,300 SR
Queue Stats
26W - 36L
1,288 Elo+
Party 2
Loki
Loki
UltimateGamer904
Loki
Level 15
God Stats
2W - 4L
1,279 SR
Queue Stats
76W - 91L
1,272 Elo+
Party 2
Cupid
Cupid
reygarth
Cupid
Level 17
God Stats
3W - 2L
1,535 SR
Queue Stats
11W - 19L
1,225 Elo+
Solo
Agni
Agni
skepticalwolf
Agni
Level 65
God Stats
4W - 4L
1,434 SR
Queue Stats
90W - 103L
1,303 Elo+
Party 2
Team Averages
Level 26
1,410 SR
1,290 Elo+

VS

Team Averages
Level 22
1,556 SR
1,295 Elo+
Charybdis
Charybdis
GhostIyBoy
Charybdis
Level 17
God Stats
1W - 5L
1,434 SR
Queue Stats
19W - 26L
1,326 Elo+
Solo
Artio
Artio
NoobProGaming21
Artio
Level 29
God Stats
2W - 2L
1,617 SR
Queue Stats
90W - 73L
1,389 Elo+
Solo
Bakasura
Bakasura
TGDearThrower18
Bakasura
Level 25
God Stats
1W - 1L
1,727 SR
Queue Stats
7W - 11L
1,350 Elo+
Solo
Athena
Athena
YABOIPIT-316
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,249 Elo+
Party 1
Olorun
Olorun
xAFN___
Olorun
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 20L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lllanes
Jormungandr
16
7 / 2 / 8
11,277
513
11,920
22,771
24,467
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Real-Gamer198
Achilles
17
2 / 0 / 7
11,052
502
9,466
14,278
14,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 2 / 5
11,220
510
4,605
11,964
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
reygarth
Cupid
16
3 / 3 / 4
10,631
483
7,830
9,300
3,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 2 / 3
13,301
605
19,632
12,243
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GhostIyBoy
Charybdis
14
3 / 9 / 1
9,283
422
10,509
22,547
7,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

3
0 / 1 / 0
6,167
280
363
2,560
1,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
5
0 / 3 / 1
6,501
296
288
3,622
870
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
15
2 / 9 / 3
9,312
423
7,722
23,281
9,458
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
xAFN___
Olorun
15
1 / 7 / 3
9,653
439
10,078
19,178
8,848
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
28
Kills
6
9
Deaths
29
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
GhostIyBoy
Charybdis
3
9
1
0.39
W
Jormungandr
Lllanes
Jormungandr
7
2
8
5.5
L
0
1
0
0
W
Achilles
Real-Gamer198
Achilles
2
0
7
5.5
L
Bakasura
0
3
1
0.17
W
5
2
5
3.75
L
Athena
2
9
3
0.39
W
Cupid
reygarth
Cupid
3
3
4
1.67
W
11
2
3
6.25
L
Olorun
xAFN___
Olorun
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,453
Damage
28,960
70,556
Taken
71,188
52,228
Mitigated
27,898
15,518
Healing
10,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
GhostIyBoy
Charybdis
10,509
5,409
0
2,630
22,547
7,600
495
10,725
11,720
0
55,337
W
Jormungandr
Lllanes
Jormungandr
11,920
2,482
599
4,526
22,771
24,467
893
3,507
19,264
53,554
0
L
363
90
0
387
2,560
1,122
0
1,319
1,241
5,214
0
W
Achilles
Real-Gamer198
Achilles
9,466
1,406
0
2,581
14,278
14,293
1,047
7,454
6,824
0
56,728
L
Bakasura
288
132
0
105
3,622
870
0
1,964
1,658
0
4,461
W
4,605
1,837
0
2,411
11,964
4,839
2,184
3,444
8,520
0
51,761
L
Athena
7,722
1,726
0
0
23,281
9,458
35
11,684
11,229
36,481
0
W
Cupid
reygarth
Cupid
7,830
4,022
280
2,447
9,300
3,657
6,679
1,847
7,453
0
51,334
W
19,632
943
0
2,674
12,243
4,972
1,421
1,911
10,212
127,898
0
L
Olorun
xAFN___
Olorun
10,078
5,697
333
7,171
19,178
8,848
741
5,860
12,790
58,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,481
Gold Earned
40,916
540
Minions Killed
265
0
Camps Cleared
0
2,054,895
Distance Traveled
1,136,893
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,283
422
83
4
0
312,943
0
W
Jormungandr
11,277
513
74
3
0
430,300
0
L
Artio
6,167
280
12
1
0
76,728
0
W
Achilles
11,052
502
91
4
0
428,262
0
L
Bakasura
6,501
296
14
1
0
54,330
0
W
Loki
11,220
510
94
4
0
441,875
2
L
Athena
9,312
423
64
3
0
354,000
0
W
Cupid
10,631
483
110
5
0
341,690
0
W
Agni
13,301
605
171
8
0
412,768
8
L
Olorun
9,653
439
92
4
0
338,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role