Player Matchup

Tiamat
Tiamat
DemonixJoe
Tiamat
Level 29
God Stats
0W - 2L
1,151 SR
Queue Stats
47W - 38L
1,556 Elo+
Party 1
Zeus
Zeus
Morgxna
Zeus
Level 31
God Stats
0W - 2L
1,258 SR
Queue Stats
84W - 54L
1,598 Elo+
Party 3
Athena
Athena
Posslordv3
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,511 Elo+
Party 3
Odin
Odin
RealFerret7911
Odin
Level 20
God Stats
15W - 11L
1,479 SR
Queue Stats
31W - 31L
1,427 Elo+
Solo
Hachiman
Hachiman
WiZe20
Hachiman
Level 6
God Stats
1W - 1L
1,724 SR
Queue Stats
1W - 3L
1,327 Elo+
Party 1
Team Averages
Level 22
1,422 SR
1,484 Elo+

VS

Team Averages
Level 23
1,437 SR
1,448 Elo+
Loki
Loki
BeerdedG0AT
Loki
Level 35
God Stats
9W - 9L
1,580 SR
Queue Stats
97W - 63L
1,617 Elo+
Party 2
Hel
Hel
MiguelSkyrim
Hel
Level 23
God Stats
1W - 6L
1,482 SR
Queue Stats
7W - 13L
1,376 Elo+
Solo
Guan Yu
Guan Yu
TurtleInvader
Guan Yu
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 31L
1,433 Elo+
Solo
Ullr
Ullr
kamaro50
Ullr
Level 28
God Stats
39W - 37L
1,324 SR
Queue Stats
180W - 142L
1,640 Elo+
Party 2
Ymir
Ymir
thatoneguii
Ymir
Level 4
God Stats
6W - 6L
1,299 SR
Queue Stats
15W - 19L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DemonixJoe
Tiamat
10
2 / 9 / 0
6,217
444
3,863
10,424
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
Morgxna
Zeus
14
4 / 6 / 0
8,142
582
5,662
11,437
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Posslordv3
Athena
7
0 / 6 / 0
5,515
394
2,233
11,763
4,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 7 / 0
5,330
381
2,019
11,209
3,416
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
WiZe20
Hachiman
9
0 / 5 / 0
5,514
394
2,028
6,252
1,295
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 0 / 3
9,677
691
13,739
7,672
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
6 / 4 / 2
8,081
577
4,405
7,179
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
14
6 / 3 / 4
9,047
646
11,108
9,978
10,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
11
2 / 0 / 10
7,226
516
6,341
5,206
1,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
3 / 0 / 5
7,381
527
2,086
4,655
2,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
6
Kills
32
33
Deaths
7
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
15
0
3
16.5
L
Tiamat
DemonixJoe
Tiamat
2
9
0
0.22
W
6
4
2
1.75
L
Zeus
Morgxna
Zeus
4
6
0
0.67
L
Athena
Posslordv3
Athena
0
6
0
0
L
0
7
0
0
W
Guan Yu
6
3
4
2.67
L
Hachiman
WiZe20
Hachiman
0
5
0
0
W
Ullr
2
0
10
7
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,805
Damage
37,679
51,085
Taken
34,690
16,368
Mitigated
19,169
9,898
Healing
15,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,739
3,426
0
4,714
7,672
2,829
0
2,431
5,147
0
68,029
L
Tiamat
DemonixJoe
Tiamat
3,863
337
0
1,918
10,424
4,413
509
2,973
7,100
23,698
0
W
4,405
452
1,451
2,871
7,179
2,411
2,425
3,055
3,762
30,491
0
L
Zeus
Morgxna
Zeus
5,662
1,512
0
4,658
11,437
2,657
585
255
11,037
46,707
0
L
Athena
Posslordv3
Athena
2,233
727
709
1,194
11,763
4,587
0
1,856
9,733
13,116
0
L
2,019
563
0
875
11,209
3,416
370
237
10,577
0
16,472
W
Guan Yu
11,108
2,519
279
3,342
9,978
10,032
330
3,963
6,015
0
42,045
L
Hachiman
WiZe20
Hachiman
2,028
1,537
0
544
6,252
1,295
0
713
5,499
0
20,870
W
Ullr
6,341
3,205
0
863
5,206
1,492
1,569
1,314
3,847
0
37,355
W
2,086
330
438
1,709
4,655
2,405
378
738
3,908
12,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,718
Gold Earned
41,412
246
Minions Killed
343
0
Camps Cleared
0
1,157,298
Distance Traveled
1,349,801
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,677
691
114
8
0
341,646
4
L
Tiamat
6,217
444
45
3
0
227,864
0
W
Hel
8,081
577
64
5
0
237,596
4
L
Zeus
8,142
582
106
8
0
208,851
2
L
Athena
5,515
394
17
1
0
231,343
1
L
Odin
5,330
381
32
2
0
261,816
0
W
Guan Yu
9,047
646
86
6
0
244,638
0
L
Hachiman
5,514
394
46
3
0
227,424
0
W
Ullr
7,226
516
61
4
0
260,724
2
W
Ymir
7,381
527
18
1
0
265,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role