Player Matchup

Bellona
Bellona
 
Bellona
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
GUIDisTincT
Mercury
Level 26
God Stats
0W - 2L
1,263 SR
Queue Stats
9W - 11L
1,564 Elo+
Solo
Sol
Sol
MaryShazamJr
Sol
Level 26
God Stats
8W - 6L
1,439 SR
Queue Stats
103W - 100L
1,509 Elo+
Solo
Yemoja
Yemoja
SauccyCereal
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,614 Elo+
Solo
Zhong Kui
Zhong Kui
SmearyBarbecue
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,613 Elo+
Solo
Team Averages
Level 19
1,440 SR
1,560 Elo+

VS

Team Averages
Level 26
1,618 SR
1,559 Elo+
Tiamat
Tiamat
FiReZBurnZ
Tiamat
Level 29
God Stats
42W - 16L
1,736 SR
Queue Stats
70W - 34L
1,885 Elo+
Solo
Geb
Geb
KasuuGamer
Geb
Level 27
God Stats
23W - 14L
1,574 SR
Queue Stats
103W - 91L
1,482 Elo+
Party 1
Anubis
Anubis
Phantomrain44
Anubis
Level 32
God Stats
3W - 2L
1,517 SR
Queue Stats
203W - 193L
1,470 Elo+
Party 1
Neith
Neith
TheTarrasque
Neith
Level 26
God Stats
8W - 7L
1,562 SR
Queue Stats
13W - 15L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
VSanta
Gilgamesh
Level 14
God Stats
23W - 8L
1,700 SR
Queue Stats
60W - 55L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 1 / 1
5,463
1,093
4,155
6,616
3,803
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
GUIDisTincT
Mercury
11
1 / 4 / 3
5,829
1,166
4,789
5,869
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 0 / 3
6,132
1,226
6,737
5,716
1,808
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
10
0 / 0 / 0
4,880
976
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
SmearyBarbecue
Zhong Kui
11
2 / 5 / 1
5,944
1,189
6,342
7,751
7,663
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

318

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FiReZBurnZ
Tiamat
12
3 / 0 / 5
6,616
1,323
7,857
4,309
3,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 2 / 9
6,567
1,313
3,948
8,776
5,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 6
5,880
1,176
4,432
3,598
1,761
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 4
6,843
1,369
4,007
3,272
1,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
VSanta
Gilgamesh
12
2 / 0 / 6
6,596
1,319
3,208
5,028
2,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
4
Kills
10
10
Deaths
4
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
1
0.5
W
Tiamat
FiReZBurnZ
Tiamat
3
0
5
5.5
L
Mercury
GUIDisTincT
Mercury
1
4
3
0.63
W
1
2
9
2.75
L
1
0
3
2.5
W
1
2
6
2
L
Yemoja
0
0
0
0
L
Zhong Kui
SmearyBarbecue
Zhong Kui
2
5
1
0.5
W
3
0
4
5
W
Gilgamesh
VSanta
Gilgamesh
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,023
Damage
23,452
25,952
Taken
24,983
15,180
Mitigated
15,057
3,021
Healing
6,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,155
488
0
595
6,616
3,803
0
3,958
2,652
0
12,114
W
Tiamat
FiReZBurnZ
Tiamat
7,857
714
0
548
4,309
3,896
0
2,929
1,380
21,472
0
L
Mercury
GUIDisTincT
Mercury
4,789
1,264
0
650
5,869
1,906
0
2,745
3,102
0
8,246
W
3,948
379
1,235
1,182
8,776
5,421
0
4,680
4,096
9,452
0
L
6,737
2,199
0
1,121
5,716
1,808
0
4,558
1,084
21,476
0
W
4,432
178
0
30
3,598
1,761
0
1,660
1,938
8,926
0
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
SmearyBarbecue
Zhong Kui
6,342
881
0
655
7,751
7,663
0
5,785
1,818
17,136
0
W
4,007
2,358
0
1,365
3,272
1,300
0
928
2,344
0
19,540
W
Gilgamesh
VSanta
Gilgamesh
3,208
323
1,111
712
5,028
2,679
0
2,882
2,146
2,994
6,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,248
Gold Earned
32,502
84
Minions Killed
114
3
Camps Cleared
9
416,132
Distance Traveled
526,716
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,463
1,093
25
5
1
112,418
0
W
Tiamat
6,616
1,323
45
9
3
112,440
2
L
Mercury
5,829
1,166
9
2
1
104,926
0
W
Geb
6,567
1,313
4
1
0
110,249
0
L
Sol
6,132
1,226
25
5
1
108,519
1
W
Anubis
5,880
1,176
12
2
0
92,738
0
L
Yemoja
4,880
976
0
0
0
0
0
L
Zhong Kui
5,944
1,189
25
5
0
90,269
0
W
Neith
6,843
1,369
40
8
6
95,451
0
W
Gilgamesh
6,596
1,319
13
3
0
115,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role