Player Matchup

Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
EliteAsian21
Tyr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,445 Elo+
Party 1
Thor
Thor
Gotrax99
Thor
Level 65
God Stats
580W - 624L
1,539 SR
Queue Stats
589W - 643L
1,524 Elo+
Solo
Charybdis
Charybdis
TsunamiiCat
Charybdis
Level 12
God Stats
2W - 8L
1,261 SR
Queue Stats
7W - 18L
1,327 Elo+
Party 1
Team Averages
Level 87
1,460 SR
1,459 Elo+

VS

Team Averages
Level 71
1,680 SR
1,744 Elo+
Bakasura
Bakasura
 
Bakasura
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
DWORST1
Cabrakan
Level 62
God Stats
1W - 0L
1,788 SR
Queue Stats
9W - 2L
2,029 Elo+
Party 2
Thoth
Thoth
IamAoKuang
Thoth
Level 26
God Stats
6W - 1L
1,804 SR
Queue Stats
73W - 14L
1,856 Elo+
Party 2
Cernunnos
Cernunnos
Korvisio
Cernunnos
Level 149
God Stats
5W - 2L
1,755 SR
Queue Stats
423W - 111L
1,922 Elo+
Party 2
Danzaburou
Danzaburou
SlothasawrusRex
Danzaburou
Level 69
God Stats
3W - 6L
1,554 SR
Queue Stats
149W - 156L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 4 / 6
8,447
939
2,923
5,210
1,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
 
Baron Samedi
14
1 / 12 / 6
8,280
920
6,526
19,367
5,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 6 / 5
8,919
991
4,265
20,562
10,258
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
14
0 / 14 / 4
7,484
832
3,154
17,822
3,244
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
TsunamiiCat
Charybdis
14
3 / 8 / 5
8,734
970
4,406
18,166
3,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
9 / 6 / 17
10,428
1,159
12,568
10,904
5,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
DWORST1
Cabrakan
17
7 / 3 / 26
9,998
1,111
9,620
9,442
12,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
18
12 / 0 / 26
11,496
1,277
24,255
1,057
416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Korvisio
Cernunnos
18
15 / 0 / 22
12,961
1,440
26,318
5,499
2,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
SlothasawrusRex
Danzaburou
16
1 / 0 / 24
9,160
1,018
4,751
727
301
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
159
9
Kills
44
44
Deaths
9
26
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
4
6
1.25
L
Baron Samedi
 
Baron Samedi
1
12
6
0.33
W
Bakasura
 
Bakasura
9
6
17
2.92
W
Cabrakan
DWORST1
Cabrakan
7
3
26
6.67
L
3
6
5
0.92
L
Thor
0
14
4
0.14
W
Thoth
12
0
26
25
W
Cernunnos
Korvisio
Cernunnos
15
0
22
26
W
Danzaburou
SlothasawrusRex
Danzaburou
1
0
24
13
L
Charybdis
TsunamiiCat
Charybdis
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,274
Damage
77,512
81,127
Taken
27,629
24,092
Mitigated
21,008
4,159
Healing
4,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,923
205
0
124
5,210
1,904
0
1,605
3,605
15,919
0
L
Baron Samedi
 
Baron Samedi
6,526
724
1,026
960
19,367
5,480
0
7,579
11,367
22,295
0
W
Bakasura
 
Bakasura
12,568
7,847
0
628
10,904
5,020
0
2,412
7,050
0
18,474
W
Cabrakan
DWORST1
Cabrakan
9,620
1,631
0
498
9,442
12,882
0
4,337
5,105
17,499
0
L
4,265
461
0
1,807
20,562
10,258
0
8,408
11,579
0
13,234
L
Thor
3,154
431
0
0
17,822
3,244
0
7,766
9,113
0
6,813
W
Thoth
24,255
929
0
395
1,057
416
0
330
727
52,712
0
W
Cernunnos
Korvisio
Cernunnos
26,318
18,262
0
1,964
5,499
2,389
0
1,708
3,791
0
45,279
W
Danzaburou
SlothasawrusRex
Danzaburou
4,751
1,614
245
390
727
301
0
662
65
0
18,699
L
Charybdis
TsunamiiCat
Charybdis
4,406
3,204
0
242
18,166
3,206
0
8,517
9,084
0
11,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,864
Gold Earned
54,043
114
Minions Killed
196
2
Camps Cleared
10
614,000
Distance Traveled
796,775
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,447
939
31
3
0
76,078
0
L
Baron Samedi
8,280
920
23
3
1
125,858
0
W
Bakasura
10,428
1,159
19
2
3
127,516
2
W
Cabrakan
9,998
1,111
12
1
2
148,599
0
L
Tyr
8,919
991
29
3
1
171,451
0
L
Thor
7,484
832
8
1
0
105,708
0
W
Thoth
11,496
1,277
71
8
0
172,842
0
W
Cernunnos
12,961
1,440
53
6
5
182,299
0
W
Danzaburou
9,160
1,018
41
5
0
165,519
0
L
Charybdis
8,734
970
23
3
0
134,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role