Player Matchup

Jing Wei
Jing Wei
Angelink8240
Jing Wei
Level 14
God Stats
0W - 2L
1,234 SR
Queue Stats
10W - 25L
1,163 Elo+
Party 2
Ymir
Ymir
Faze_Oswaldo33
Ymir
Level 17
God Stats
0W - 2L
1,155 SR
Queue Stats
16W - 35L
1,203 Elo+
Party 2
Ra
Ra
Mr_Voltorb04
Ra
Level 29
God Stats
1W - 5L
1,387 SR
Queue Stats
56W - 67L
1,290 Elo+
Solo
Ullr
Ullr
ckimball27
Ullr
Level 6
God Stats
0W - 5L
1,228 SR
Queue Stats
4W - 7L
948 Elo+
Solo
Neith
Neith
rosalinda079954
Neith
Level 22
God Stats
3W - 3L
1,539 SR
Queue Stats
23W - 37L
1,190 Elo+
Solo
Team Averages
Level 18
1,309 SR
1,159 Elo+

VS

Team Averages
Level 20
1,325 SR
1,211 Elo+
Sun Wukong
Sun Wukong
AGenius4369
Sun Wukong
Level 26
God Stats
3W - 5L
1,425 SR
Queue Stats
11W - 16L
1,189 Elo+
Solo
Freya
Freya
BettyWhite2
Freya
Level 18
God Stats
17W - 32L
1,368 SR
Queue Stats
86W - 136L
1,194 Elo+
Solo
Fenrir
Fenrir
JDani7816
Fenrir
Level 7
God Stats
2W - 5L
1,422 SR
Queue Stats
4W - 9L
1,160 Elo+
Solo
Olorun
Olorun
PredadorXYZ-YT
Olorun
Level 20
God Stats
4W - 7L
1,278 SR
Queue Stats
31W - 46L
1,283 Elo+
Party 1
King Arthur
King Arthur
ze007mito
King Arthur
Level 27
God Stats
4W - 16L
1,135 SR
Queue Stats
39W - 72L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Angelink8240
Jing Wei
10
1 / 16 / 3
7,083
373
7,747
16,503
5,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 3 / 3
6,701
353
3,721
10,631
4,191
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
5 / 4 / 2
9,488
499
13,841
13,682
4,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 8 / 0
7,342
386
2,319
13,413
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 3
7,310
385
4,489
7,849
3,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AGenius4369
Sun Wukong
14
8 / 0 / 4
9,973
525
13,128
12,247
9,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
2 / 1 / 1
9,799
516
1,123
12,032
4,375
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
JDani7816
Fenrir
16
10 / 3 / 5
10,451
550
10,125
12,956
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 4 / 7
8,769
462
7,093
10,881
3,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
ze007mito
King Arthur
13
5 / 1 / 9
8,416
443
7,186
13,327
4,584
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
8
Kills
29
34
Deaths
9
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AGenius4369
Sun Wukong
8
0
4
10
L
Jing Wei
Angelink8240
Jing Wei
1
16
3
0.16
W
2
1
1
2.5
L
0
3
3
0.5
W
Fenrir
JDani7816
Fenrir
10
3
5
4.17
L
5
4
2
1.5
W
4
4
7
1.88
L
2
8
0
0.25
L
0
3
3
0.5
W
King Arthur
ze007mito
King Arthur
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,117
Damage
38,655
62,078
Taken
61,443
21,245
Mitigated
26,179
10,790
Healing
18,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AGenius4369
Sun Wukong
13,128
2,255
0
2,814
12,247
9,036
0
2,790
9,211
9,502
48,053
L
Jing Wei
Angelink8240
Jing Wei
7,747
6,146
0
1,316
16,503
5,034
1,196
2,720
13,447
0
28,132
W
1,123
106
0
8,127
12,032
4,375
2,050
283
11,749
74,665
0
L
3,721
526
0
0
10,631
4,191
352
2,649
7,688
17,548
0
W
Fenrir
JDani7816
Fenrir
10,125
2,926
0
3,517
12,956
4,289
287
3,815
8,963
0
54,827
L
13,841
853
587
3,779
13,682
4,685
1,210
2,265
11,261
60,153
0
W
7,093
2,948
613
3,279
10,881
3,895
675
4,487
5,926
31,795
2,938
L
2,319
605
0
2,379
13,413
4,091
264
887
12,376
0
32,934
L
4,489
893
0
2,729
7,849
3,244
771
900
6,910
0
31,857
W
King Arthur
ze007mito
King Arthur
7,186
1,064
0
140
13,327
4,584
217
5,066
7,787
0
24,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,924
Gold Earned
47,408
289
Minions Killed
406
0
Camps Cleared
0
1,695,069
Distance Traveled
1,790,900
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,973
525
95
5
0
342,047
0
L
Jing Wei
7,083
373
48
3
0
342,134
2
W
Freya
9,799
516
114
6
0
341,956
3
L
Ymir
6,701
353
39
2
0
325,434
0
W
Fenrir
10,451
550
103
5
0
357,094
2
L
Ra
9,488
499
104
5
0
374,187
0
W
Olorun
8,769
462
59
3
0
352,868
0
L
Ullr
7,342
386
52
3
0
342,187
0
L
Neith
7,310
385
46
2
0
311,127
1
W
King Arthur
8,416
443
35
2
0
396,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role