Player Matchup

Chang'e
Chang'e
EduEz506
Chang'e
Level 149
God Stats
6W - 4L
1,560 SR
Queue Stats
829W - 739L
1,517 Elo+
Party 1
Khepri
Khepri
LUXURY_11299
Khepri
Level 87
God Stats
39W - 19L
1,618 SR
Queue Stats
175W - 163L
1,523 Elo+
Party 1
Neith
Neith
RaccooN_PK1
Neith
Level 126
God Stats
7W - 11L
1,257 SR
Queue Stats
619W - 539L
1,531 Elo+
Party 1
Sun Wukong
Sun Wukong
ShioSardothien
Sun Wukong
Level 121
God Stats
2W - 3L
1,513 SR
Queue Stats
354W - 316L
1,595 Elo+
Party 1
Ao Kuang
Ao Kuang
keyjose
Ao Kuang
Level 110
God Stats
2W - 3L
1,575 SR
Queue Stats
182W - 182L
1,576 Elo+
Party 1
Team Averages
Level 119
1,505 SR
1,548 Elo+

VS

Team Averages
Level 109
1,570 SR
1,536 Elo+
Nemesis
Nemesis
 
Nemesis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Nannoc32
Mulan
Level 155
God Stats
5W - 5L
1,563 SR
Queue Stats
880W - 844L
1,462 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ruskyyx
Morgan Le Fay
Level 88
God Stats
20W - 11L
1,638 SR
Queue Stats
130W - 107L
1,560 Elo+
Solo
Chiron
Chiron
TheCrankyTroll
Chiron
Level 89
God Stats
30W - 21L
1,507 SR
Queue Stats
162W - 142L
1,541 Elo+
Party 2
Terra
Terra
silverNITEHAWK2
Terra
Level 127
God Stats
127W - 102L
1,643 SR
Queue Stats
396W - 362L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EduEz506
Chang'e
14
1 / 2 / 2
7,637
546
4,761
10,906
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
9
0 / 0 / 2
6,306
450
1,040
3,366
1,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 3 / 2
7,892
564
6,846
9,466
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
ShioSardothien
Sun Wukong
14
6 / 3 / 1
9,061
647
10,464
13,483
7,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
keyjose
Ao Kuang
11
1 / 4 / 2
6,667
476
3,898
10,527
3,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
6 / 1 / 4
8,301
593
6,039
8,504
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mulan
Nannoc32
Mulan
14
1 / 3 / 2
8,234
588
6,257
8,449
6,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Ruskyyx
Morgan Le Fay
12
2 / 3 / 3
7,232
517
10,037
7,936
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 3 / 1
6,917
494
3,978
9,317
2,717
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 1 / 4
7,812
558
3,746
10,763
7,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
11
Kills
12
12
Deaths
11
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
1
4
8
L
Chang'e
EduEz506
Chang'e
1
2
2
1
L
Khepri
0
0
2
1
W
Mulan
Nannoc32
Mulan
1
3
2
0.67
L
3
3
2
1.33
W
Morgan Le Fay
Ruskyyx
Morgan Le Fay
2
3
3
1.17
L
Sun Wukong
ShioSardothien
Sun Wukong
6
3
1
2.17
W
0
3
1
0.17
L
Ao Kuang
keyjose
Ao Kuang
1
4
2
0.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,009
Damage
30,057
47,748
Taken
44,969
19,738
Mitigated
22,900
21,575
Healing
18,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,039
1,794
0
4,412
8,504
3,068
128
584
7,762
0
48,115
L
Chang'e
EduEz506
Chang'e
4,761
361
341
5,676
10,906
3,422
0
3,233
7,526
52,784
0
L
Khepri
1,040
0
1,591
1,196
3,366
1,933
0
2,099
1,131
10,104
0
W
Mulan
Nannoc32
Mulan
6,257
592
0
3,216
8,449
6,252
536
185
7,581
1,691
46,215
L
6,846
2,732
0
3,638
9,466
2,850
0
1,279
8,139
0
56,950
W
Morgan Le Fay
Ruskyyx
Morgan Le Fay
10,037
2,079
0
786
7,936
3,328
170
4,238
3,652
40,708
0
L
Sun Wukong
ShioSardothien
Sun Wukong
10,464
2,402
0
6,813
13,483
7,795
22
286
12,557
0
52,779
W
3,978
896
334
4,267
9,317
2,717
0
80
9,192
0
44,634
L
Ao Kuang
keyjose
Ao Kuang
3,898
919
0
2,320
10,527
3,738
0
6,181
3,936
21,793
3,057
W
3,746
697
2,375
2,667
10,763
7,535
44
4,211
6,423
21,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,563
Gold Earned
38,496
397
Minions Killed
417
0
Camps Cleared
0
1,274,025
Distance Traveled
1,406,410
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,301
593
98
7
0
314,359
3
L
Chang'e
7,637
546
111
8
0
269,341
2
L
Khepri
6,306
450
26
2
0
241,150
0
W
Mulan
8,234
588
117
8
0
280,662
6
L
Neith
7,892
564
100
7
0
230,601
3
W
Morgan Le Fay
7,232
517
71
5
0
274,674
0
L
Sun Wukong
9,061
647
104
7
0
274,429
1
W
Chiron
6,917
494
97
7
0
253,360
4
L
Ao Kuang
6,667
476
56
4
0
258,504
2
W
Terra
7,812
558
34
2
0
283,355
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role