Player Matchup

Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ParadoX clap454
Hades
Level 23
God Stats
1W - 3L
1,081 SR
Queue Stats
33W - 35L
1,295 Elo+
Party 1
Nemesis
Nemesis
Salty Cactus 21
Nemesis
Level 4
God Stats
1W - 3L
1,081 SR
Queue Stats
1W - 3L
1,016 Elo+
Party 1
Team Averages
Level 51
1,220 SR
1,270 Elo+

VS

Team Averages
Level 60
1,424 SR
1,294 Elo+
Loki
Loki
QUESTNOVA_22
Loki
Level 30
God Stats
33W - 52L
1,326 SR
Queue Stats
79W - 101L
1,287 Elo+
Solo
Nu Wa
Nu Wa
TrueLord515
Nu Wa
Level 60
God Stats
27W - 25L
1,544 SR
Queue Stats
66W - 101L
1,280 Elo+
Solo
Cthulhu
Cthulhu
dicedicedice23
Cthulhu
Level 89
God Stats
0W - 2L
1,403 SR
Queue Stats
144W - 210L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
6 / 1 / 0
9,420
725
11,222
10,976
3,462
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 0 / 3
7,713
593
4,423
8,597
3,000
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 3 / 4
7,632
587
4,696
12,510
3,893
Heavy Mace

Heavy Mace

+30
Physical Power

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
7,777
598
2,400
4,566
1,128
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 3
7,797
600
8,730
6,530
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 1 / 2
8,582
660
10,981
14,965
12,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
7
Kills
4
4
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
1
0
6
W
1
0
3
2.5
L
1
3
1
0.5
W
0
3
4
0.67
L
1
3
3
0.83
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,341
Damage
22,111
32,083
Taken
26,061
10,355
Mitigated
15,322
6,007
Healing
5,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,222
6,431
551
4,348
10,976
3,462
94
6,147
4,829
0
44,684
W
4,423
299
193
855
8,597
3,000
0
6,009
2,588
17,964
0
L
2,400
254
0
410
4,566
1,128
24
1,873
2,693
0
13,741
W
4,696
2,013
0
60
12,510
3,893
0
8,612
3,898
0
15,766
L
8,730
3,051
726
1,272
6,530
1,497
285
440
6,090
19,693
0
L
10,981
732
207
2,998
14,965
12,697
173
3,296
11,669
32,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,765
Gold Earned
24,156
127
Minions Killed
85
6
Camps Cleared
2
729,363
Distance Traveled
731,742
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,420
725
80
6
4
224,475
4
W
Hades
7,713
593
29
2
2
237,073
3
L
Loki
7,777
598
18
1
1
235,350
0
W
Nemesis
7,632
587
18
1
0
267,815
0
L
Nu Wa
7,797
600
32
2
0
234,143
0
L
Cthulhu
8,582
660
35
3
1
262,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role