Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Hi00000000O
Chaac
Level 108
God Stats
7W - 10L
1,492 SR
Queue Stats
448W - 452L
1,547 Elo+
Party 1
Merlin
Merlin
JacobTM4627
Merlin
Level 84
God Stats
5W - 5L
1,566 SR
Queue Stats
271W - 296L
1,488 Elo+
Party 1
Ymir
Ymir
Quality Toast
Ymir
Level 85
God Stats
23W - 13L
1,580 SR
Queue Stats
226W - 243L
1,495 Elo+
Party 1
Tsukuyomi
Tsukuyomi
vdanie1
Tsukuyomi
Level 87
God Stats
15W - 17L
1,485 SR
Queue Stats
123W - 138L
1,403 Elo+
Party 1
Team Averages
Level 96
1,525 SR
1,487 Elo+

VS

Team Averages
Level 98
1,577 SR
1,420 Elo+
Cabrakan
Cabrakan
Kung_Fu_Knight12
Cabrakan
Level 100
God Stats
7W - 3L
1,755 SR
Queue Stats
154W - 144L
1,426 Elo+
Solo
Loki
Loki
Sativa_Psyborg
Loki
Level 121
God Stats
10W - 9L
1,574 SR
Queue Stats
636W - 583L
1,499 Elo+
Solo
King Arthur
King Arthur
clutchGEAR3rd
King Arthur
Level 103
God Stats
1W - 3L
1,488 SR
Queue Stats
114W - 112L
1,399 Elo+
Solo
Heimdallr
Heimdallr
yukianru
Heimdallr
Level 83
God Stats
0W - 1L
1,542 SR
Queue Stats
8W - 11L
1,373 Elo+
Party 2
Discordia
Discordia
yukiansu
Discordia
Level 84
God Stats
0W - 2L
1,526 SR
Queue Stats
16W - 18L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
5 / 1 / 6
8,972
641
7,843
8,640
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 3 / 9
8,011
572
11,456
12,407
8,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Merlin
14
4 / 2 / 10
8,473
605
5,532
5,344
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 1 / 5
7,665
548
4,516
9,308
8,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
vdanie1
Tsukuyomi
12
0 / 3 / 3
6,952
497
2,212
10,326
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 3
6,827
488
4,698
10,927
12,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 5 / 2
7,259
519
5,002
9,998
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
clutchGEAR3rd
King Arthur
10
0 / 3 / 2
6,339
453
2,491
9,518
6,205
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
yukianru
Heimdallr
10
2 / 5 / 2
6,190
442
7,851
9,487
3,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
yukiansu
Discordia
11
2 / 3 / 0
7,133
510
4,696
5,979
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
18
Kills
10
10
Deaths
18
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
1
6
8
W
5
3
9
3.17
W
Merlin
4
2
10
4.5
L
3
2
3
2.25
W
4
1
5
6.5
L
3
5
2
0.8
L
King Arthur
clutchGEAR3rd
King Arthur
0
3
2
0.33
W
Tsukuyomi
vdanie1
Tsukuyomi
0
3
3
0.5
L
Heimdallr
yukianru
Heimdallr
2
5
2
0.6
L
Discordia
yukiansu
Discordia
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,559
Damage
24,738
46,025
Taken
45,909
24,424
Mitigated
26,822
18,895
Healing
7,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,843
479
2,406
4,617
8,640
2,980
881
3,131
5,463
47,706
0
W
11,456
2,384
0
5,493
12,407
8,182
1,709
2,182
10,165
0
44,773
W
Merlin
5,532
318
243
600
5,344
1,603
1,208
2,247
2,803
42,198
0
L
4,698
743
0
1,198
10,927
12,734
0
4,729
5,844
18,226
0
W
4,516
1,364
0
750
9,308
8,701
730
944
8,293
32,304
0
L
5,002
1,280
0
3,542
9,998
2,852
0
1,998
7,812
0
43,342
L
King Arthur
clutchGEAR3rd
King Arthur
2,491
278
0
1,232
9,518
6,205
0
3,937
5,268
0
28,602
W
Tsukuyomi
vdanie1
Tsukuyomi
2,212
437
0
4,786
10,326
2,958
0
381
9,893
0
38,112
L
Heimdallr
yukianru
Heimdallr
7,851
2,217
0
1,230
9,487
3,210
792
3,836
5,276
0
31,858
L
Discordia
yukiansu
Discordia
4,696
82
0
529
5,979
1,821
0
2,865
2,951
37,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,073
Gold Earned
33,748
430
Minions Killed
296
0
Camps Cleared
0
1,417,251
Distance Traveled
1,333,891
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,972
641
121
9
0
280,614
2
W
Chaac
8,011
572
87
6
0
273,675
2
W
Merlin
8,473
605
95
7
0
266,441
2
L
Cabrakan
6,827
488
27
2
0
250,430
3
W
Ymir
7,665
548
47
3
0
295,691
5
L
Loki
7,259
519
74
5
0
275,130
5
L
King Arthur
6,339
453
76
5
0
273,027
1
W
Tsukuyomi
6,952
497
80
6
0
300,830
1
L
Heimdallr
6,190
442
50
4
0
252,252
3
L
Discordia
7,133
510
69
5
0
283,052
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role