Player Matchup

Geb
Geb
 
Geb
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
EvilDonkey16
Da Ji
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
28W - 18L
1,478 Elo+
Party 3
Guan Yu
Guan Yu
Khaoticus
Guan Yu
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 19L
1,500 Elo+
Solo
Medusa
Medusa
S0ulAv3ng3r
Medusa
Level 64
God Stats
8W - 4L
1,706 SR
Queue Stats
114W - 65L
1,532 Elo+
Party 3
Scylla
Scylla
Yutnheimer
Scylla
Level 61
God Stats
9W - 7L
1,605 SR
Queue Stats
110W - 87L
1,452 Elo+
Party 3
Team Averages
Level 56
1,562 SR
1,492 Elo+

VS

Team Averages
Level 73
1,674 SR
1,434 Elo+
Ao Kuang
Ao Kuang
Fionnaghuala
Ao Kuang
Level 120
God Stats
442W - 482L
1,488 SR
Queue Stats
1,047W - 1,245L
1,464 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Klowned
Cu Chulainn
Level 66
God Stats
8W - 2L
1,724 SR
Queue Stats
270W - 358L
1,365 Elo+
Party 1
Aphrodite
Aphrodite
Mr Syrup 100
Aphrodite
Level 92
God Stats
78W - 104L
1,441 SR
Queue Stats
419W - 552L
1,426 Elo+
Party 1
Ganesha
Ganesha
Venomx
Ganesha
Level 60
God Stats
3W - 0L
1,813 SR
Queue Stats
32W - 35L
1,438 Elo+
Party 2
Jing Wei
Jing Wei
Vorlianes
Jing Wei
Level 29
God Stats
4W - 0L
1,906 SR
Queue Stats
76W - 80L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 8 / 6
8,602
410
7,556
21,395
18,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 4 / 9
9,120
434
9,720
16,787
6,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
Khaoticus
Guan Yu
16
3 / 8 / 2
10,155
484
5,663
18,525
15,369
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
16
4 / 2 / 3
9,806
467
13,527
10,461
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Yutnheimer
Scylla
16
4 / 8 / 0
10,172
484
9,610
11,832
4,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fionnaghuala
Ao Kuang
20
12 / 0 / 7
13,068
622
19,103
18,536
7,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
Klowned
Cu Chulainn
18
5 / 3 / 8
11,586
552
13,268
17,478
17,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Mr Syrup 100
Aphrodite
17
4 / 3 / 7
11,471
546
9,137
13,274
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Venomx
Ganesha
17
3 / 3 / 8
10,935
521
8,341
17,067
17,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Vorlianes
Jing Wei
17
6 / 6 / 3
11,327
539
11,802
16,156
6,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
15
Kills
30
30
Deaths
15
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
8
6
0.63
L
2
4
9
1.63
W
Ao Kuang
Fionnaghuala
Ao Kuang
12
0
7
15.5
L
Guan Yu
Khaoticus
Guan Yu
3
8
2
0.5
W
Cu Chulainn
Klowned
Cu Chulainn
5
3
8
3
W
Aphrodite
Mr Syrup 100
Aphrodite
4
3
7
2.5
L
Medusa
4
2
3
2.75
W
Ganesha
Venomx
Ganesha
3
3
8
2.33
W
Jing Wei
Vorlianes
Jing Wei
6
6
3
1.25
L
Scylla
Yutnheimer
Scylla
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,076
Damage
61,651
79,000
Taken
82,511
48,584
Mitigated
55,322
14,751
Healing
36,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,556
673
0
3,209
21,395
18,993
356
11,001
10,201
20,786
0
L
9,720
1,445
0
3,832
16,787
6,560
0
8,096
8,558
0
45,909
W
Ao Kuang
Fionnaghuala
Ao Kuang
19,103
4,365
0
12,205
18,536
7,968
2,317
2,969
15,467
109,488
0
L
Guan Yu
Khaoticus
Guan Yu
5,663
1,134
50
3,569
18,525
15,369
1,275
9,621
8,010
0
46,998
W
Cu Chulainn
Klowned
Cu Chulainn
13,268
1,669
0
2,940
17,478
17,992
372
1,993
15,401
17,071
49,180
W
Aphrodite
Mr Syrup 100
Aphrodite
9,137
887
3,937
6,986
13,274
5,937
1,351
3,793
9,347
66,660
0
L
Medusa
13,527
4,933
0
4,016
10,461
3,082
844
4,556
5,905
0
74,654
W
Ganesha
Venomx
Ganesha
8,341
962
0
2,887
17,067
17,072
64
4,838
12,109
33,992
0
W
Jing Wei
Vorlianes
Jing Wei
11,802
9,129
1,350
5,957
16,156
6,353
747
3,407
12,737
0
70,239
L
Scylla
Yutnheimer
Scylla
9,610
1,008
0
75
11,832
4,580
0
6,746
4,949
61,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,855
Gold Earned
58,387
451
Minions Killed
580
0
Camps Cleared
0
1,851,678
Distance Traveled
2,071,210
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,602
410
26
1
0
378,488
5
L
Da Ji
9,120
434
76
4
0
361,755
3
W
Ao Kuang
13,068
622
165
8
0
446,995
3
L
Guan Yu
10,155
484
97
5
0
340,874
0
W
Cu Chulainn
11,586
552
123
6
0
391,971
2
W
Aphrodite
11,471
546
135
6
0
447,691
13
L
Medusa
9,806
467
115
5
0
406,356
2
W
Ganesha
10,935
521
11
1
0
400,090
1
W
Jing Wei
11,327
539
146
7
0
384,463
0
L
Scylla
10,172
484
137
7
0
364,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role