Player Matchup

Zeus
Zeus
JGhostz
Zeus
Level 15
God Stats
3W - 1L
1,612 SR
Queue Stats
9W - 5L
1,571 Elo+
Party 1
Geb
Geb
Koning82Rocha
Geb
Level 17
God Stats
8W - 3L
1,849 SR
Queue Stats
12W - 8L
1,494 Elo+
Party 1
King Arthur
King Arthur
SignedStone260
King Arthur
Level 140
God Stats
1W - 0L
1,476 SR
Queue Stats
19W - 15L
1,486 Elo+
Party 1
Fenrir
Fenrir
TRETADOR1
Fenrir
Level 9
God Stats
1W - 0L
1,690 SR
Queue Stats
11W - 7L
1,504 Elo+
Party 1
Jing Wei
Jing Wei
bocolee
Jing Wei
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 53L
1,487 Elo+
Solo
Team Averages
Level 41
1,625 SR
1,508 Elo+

VS

Team Averages
Level 20
1,488 SR
1,509 Elo+
Persephone
Persephone
AmonSaikaa
Persephone
Level 12
God Stats
1W - 1L
1,501 SR
Queue Stats
1W - 1L
1,761 Elo+
Party 3
Nemesis
Nemesis
EgyJones
Nemesis
Level 30
God Stats
10W - 11L
1,517 SR
Queue Stats
48W - 65L
1,398 Elo+
Party 2
Charybdis
Charybdis
LLENNPICKA
Charybdis
Level 28
God Stats
1W - 1L
1,480 SR
Queue Stats
32W - 34L
1,404 Elo+
Party 2
Bellona
Bellona
frucas
Bellona
Level 8
God Stats
1W - 1L
1,719 SR
Queue Stats
1W - 2L
1,428 Elo+
Party 3
Bacchus
Bacchus
merainho
Bacchus
Level 21
God Stats
0W - 2L
1,224 SR
Queue Stats
13W - 7L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
JGhostz
Zeus
13
6 / 3 / 3
8,300
593
9,082
6,062
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 5
7,154
511
1,915
7,602
4,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
SignedStone260
King Arthur
15
9 / 0 / 2
8,960
640
9,689
8,983
7,055
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
TRETADOR1
Fenrir
9
1 / 3 / 0
5,744
410
886
7,843
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
bocolee
Jing Wei
13
4 / 2 / 2
7,302
522
4,927
6,984
1,988
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AmonSaikaa
Persephone
13
2 / 3 / 1
7,708
551
5,210
9,055
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
EgyJones
Nemesis
12
4 / 1 / 1
7,284
520
3,350
8,035
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
LLENNPICKA
Charybdis
9
2 / 4 / 1
6,099
436
4,805
6,972
1,958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
frucas
Bellona
9
0 / 8 / 0
5,682
406
2,158
9,833
7,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
merainho
Bacchus
7
0 / 3 / 1
5,070
362
2,539
8,032
5,412
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
20
Kills
8
10
Deaths
19
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Persephone
AmonSaikaa
Persephone
2
3
1
0.83
L
Nemesis
EgyJones
Nemesis
4
1
1
4.5
W
Zeus
JGhostz
Zeus
6
3
3
2.5
W
0
2
5
1.25
L
Charybdis
LLENNPICKA
Charybdis
2
4
1
0.63
W
King Arthur
SignedStone260
King Arthur
9
0
2
10
W
Fenrir
TRETADOR1
Fenrir
1
3
0
0.33
W
Jing Wei
bocolee
Jing Wei
4
2
2
2.5
L
Bellona
frucas
Bellona
0
8
0
0
L
Bacchus
merainho
Bacchus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,499
Damage
18,062
37,474
Taken
41,927
17,992
Mitigated
21,008
8,590
Healing
5,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AmonSaikaa
Persephone
5,210
424
0
2,057
9,055
2,924
812
4,966
3,766
48,333
0
L
Nemesis
EgyJones
Nemesis
3,350
1,232
0
1,066
8,035
2,822
0
1,048
6,983
0
37,624
W
Zeus
JGhostz
Zeus
9,082
1,466
0
920
6,062
1,866
898
2,934
2,927
40,828
0
W
1,915
34
0
966
7,602
4,970
264
2,615
4,903
18,384
0
L
Charybdis
LLENNPICKA
Charybdis
4,805
2,819
0
1,122
6,972
1,958
0
1,705
5,183
0
26,335
W
King Arthur
SignedStone260
King Arthur
9,689
1,027
0
3,024
8,983
7,055
78
607
8,376
0
53,730
W
Fenrir
TRETADOR1
Fenrir
886
504
0
2,072
7,843
2,113
804
965
6,836
0
19,299
W
Jing Wei
bocolee
Jing Wei
4,927
3,812
0
1,608
6,984
1,988
0
1,084
5,824
0
45,597
L
Bellona
frucas
Bellona
2,158
449
0
30
9,833
7,892
501
0
9,833
3,617
13,896
L
Bacchus
merainho
Bacchus
2,539
243
0
1,598
8,032
5,412
0
2,788
5,165
8,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,460
Gold Earned
31,843
333
Minions Killed
253
0
Camps Cleared
0
1,293,725
Distance Traveled
1,259,980
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,708
551
101
7
0
268,741
1
L
Nemesis
7,284
520
64
5
0
294,537
0
W
Zeus
8,300
593
83
6
0
257,831
2
W
Geb
7,154
511
29
2
0
267,715
0
L
Charybdis
6,099
436
47
3
0
243,960
3
W
King Arthur
8,960
640
102
7
0
286,551
1
W
Fenrir
5,744
410
43
3
0
179,979
0
W
Jing Wei
7,302
522
76
5
0
301,649
4
L
Bellona
5,682
406
32
2
0
219,015
0
L
Bacchus
5,070
362
9
1
0
233,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role