Player Matchup

Da Ji
Da Ji
Ampufii
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Loki
Loki
BeerdedG0AT
Loki
Level 34
God Stats
9W - 9L
1,623 SR
Queue Stats
97W - 63L
1,634 Elo+
Party 3
Achilles
Achilles
Irshable
Achilles
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Ullr
Ullr
kamaro50
Ullr
Level 28
God Stats
39W - 37L
1,391 SR
Queue Stats
180W - 142L
1,658 Elo+
Party 3
Ymir
Ymir
thatoneguii
Ymir
Level 3
God Stats
6W - 6L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Party 3
Team Averages
Level 14
1,503 SR
1,559 Elo+

VS

Team Averages
Level 36
1,549 SR
1,359 Elo+
Hera
Hera
BakuBro07
Hera
Level 7
God Stats
1W - 2L
1,413 SR
Queue Stats
9W - 6L
1,242 Elo+
Party 1
Bacchus
Bacchus
DemonixJoe
Bacchus
Level 29
God Stats
9W - 7L
1,717 SR
Queue Stats
47W - 38L
1,547 Elo+
Party 2
Mulan
Mulan
Mighty_Ricky
Mulan
Level 29
God Stats
9W - 6L
1,550 SR
Queue Stats
138W - 148L
1,388 Elo+
Solo
Hachiman
Hachiman
WiZe20
Hachiman
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,114 Elo+
Party 2
Hun Batz
Hun Batz
scar065
Hun Batz
Level 108
God Stats
2W - 1L
1,564 SR
Queue Stats
211W - 187L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ampufii
Da Ji
1
0 / 2 / 0
2,576
515
388
1,091
248
Mace

Mace

+10
Physical Power

6
4 / 2 / 0
3,975
795
3,466
4,011
911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Irshable
Achilles
2
0 / 2 / 0
2,674
535
658
1,406
510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
6
2 / 0 / 1
3,685
737
2,184
2,503
606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 2
3,363
673
624
2,606
979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
6
3 / 2 / 1
4,087
817
1,223
1,887
372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
DemonixJoe
Bacchus
5
0 / 1 / 1
3,353
671
1,246
3,362
1,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
1 / 1 / 1
4,181
836
814
3,232
1,082
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
WiZe20
Hachiman
5
1 / 2 / 0
3,412
682
873
1,807
260
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
scar065
Hun Batz
7
2 / 0 / 2
4,186
837
2,909
3,385
818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
6
Kills
7
7
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Ampufii
Da Ji
0
2
0
0
W
Hera
3
2
1
1.75
L
4
2
0
2
W
Bacchus
DemonixJoe
Bacchus
0
1
1
0.5
L
Achilles
Irshable
Achilles
0
2
0
0
W
1
1
1
1.5
W
Hachiman
WiZe20
Hachiman
1
2
0
0.5
L
Ullr
2
0
1
2.5
W
Hun Batz
scar065
Hun Batz
2
0
2
3
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,320
Damage
7,065
11,617
Taken
13,673
3,254
Mitigated
4,185
3,769
Healing
3,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Ampufii
Da Ji
388
180
0
0
1,091
248
0
276
755
0
743
W
Hera
1,223
182
0
110
1,887
372
742
0
1,887
10,876
0
L
3,466
1,404
0
1,748
4,011
911
0
364
3,624
0
14,244
W
Bacchus
DemonixJoe
Bacchus
1,246
401
0
668
3,362
1,653
0
251
3,111
7,884
0
L
Achilles
Irshable
Achilles
658
349
0
0
1,406
510
0
510
837
0
1,971
W
814
348
0
1,031
3,232
1,082
638
0
3,232
0
13,987
W
Hachiman
WiZe20
Hachiman
873
721
0
192
1,807
260
0
0
1,807
0
8,497
L
Ullr
2,184
1,367
0
709
2,503
606
403
571
1,932
0
12,983
W
Hun Batz
scar065
Hun Batz
2,909
1,042
0
1,624
3,385
818
0
373
3,012
0
15,405
L
624
333
406
906
2,606
979
164
606
2,000
4,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,273
Gold Earned
19,219
69
Minions Killed
127
0
Camps Cleared
0
418,861
Distance Traveled
538,244
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
2,576
515
2
0
0
48,587
0
W
Hera
4,087
817
25
5
0
106,885
1
L
Loki
3,975
795
30
6
0
114,938
2
W
Bacchus
3,353
671
8
2
0
111,747
0
L
Achilles
2,674
535
2
0
0
65,169
0
W
Mulan
4,181
836
37
7
0
110,623
1
W
Hachiman
3,412
682
17
3
0
90,645
0
L
Ullr
3,685
737
25
5
0
99,053
0
W
Hun Batz
4,186
837
40
8
0
118,344
1
L
Ymir
3,363
673
10
2
0
91,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role