Player Matchup

Ymir
Ymir
Crève
Ymir
Level 22
God Stats
13W - 12L
1,503 SR
Queue Stats
16W - 16L
1,428 Elo+
Solo
Izanami
Izanami
Laurelayne
Izanami
Level 28
God Stats
97W - 93L
1,521 SR
Queue Stats
147W - 146L
1,507 Elo+
Solo
Skadi
Skadi
Westernhearts
Skadi
Level 22
God Stats
22W - 29L
1,456 SR
Queue Stats
66W - 71L
1,495 Elo+
Party 3
Zeus
Zeus
eBoyt
Zeus
Level 24
God Stats
19W - 20L
1,548 SR
Queue Stats
89W - 83L
1,535 Elo+
Party 3
Xing Tian
Xing Tian
ТвояАгония
Xing Tian
Level 27
God Stats
5W - 2L
1,608 SR
Queue Stats
163W - 104L
1,604 Elo+
Solo
Team Averages
Level 25
1,527 SR
1,514 Elo+

VS

Team Averages
Level 19
1,451 SR
1,431 Elo+
Achilles
Achilles
DaButtBandit
Achilles
Level 28
God Stats
7W - 6L
1,548 SR
Queue Stats
46W - 53L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
Dragonlord17645
Kukulkan
Level 7
God Stats
0W - 7L
1,282 SR
Queue Stats
6W - 12L
1,332 Elo+
Solo
Odin
Odin
SkrrtySkrrrt
Odin
Level 28
God Stats
2W - 3L
1,505 SR
Queue Stats
34W - 46L
1,497 Elo+
Party 1
Skadi
Skadi
TheGlizzySlayer
Skadi
Level 23
God Stats
58W - 84L
1,431 SR
Queue Stats
65W - 98L
1,390 Elo+
Party 2
Thanatos
Thanatos
ThePucciSlurperr
Thanatos
Level 11
God Stats
7W - 9L
1,490 SR
Queue Stats
20W - 34L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Crève
Ymir
17
3 / 3 / 21
11,367
1,137
4,694
14,667
17,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Laurelayne
Izanami
17
7 / 1 / 15
10,518
1,052
11,717
4,344
1,879
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
6 / 2 / 18
10,586
1,059
13,340
10,410
4,660
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zeus
eBoyt
Zeus
17
5 / 2 / 19
10,859
1,086
10,199
8,872
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 1 / 18
10,229
1,023
12,231
10,149
6,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

231

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaButtBandit
Achilles
16
1 / 4 / 6
9,441
944
9,867
14,339
12,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
16
3 / 1 / 5
10,835
1,084
19,285
6,419
2,238
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 7
9,392
939
4,827
12,914
8,019
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 8 / 4
9,153
915
6,198
12,413
4,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 7 / 5
9,581
958
4,294
11,493
4,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
36
25
Kills
9
9
Deaths
25
91
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
Crève
Ymir
3
3
21
4.5
L
Achilles
DaButtBandit
Achilles
1
4
6
1
L
Kukulkan
3
1
5
5.5
W
Izanami
Laurelayne
Izanami
7
1
15
14.5
L
1
5
7
0.9
L
2
8
4
0.5
L
2
7
5
0.64
W
6
2
18
7.5
W
Zeus
eBoyt
Zeus
5
2
19
7.25
W
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,181
Damage
44,471
48,442
Taken
57,578
34,055
Mitigated
31,161
4,596
Healing
4,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Crève
Ymir
4,694
621
0
2,512
14,667
17,205
0
6,373
7,888
21,895
0
L
Achilles
DaButtBandit
Achilles
9,867
648
0
1,104
14,339
12,060
0
6,119
7,896
3,490
22,017
L
Kukulkan
19,285
250
0
0
6,419
2,238
0
3,614
2,689
68,369
0
W
Izanami
Laurelayne
Izanami
11,717
7,495
0
408
4,344
1,879
0
1,351
2,948
0
23,482
L
4,827
1,148
0
0
12,914
8,019
0
5,734
6,960
2,164
10,670
L
6,198
2,271
0
695
12,413
4,411
0
5,067
7,156
0
14,419
L
4,294
807
0
2,911
11,493
4,433
0
5,619
5,753
0
15,580
W
13,340
6,987
0
490
10,410
4,660
0
5,235
5,072
0
22,656
W
Zeus
eBoyt
Zeus
10,199
1,881
199
987
8,872
3,685
0
5,258
3,451
28,790
0
W
12,231
61
0
0
10,149
6,626
0
3,000
6,939
32,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,559
Gold Earned
48,402
200
Minions Killed
208
6
Camps Cleared
6
999,715
Distance Traveled
890,730
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,367
1,137
46
5
0
197,251
1
L
Achilles
9,441
944
22
2
0
177,799
0
L
Kukulkan
10,835
1,084
131
13
1
184,654
0
W
Izanami
10,518
1,052
36
4
0
188,351
1
L
Odin
9,392
939
8
1
1
181,994
0
L
Skadi
9,153
915
23
2
0
176,652
0
L
Thanatos
9,581
958
24
2
4
169,631
4
W
Skadi
10,586
1,059
30
3
1
180,451
1
W
Zeus
10,859
1,086
44
4
3
193,497
0
W
Xing Tian
10,229
1,023
44
4
2
240,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role