Player Matchup

Jing Wei
Jing Wei
DomChopperJuifs
Jing Wei
Level 129
God Stats
0W - 1L
1,337 SR
Queue Stats
61W - 56L
1,571 Elo+
Party 2
Cliodhna
Cliodhna
Kroostille
Cliodhna
Level 89
God Stats
29W - 19L
1,559 SR
Queue Stats
119W - 99L
1,557 Elo+
Party 2
Fafnir
Fafnir
VindictiveVince-
Fafnir
Level 145
God Stats
6W - 10L
1,517 SR
Queue Stats
146W - 154L
1,539 Elo+
Party 2
Team Averages
Level 121
1,471 SR
1,556 Elo+

VS

Team Averages
Level 71
1,556 SR
1,564 Elo+
Zhong Kui
Zhong Kui
Allow Me To Die
Zhong Kui
Level 61
God Stats
2W - 1L
1,508 SR
Queue Stats
69W - 57L
1,577 Elo+
Party 1
Neith
Neith
CynicaI Bean
Neith
Level 77
God Stats
20W - 15L
1,603 SR
Queue Stats
232W - 188L
1,542 Elo+
Party 1
Discordia
Discordia
Zumbadadster
Discordia
Level 74
God Stats
11W - 8L
1,556 SR
Queue Stats
269W - 162L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
4 / 9 / 2
10,452
653
9,126
15,697
5,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
Kroostille
Cliodhna
13
3 / 7 / 3
9,907
619
10,595
14,246
6,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
0 / 2 / 6
9,003
563
6,644
16,870
22,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Allow Me To Die
Zhong Kui
15
10 / 3 / 7
11,627
727
17,306
16,469
11,242
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 3 / 11
10,287
643
7,893
10,472
3,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Zumbadadster
Discordia
17
6 / 1 / 10
11,498
719
15,631
10,209
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
7
Kills
18
18
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Allow Me To Die
Zhong Kui
10
3
7
4.5
W
2
3
11
2.5
L
Jing Wei
4
9
2
0.56
L
Cliodhna
Kroostille
Cliodhna
3
7
3
0.64
L
0
2
6
1.5
W
Discordia
Zumbadadster
Discordia
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,365
Damage
40,830
46,813
Taken
37,150
34,980
Mitigated
18,336
7,013
Healing
17,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Allow Me To Die
Zhong Kui
17,306
3,743
0
8,892
16,469
11,242
1,889
4,624
11,845
40,225
0
W
7,893
2,706
0
4,384
10,472
3,502
186
1,334
9,138
0
37,666
L
Jing Wei
9,126
6,470
0
750
15,697
5,339
160
11,446
3,759
0
33,103
L
Cliodhna
Kroostille
Cliodhna
10,595
308
0
1,817
14,246
6,930
0
9,554
4,300
0
41,009
L
6,644
1,941
0
4,446
16,870
22,711
0
11,157
5,289
15,290
0
W
Discordia
Zumbadadster
Discordia
15,631
406
107
3,729
10,209
3,592
276
1,415
8,794
46,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,362
Gold Earned
33,412
145
Minions Killed
194
4
Camps Cleared
9
850,552
Distance Traveled
867,702
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,627
727
56
4
2
277,013
0
W
Neith
10,287
643
65
4
1
286,238
1
L
Jing Wei
10,452
653
58
4
2
266,143
5
L
Cliodhna
9,907
619
65
4
2
295,575
4
L
Fafnir
9,003
563
22
1
0
288,834
2
W
Discordia
11,498
719
73
5
6
304,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role