Player Matchup

Osiris
Osiris
BelcroReaper
Osiris
Level 14
God Stats
1W - 4L
1,424 SR
Queue Stats
21W - 17L
1,497 Elo+
Solo
Nu Wa
Nu Wa
MakenKruz
Nu Wa
Level 27
God Stats
2W - 3L
1,410 SR
Queue Stats
41W - 54L
1,336 Elo+
Solo
Artio
Artio
MewPog
Artio
Level 12
God Stats
1W - 1L
1,829 SR
Queue Stats
17W - 7L
1,508 Elo+
Solo
Fenrir
Fenrir
Vicvicludo
Fenrir
Level 7
God Stats
0W - 8L
1,232 SR
Queue Stats
11W - 18L
970 Elo+
Solo
Medusa
Medusa
potofaimless
Medusa
Level 29
God Stats
14W - 10L
1,536 SR
Queue Stats
141W - 158L
1,419 Elo+
Solo
Team Averages
Level 18
1,486 SR
1,346 Elo+

VS

Team Averages
Level 24
1,485 SR
1,403 Elo+
Izanami
Izanami
Djyellin
Izanami
Level 29
God Stats
36W - 29L
1,542 SR
Queue Stats
108W - 95L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
KingRagnar19
Gilgamesh
Level 28
God Stats
8W - 9L
1,458 SR
Queue Stats
109W - 109L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
T3chM3ch618
Morgan Le Fay
Level 19
God Stats
4W - 8L
1,500 SR
Queue Stats
156W - 184L
1,443 Elo+
Solo
Yemoja
Yemoja
ThePeterGriffin1
Yemoja
Level 18
God Stats
8W - 11L
1,232 SR
Queue Stats
12W - 27L
1,100 Elo+
Solo
Mulan
Mulan
TrickyJesta
Mulan
Level 26
God Stats
3W - 0L
1,692 SR
Queue Stats
44W - 43L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
3 / 3 / 0
7,724
483
12,165
12,400
12,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
MakenKruz
Nu Wa
11
0 / 2 / 0
6,846
428
4,421
5,517
1,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
MewPog
Artio
10
0 / 9 / 4
6,455
403
5,730
14,968
11,454
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Vicvicludo
Fenrir
12
2 / 4 / 0
7,581
474
4,137
10,614
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
12
3 / 7 / 1
7,288
456
7,386
10,638
3,347
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Djyellin
Izanami
14
8 / 3 / 5
8,986
562
9,722
9,636
3,023
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
KingRagnar19
Gilgamesh
15
6 / 3 / 2
9,006
563
7,113
12,738
5,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
T3chM3ch618
Morgan Le Fay
14
4 / 0 / 3
8,755
547
7,770
8,187
3,202
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 0 / 9
9,186
574
4,778
12,655
9,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 2 / 1
8,713
545
7,575
14,597
11,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
8
Kills
25
25
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Osiris
3
3
0
1
W
Izanami
Djyellin
Izanami
8
3
5
3.5
W
Gilgamesh
KingRagnar19
Gilgamesh
6
3
2
2.33
L
Nu Wa
MakenKruz
Nu Wa
0
2
0
0
L
Artio
MewPog
Artio
0
9
4
0.22
W
Morgan Le Fay
T3chM3ch618
Morgan Le Fay
4
0
3
5.5
W
4
0
9
8.5
W
3
2
1
1.75
L
Fenrir
Vicvicludo
Fenrir
2
4
0
0.5
L
Medusa
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,839
Damage
36,958
54,137
Taken
57,813
32,594
Mitigated
31,756
12,716
Healing
23,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
12,165
4,669
0
3,695
12,400
12,093
455
197
11,555
0
38,920
W
Izanami
Djyellin
Izanami
9,722
6,844
0
2,778
9,636
3,023
1,135
2,060
7,477
0
64,052
W
Gilgamesh
KingRagnar19
Gilgamesh
7,113
2,880
6
4,331
12,738
5,075
384
2,058
10,495
0
53,028
L
Nu Wa
MakenKruz
Nu Wa
4,421
716
0
773
5,517
1,519
671
1,828
3,689
34,842
0
L
Artio
MewPog
Artio
5,730
737
161
3,211
14,968
11,454
750
5,714
9,254
25,251
0
W
Morgan Le Fay
T3chM3ch618
Morgan Le Fay
7,770
1,551
0
3,534
8,187
3,202
1,232
1,947
6,240
56,961
0
W
4,778
629
3,915
4,381
12,655
9,379
220
3,103
9,167
29,259
0
W
7,575
1,842
0
4,078
14,597
11,077
92
539
13,121
0
43,681
L
Fenrir
Vicvicludo
Fenrir
4,137
868
0
3,453
10,614
4,181
0
2,069
8,502
0
39,545
L
Medusa
7,386
3,494
0
1,423
10,638
3,347
0
2,740
7,898
0
42,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,894
Gold Earned
44,646
310
Minions Killed
451
0
Camps Cleared
0
1,381,216
Distance Traveled
1,467,997
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,724
483
78
5
0
278,687
4
W
Izanami
8,986
562
119
7
0
281,834
3
W
Gilgamesh
9,006
563
90
6
0
325,254
4
L
Nu Wa
6,846
428
57
4
0
300,793
2
L
Artio
6,455
403
35
2
0
303,391
5
W
Morgan Le Fay
8,755
547
106
7
0
302,069
2
W
Yemoja
9,186
574
45
3
0
273,303
0
W
Mulan
8,713
545
91
6
0
285,537
2
L
Fenrir
7,581
474
74
5
0
246,975
0
L
Medusa
7,288
456
66
4
0
251,370
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role